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Everything posted by Marco Polo
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Fence V / Branching out Fence VI Fence VII / Happy Hour!
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Can we bring back the old playerbase count?
Marco Polo replied to gyzo's topic in General Discussions
slay girl -
A light hearted thread in contrast to the recent discussions here 🙂 tell us about the last time this server inflicted positive emotions on u! 🙂
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Can we bring back the old playerbase count?
Marco Polo replied to gyzo's topic in General Discussions
just refresh the page after u log in -
og clique
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Fence III / The Field / Smash & Grab I Smash & Grab II Fence IV / Smash & Grab III / Attitude adjustment Smash & Grab IV Artesia Avenue / Black wiseguys
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OSS if it was good:
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Can we bring back the old playerbase count?
Marco Polo replied to gyzo's topic in General Discussions
last 4 pages of this are just the same handful of people arguing about some shit that happened on discord -
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Stolen merchandise / Fence I Good for it / Running errands in South Central Fraud starter kit I Fraud starter kit II Fraud starter kit III / Fence II
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Paid & Laid INC. is a modernized twist on Black Organized Crime Roleplay. This concept aims to be ever-evolving and never stop in the comfort zones that other factions on the server have embraced, i.e. spamming the same screenshots of drug sales & posting up on a corner everyday. This group is an off-shoot of the Blanco—Longoria DTO and a part of an in-character Organized Crime Syndicate that has formed around Blanco—Longoria's operations, it's also one of the direct ways to get involved with the faction. Seeking us out ICly is the preferred method of joining, but due to timezones and other activity restrictions we encourage newcomers to give a heads-up through a forum PM to @Marco Polo.
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Mini Me I Paid & Laid - Mixing business with pleasure Linking up with Doc / Crunching numbers / The logistics of being a criminal Mini Me II Unc & Phew VIII / Movin' up in the world
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Can we bring back the old playerbase count?
Marco Polo replied to gyzo's topic in General Discussions
I second this and wanna add on to it; the new, and even returning player experience is terrible right now. You have to jump through hurdles to properly spawn yourself in, then even after you manage to get over such a feat, you spawn at an airport miles away from the active play zone. None of the vehicles there are rentable for a new player without a license, and taxi drivers are basically non existent apart from maybe two people on the server. This alone sours up the experience, and first impressions matter a lot here as they tend to influence the way you look at other things. Let's say you overcome this and actually make it into Idlewood - there's a high chance that your first roleplay experience will be with idiots like Toby Broakskrup or James Northern, who've been on this server since relaunch and somehow aren't banned yet despite being in 10 admin situations a day. A watch list or a player note system of sorts for admins should've been in effect to combat such cretins. https://i.imgur.com/cqZC9tt.png (Pictured: Search results in the player reports forum.) The admin team should also have a more nuanced outlook on heavy roleplay and be able to point out a pest even if they aren't breaking one of the hyper-specific rules. A majority of the current team lacks this heavy RP type of thinking, from what I've experienced: the context of a situation in most cases doesn't matter, and you can get away with things like blatant dm if you wipe your mouth with an excuse like "He said he'll kill me!!!" or "He followed me and hit my car :/!!!" https://i.imgur.com/JK8vhhh.png (Pictured: A confused administrator's verdict to a scenario where I was ran up on and shot by a previously inactive player over petty discord beef, after it was recognized by both me and the administrator that the shooting was DM and OOC motivated.) A widespread lack of quality control is another thing I've seen drive people away, it's just hard for some people to take this server seriously when you go into the factions section and read an unofficial thread for more than five minutes. To put it on record before someone goes at me about it; I don't think screenshots reflect a faction's roleplay, but seeing who's unable to arrange text on a 800x600 canvas is a great litmus test. IFM and LFM needs to enforce stricter quality control when it comes to faction threads, and if you're one of those people who can't edit a screenshot and would argue that "it's too much work" or "It wasn't like this back in the day when rp was only in game!!!" - you simply don't need to have a faction thread. It takes a toll on your hairline and gives the server a bad image. Circling back to the standpoint of a new / returning player: This situation makes it harder to find yourself your own circle to rp with. A good portion of the factions being mediocre at best and dog shit at worst, you'd probably give up after reading through 3 threads. Let's say you're persistent and get back in game hoping to be pleasantly surprised with one good roleplay scenario. You might decide to go into an open business, where you'll see people brawling a bunch of Roze Enterprise security guards simply for doing their job. https://i.imgur.com/lx6sSSn.png (Pictured: roleplay that I've witnessed within 20 minutes of being in an open business yesterday.) If none of my previous hypotheticals made the potential new player quit, then at this point he'd surely be gone, or turn to trolling because it's stupidly easy to get away with and arguably more entertaining than anything else the server has to offer at first glance. To end my post on a more positive note and not be a negative nancy - I truly believe the server can keep running for the next few months if the admin team stays on top of things in terms of transparency, which they've been doing with the recent removal of Scuba Stef being a shining example. 120 isn't a bad number and with it the city still feels more populated than on gta:w with its 800 players. The real activity issue is that these 120 players might as well be bots, because they don't contribute anything to the landscape when it's not time to fuck around. I believe stricter quality control would push forth better roleplay, and with it a diverse landscape of options for new players. Afterthought: Management shouldn't be afraid to put their foot down when it comes to people like the ones I've mentioned. The possible gap in the playerbase created by this will very likely patch up to an extent with qualified people. There's tens of dudes in faction discords right now who are just reluctant to log on because they don't want their immersion broken by dog shit rp. Brilliant rpers who just don't see the current state of LSRP as a good landscape to build stories on. -
Homies Sharp
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Regulator II / Military industrial complex War profiteer