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Can we bring back the old playerbase count?


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2 hours ago, JesterJr said:

That's also another vague statement, I'm afraid.

His statement is a blunt but honest critique of the ongoing poor communication, repeated mistakes, and lack of direction that have plagued the server and continue to alienate the community.

2 hours ago, JesterJr said:

"Bad Management"? You're literally calling out @jack, @izumi, @Dos Santos, @bobster, @Helius & @badhbh, who have been delivering almost everything that was requested by the community.

What I'm aware and I've stated in countless discussions, is that LSRP has a problem in delivering solutions fast. Which is a big flaw.

Listing names doesn’t absolve the fact that the system is failing. You can have the most hardworking individuals on a team, but if the management structure is disorganised, lacks clear priorities, and repeatedly fails to deliver on time, it’s still bad management. Admitting that LSRP has a problem delivering solutions quickly only confirms the critique, good intentions mean nothing if the results consistently come too late to matter.

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43 minutes ago, Angellify said:

 

While it’s clear that some individuals have invested significant effort into the re-opening, and I can personally attest to the dedication and support provided by a couple of them, there appears to be a larger issue at play. If a ship with ten captains on board still manages to sink, it speaks to deeper systemic problem, primarily the disconnect and poor communication between management and community and the server's direction as a whole, that continue to hinder the server’s progress. The server feels as directionless as ever.

 

The SA-MP reopening seems like a last-ditch effort to revive the community, but the lack of unified focus among the staff remains a challenge. With a substantial portion still focused on GTA 5—a venture that lost momentum years ago and has repeatedly demonstrated its lack of viability resources feel misallocated. We want to focus on SAMP, but also we are entertaining the idea of relaunching the GTA 5 server, sending all the faction leader's a google form about it, while saying SA-MP is our full focus and so on and so forth. Mmartin’s inconsistency has only added to this predicament.

 

Since the SA-MP reopening, critical issues have been raised repeatedly without tangible results. Familiar problems resurface in every discussion, often met with calls for “patience,” but this approach no longer resonates with a player base that has grown weary of delays and half-measures. The cycle of doing too little, too late continues to chip away any confidence left and drive players away. 

 

My whole point is, management is obviously not aware of the huge mistakes made in the past as they just keep repeating themselves like a broken record. That's just my two cents. Now when the server is at its lowest point PB wise, now the management makes a true effort in trying to implement the community's wishes and reach out to everybody, but it's too late imo. All of this should have been done months before. 

 

However, I understand what you're saying, but there's no actual solution at hand I can just pull out of my pocket to be frank with you, as a Game Admin.

 

All I can do is take your word and at the first chance I get, provide it to a discussion where Staff is needed to put their input.

My job is merely to push your word into our Management & try to point them at the direction our community shows. Which I actually appreciate, especially when the way you reply is actually not "fuck you all, this is the right way".

 

I understand that the problem here is the line between Management → Players Feedback.

Maybe at this point, some of us from the staff team are at fault too, because Management has tried to get our opinion for areas of improvement, but I don't think anyone has asked you an open question like that from our side here.

 

All I can tell is not a promise, but the fact that our leadership seems to be trying to provide what the community wants.

Maybe attempt to get back some factions too, or players who lost their faith.

 

I have also been through a moment where I lost my faith towards the leadership, but to be honest, the server is based on its players and not the leadership per se.

 

39 minutes ago, Salazaros said:

Brother stop discussing before we as players are called ''entitled'' or ''toxic'' again for giving good critics. Honestly seems like the server has really bad issues when two admins get banned and another senior admin is allegedly reported in the course of this thread going active again. 

 

That's a very bad attempt to distract and derail the discussion I'm trying to provide here.

 

Two admins who got banned is history, it happened - you can move on instead of recycling the story, it provides nothing but negativity.

As for the Senior Admin allegations, as far as I'm aware it's a thing under investigation.

 

The reason this thread got active again is because there's few of us actually trying to get feedback so we can push it to the appropriate channels.

