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  2. Here at the W/S Chain Gang, we hold ourselves along with the faction to a high standard. This doesn't make us elitist whatsoever. We merely aim for quality over quantity in all aspects. We do not tolerate rule breakers in any fashion. We have a three-strike system in place that allows our members the opportunity to redeem themselves because accidents do happen, we're only human. This is no excuse though, we expect our members to stay in their lane without disturbing anyone else. Upon joining we expect you to want to develop your character to their fullest extent. I believe some people in the community have a hard time differentiating themselves from their character. In this faction you will learn how to separate out of character feelings from your in character feelings. This is mandatory. Just because you have an issue with someone from an out of character standpoint doesn't mean you target them in character. That's a big no. Development is key, if you need any assistance with developing your character don't hesitate to message any of the leadership. Not every character is a full-fledged demon with nineteen confirmed kills for the hood. Robotic gang members will not be acceptable at all. Just be yourself in character and make role play as it goes. The faction is currently OPEN: Private message @JayDawg if you would like to roleplay with us.
  3. I'm not anti LSPD or LSSD, I think both are doing class in their own rights. What I would like to see from both is more character development. When was the last time you saw anyone in PD or SD off duty? It seems most of them spawn at the station and go straight onto /duty and then go out patrolling. Like I know police officers work a fair few hours but to have absolutely zero social life is a lot. If I had if my way I would genuinely remove spawning at the station and have people actually RP their commute into and out of work but I don't see a world in which that happens, especially with the ability to respawn when you /q now. I don't think a rule around it would work, but I definitely think the respective faction leadership teams should be having conversations with people about actively being off duty and developing their characters off duty as well as on duty.
  4. I agree — an updated model list would be incredibly helpful for customizing skins and enhancing our in-game experience. It would be great to have access to all the models currently used on LSRP. Has there been any progress on compiling a comprehensive list?
  5. best of luck with this, looks solid
  6. Appreciate the response. I'd like to counter your grey area comment first if that's okay, instead of how I usually work which is top down. Reason being, I entirely disagree that there is a grey area. I'd rather PD or SD lose the suspect, roleplay the crash and then roleplay the investigation to find the suspect again. Furthermore, pursuing anything is difficult when you've just had a crash that should realistically be writing off your patrol car. Trust me, I know. I did it IRL. And got laughed at for about a week afterwards AND had to sit a refresher course. As someone who works in law enforcement IRL (UK I accept), public safety comes first. I did a three week blues course and a two week pursuit course and all of them are clear. If the risk is too great, abort the pursuit or the run. Better late than dead. I routinely abort pursuits (or used to, I have a comfy office based role now) for safety reasons or because I'm not comfortable for whatever reason. It used to throughly disappoint the students but oh well. Safety first. In-game, you routinely see PD and SD do some absolutely insane stunts to catch a suspect with little regard for themselves or their own wellbeing. It seems (personally to me at least) our LEO roleplayers are that focused on catching the bad guys in a pursuit that sometimes they get the so called "red mist" and forget what's going on around them. Obviously not everyone falls under this banner and a lot of LEO roleplayers are class (special shout out to @Clack who has a future at the top of an LEO faction and should be nurtured to get there) but unfortunately a lot do. I'd love to sit here and say that since I've posted this standards have magically improved but unfortunately they haven't. Police collisions (to use an IRL word we use in the UK, POLAC or POLCOL) continue to be at an all time high and I've still yet to see one where an LEO roleplayer actually stops. I'm sure they happen, but they're very few and far between. Again none of this is there to bash anyone, I want to make that extremely clear. My goal was to bring awareness to it and start a discussion around how we can actually go about improving it. (On a less serious, slightly jokier note to end I vote we hold an ingame driving session akin to the real world blues courses. Everyone would be in tears. Worst yet best thing I ever did)
  7. Today
  8. Yappin Wit Woodlawn About Denver Lanes & Harlow Bloods // "War Not Healthy" Trips 2 Da West
  9. Chili Chaser // Plays
  10. Had a good interaction with you boys, gl & hf
  11. we goin crazy man keep up the good roleplay appreciate the support!
  12. I made this suggestion months ago, back when PD’s subpar roleplay and constant provoking, almost daily, led Grape Street to respond with “mass deathmatching” That ultimately caused Grape to shut down, making them look like the bad guys. Now Harlow has to deal with PD/SDs constantly debauchery on a daily basis. I see it almost every night when I’m in Idlewood, doesn’t matter who you are either. Gangs cannot function and or properly roleplay with the provoking from SD/PD. This server averages probably 90 players a day during peak as of late. We don’t need two departments. Drop one and focus on the other. If we had 400+ players a day I’d be all for 2 departments, but we have 90 for probably 40 minutes. Shut down PD. The server would benefit incredibly.
  13. Yesterday
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