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Showing content with the highest reputation on 12/25/2024 in Posts

  1. While it’s clear that some individuals have invested significant effort into the re-opening, and I can personally attest to the dedication and support provided by a couple of them, there appears to be a larger issue at play. If a ship with ten captains on board still manages to sink, it speaks to deeper systemic problem, primarily the disconnect and poor communication between management and community and the server's direction as a whole, that continue to hinder the server’s progress. The server feels as directionless as ever. The SA-MP reopening seems like a last-ditch effort to revive the community, but the lack of unified focus among the staff remains a challenge. With a substantial portion still focused on GTA 5—a venture that lost momentum years ago and has repeatedly demonstrated its lack of viability resources feel misallocated. We want to focus on SAMP, but also we are entertaining the idea of relaunching the GTA 5 server, sending all the faction leader's a google form about it, while saying SA-MP is our full focus and so on and so forth. Mmartin’s inconsistency has only added to this predicament. Since the SA-MP reopening, critical issues have been raised repeatedly without tangible results. Familiar problems resurface in every discussion, often met with calls for “patience,” but this approach no longer resonates with a player base that has grown weary of delays and half-measures. The cycle of doing too little, too late continues to chip away any confidence left and drive players away. My whole point is, management is obviously not aware of the huge mistakes made in the past as they just keep repeating themselves like a broken record. That's just my two cents. Now when the server is at its lowest point PB wise, now the management makes a true effort in trying to implement the community's wishes and reach out to everybody, but it's too late imo. All of this should have been done months before.
    6 points
  2. Barons Motorcycle Club wishes everyone a Merry Christmas 🎄🎅
    5 points
  3. 2 points
  4. this srv doesn't deserve u
    2 points
  5. Late Night Talk With Prez / Pac's Pawn Shop — The Real Game Starts Now
    2 points
  6. Warlocks OMC are here to bring an accurate representation of a 1%er club settling into new territory. We look to create a fun community type role-play environment for all. If you are interested in following or joining us on our journey, feel free to contact @Phoenix999 for information on how to do so.
    2 points
  7. Planning Our Next Big Move / Future Sight — Shop Hunt
    2 points
  8. Honestly, we’re here talking about a GTA 5 server when we don’t even have a stable SAMP server running. The idea of launching a GTA 5 server is just splitting the community and causing more harm than good. As someone who prefers SAMP, it’s really discouraging, especially when we haven’t even been able to meet the needs of the SAMP server. Imagine trying to run two servers at the same time, shit would be a complete mess. I completely agree, it took months for management to admit the ship is sinking. If we’d acted on these issues sooner, we might’ve stood a chance.
    1 point
  9. 1 point
  10. Brother stop discussing before we as players are called ''entitled'' or ''toxic'' again for giving good critics. Honestly seems like the server has really bad issues when two admins get banned and another senior admin is allegedly reported in the course of this thread going active again.
    1 point
  11. Stolen shit / Christmas gift drive Student exchange I / Racketeering S/C Mob Student exchange II / Getting settled in / Boom-Bap Newark
    1 point
  12. 1 point
  13. Capone n Snacks =$= Lay-offs 6 Feet =$= Handling business
    1 point
  14. 1 point
  15. Don't worry, you can grant them all the powers you want as there's no way the factions currently known as LSPD and LSSD would ever be able to close down a faction because they couldn't organize an investigation and roleplay around it if their lives depended on it, for the simple reason that they're not the LSPD and the LSSD anymore. Sure they have the name and the graphics, but there's almost zero interest in character development, long-term storylines, carefully crafted scenarios or anything that resembles roleplay, as both factions have more or less been taken hostage by a pool of players for whom the law enforcement script is an easy way to get free weapons and armors to go around and "pack" people. And that's when they don't victimize their own factions by using their alts to mow down waves of the few good members who naively attempt to interact with them. In what surely is a coincidence, anyone who suspects these players, catches wind of their exploits or attempts to stop them is promptly met with a removal from the faction they're in or forced to resign after being put in a position where they're unable to actually change things. Meanwhile @Mmartin, @badhbh and @izumi, nominal members of LFM, are either sleeping, legally blind or willfully complicit in the downfall of two factions that, though not always great, have nonetheless provided countless interesting encounters and a much needed balance to the criminal scene. The law enforcement part of the server went from the handcrafted investigations of the Westbrook times to a bunch of glorified DM teams that occasionally use /me and /do, and they're going to sink further and drag the server down with them unless some people stop running cover for their friends and start taking the tough decisions they're supposed to take. The old faction takedown system had some glaring issues that had to be fixed, but it still worked better than the free-for-all the server has now. Back when Ethanol was head of LFM, some tweaks and updates to the system were proposed: instead of factions "shutting down" and being put on a cooldown period before reopening they would merely lose official status and script privileges ("descripted") and continue operate as normal, with major players being offered the chance to go through an IC trial on selected charges (to prevent clogging the courts with jaywalking cases), those who weren't involved in the investigation being allowed to keep running the faction and anyone who roleplayed skipping town forfeiting their rights to a trial and being sought as a fugitive (to prevent people from going inactive for a few weeks and resume their spot in the faction immediately after). This proposal got some support from the illegal factions at the time, AP-13 in particular, but then, ironically enough, AP-13 got descripted and its leaders lost access to the FM section where the discussion was being held, the FM at the time either resigned or was couped and everything went down the drain real fast as their successors didn't have much interest in changing things as they had in preserving the status quo. Official factions have always been the priority when it came to case files. Detectives have typically focused on factions that had a high-profile OOC, rather than IC, and treated the whole investigation as a giant, monolithic entity instead of pursuing single crimes (murders, smuggling, extortion, etc.) and use those to build a bigger and more robust case. This mentality being accepted, however, rarely fell to the single investigators and it was more of a systemic issue: on one hand, you had the faction leaderships who promoted a "results-at-all-costs" strategy, regardless of the methods or the actual roleplay involved (as seen in the detectives constantly taking surveillance pictures over actual confrontations); on the other, as you correctly point out in your post, it was a Faction Management that accepted pretty much anything at face value once the casefile became big enough (D'Aquila being an excellent example — it's a mystery how FM could accept that casefile). For the system to actually work well you need several components to work flawlessly together, including an illegal faction that's willing to play fair, law enforcement members who can prioritize IC threats over OOC glamour and an FM who's willing to put time and effort into reviewing the cases instead of just rubber stamping whatever LEOs bring to their table. But even in the case where the system doesn't work like clockwork, it'd still be an improvement over whatever's in place at the moment. Correct. And roleplay-wise, they still manage to be worse than they were in 2013.
    1 point
  16. Lil' bit of chating
    1 point
  17. Warlocks OMC are here to bring an accurate representation of a 1%er club settling into new territory. We look to create a fun community type role-play environment for all. If you are interested in following or joining us on our journey, feel free to contact @Phoenix999 for information on how to do so.
    1 point
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