Passive aggressive comments like the one you made, are immature and provide literally nothing but negativity & you try to catch a reaction so you can point your finger again.

 

1 minute ago, Dinero. said:

His statement is a blunt but honest critique of the ongoing poor communication, repeated mistakes, and lack of direction that have plagued the server and continue to alienate the community.

Listing names doesn’t absolve the fact that the system is failing. You can have the most hardworking individuals on a team, but if the management structure is disorganised, lacks clear priorities, and repeatedly fails to deliver on time, it’s still bad management. Admitting that LSRP has a problem delivering solutions quickly only confirms the critique, good intentions mean nothing if the results consistently come too late to matter.

 

His first statement was vague, his second attempt was on point.

 

I listed some of the current leadership, who might even need to read this.

 

I will agree with the structure, plan and priorities.

Which is something they are trying to fix, I hope not when it's already super late.

 

What many players do not understand, is that we are on the same boat.

 

We're all people who want the server to keep having players in for us to play.

We're all people who want factions to have interactions with.

 

It's not that some people sit in a hollow mountain, conspiring how to make things worse and hard.

Regardless if your forum name is white, green or whatever, we all play on LSRP in the end of the day.

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1 hour ago, Angellify said:

With a substantial portion still focused on GTA 5—a venture that lost momentum years ago and has repeatedly demonstrated its lack of viability resources feel misallocated. We want to focus on SAMP, but also we are entertaining the idea of relaunching the GTA 5 server, sending all the faction leader's a google form about it, while saying SA-MP is our full focus and so on and so forth. Mmartin’s inconsistency has only added to this predicament.

 

 

Honestly, we’re here talking about a GTA 5 server when we don’t even have a stable SAMP server running. The idea of launching a GTA 5 server is just splitting the community and causing more harm than good. As someone who prefers SAMP, it’s really discouraging, especially when we haven’t even been able to meet the needs of the SAMP server. Imagine trying to run two servers at the same time, shit would be a complete mess.

 

1 hour ago, Angellify said:

Now when the server is at its lowest point PB wise, now the management makes a true effort in trying to implement the community's wishes and reach out to everybody, but it's too late imo. All of this should have been done months before. 

 

I completely agree, it took months for management to admit the ship is sinking. If we’d acted on these issues sooner, we might’ve stood a chance.

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On 12/15/2024 at 6:21 PM, Marco Polo said:

The admin team should also have a more nuanced outlook on heavy roleplay and be able to point out a pest even if they aren't breaking one of the hyper-specific rules. A majority of the current team lacks this heavy RP type of thinking, from what I've experienced: the context of a situation in most cases doesn't matter

 

Using this amazing example that I found to bump my old post in here, and reiterate the point that it's so stupidly easy to do retarded shit and get away with it on current day LSRP. 

 

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15 hours ago, Marco Polo said:

 

Using this amazing example that I found to bump my old post in here, and reiterate the point that it's so stupidly easy to do retarded shit and get away with it on current day LSRP. 

 

 

I didn't read your first post that you are trying to backup, because I'm not home right now.

 

But since you decide to go case by case, I'll answer to you the same way, in hope that you won't think I'm going aggressive on you, but to give you the server administration side of things.

 

N0de states clearly in his first sentence "Given your clean admin record, I'll just be issuing you a warning.". And then he proceeds to explain the player what he did wrong and voided the scene.

 

Not every situation must be concluded with an ajail, a kick or a ban.

Admins take under consideration the players record, demeanor throughout a report and at some cases how long it was since their last admin punishment.

 

Also in cases, we add those warnings as notes to players whereas an admin later on can see that the player has been warned.

 

In the case of the report you try to somewhat bash the current Staff, the player is brand new, and they were corrected without a punishment this time around.

 

Don't take me wrong, but not giving someone a chance to keep their admin record clean is as unfair as the way you are using this "amazing example", which in my eyes is good administration move from n0de.

 

However, there are cases where players been around messing around for way too long and left unpunished.

