How exactly does the server glorify illegal roleplay over anything else? There's tens of company features, people make millions out of it while investing 1/4 the effort it takes into running an illegal faction.
I've interacted with both sides of the server at length, and I can safely say that if I ever wanted to make it 'big' in terms of gaining assets, world presence, or generally a crowd to roleplay with - I'd stick to running a company.
Civilian/Company roleplayers get access to licensed guns, free vehicles, large financial handouts, and businesses that they can acquire for dirt cheap; those pump out 5x their monthly upkeep through entrance fees alone.
Not to mention the population is mainly made up of non-faction players and police factions; who don't shy away from overkilling any criminal interaction they have the pleasure of witnessing.
The server's tides are balanced, if not completely tilted towards your side.