This is not something that is going lightly anymore, at least from the admins I know around.

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15 minutes ago, JesterJr said:

 

I didn't read your first post that you are trying to backup, because I'm not home right now.

 

But since you decide to go case by case, I'll answer to you the same way, in hope that you won't think I'm going aggressive on you, but to give you the server administration side of things.

 

N0de states clearly in his first sentence "Given your clean admin record, I'll just be issuing you a warning.". And then he proceeds to explain the player what he did wrong and voided the scene.

 

Not every situation must be concluded with an ajail, a kick or a ban.

Admins take under consideration the players record, demeanor throughout a report and at some cases how long it was since their last admin punishment.

 

Also in cases, we add those warnings as notes to players whereas an admin later on can see that the player has been warned.

 

In the case of the report you try to somewhat bash the current Staff, the player is brand new, and they were corrected without a punishment this time around.

 

Don't take me wrong, but not giving someone a chance to keep their admin record clean is as unfair as the way you are using this "amazing example", which in my eyes is good administration move from n0de.

 

However, there are cases where players been around messing around for way too long and left unpunished.

This is not something that is going lightly anymore, at least from the admins I know around.

I was moreso pointing at the fact that the reporting party said they used the mechanic hotline to bait in a robbery victim, I feel like such abuse of the system is of heavier weight than not rping fear in a completely silly scenario like that. That should've at least raised some questions, and from what I've seen in the discord I found this report in, it did just that for several players.

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That player shouldn’t have been warned in the first place. Utilizing mechanic hotlines to rob mechanics is by far one of the dumbest, subpar example of role play and counters the goal of being a realistic environment. 
 

I had called a mechanic out to fix my car, once he arrived I pulled a gun on him.

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10 minutes ago, JesterJr said:

Oh so your problem is the reporting party and not the reported party.

 

And the reported party wasn't even bothered by it.

You are.

 

You want us to bring back the report and punish the reporting party, without an actual report on them, then?

This type of mentality is the main bone to pick I've had with the administrative team so far, obviously there's a disconnect between players and admins when the staff refuses to see an issue unless it's given to them on a silver platter. 

I'm not being offended on behalf of anybody here but speaking from experience, as I've been in countless mishandled situations, it's more beneficial to let it go than go through the bureaucratic hoops of counter-reporting someone or filing an admin report. This I believe is very much the case with other adult players, thus a lot of shit gets lost without resolve; and the negative feelings left sour up people's experience on the server.

 

On 12/15/2024 at 6:21 PM, Marco Polo said:

The admin team should also have a more nuanced outlook on heavy roleplay and be able to point out a pest even if they aren't breaking one of the hyper-specific rules.

 

 

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16 minutes ago, Marco Polo said:

This type of mentality is the main bone to pick I've had with the administrative team so far, obviously there's a disconnect between players and admins when the staff refuses to see an issue unless it's given to them on a silver platter. 

I'm not being offended on behalf of anybody here but speaking from experience, as I've been in countless mishandled situations, it's more beneficial to let it go than go through the bureaucratic hoops of counter-reporting someone or filing an admin report. This I believe is very much the case with other adult players, thus a lot of shit gets lost without resolve; and the negative feelings left sour up people's experience on the server.

 

 

 

 

 

But this is just a specific case.

You are nitpicking.

 

I can stream you my playtime and show you that there are countless situations where we do exactly what you're saying.

 

We just don't walk around to tell you we did it.

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It isn’t nitpicking because for years this has been the kind of mentality that pitted players against staff members. Factions can’t be the only entity on the server preserving and enhancing realism on the server; you all as staff members have to do your part as well. 
 

The verdict of that report is basically catering to the percentage of players who serve no purpose whatsoever to the roleplay environment by orchestrating terrible robberies and fueling their itch to gun down people for little to no reason. From the outside looking in, it basically let everyone know that it is perfectly fine for someone to bait people off the mechanic hotline and rob them and if you do not comply then you’re the one at fault, no matter how stupid the roleplay was. 
 

 

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