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  2. I understand management is reviewing the feedback and formulating a response which hopefully includes a gameplan we can all get behind, but where's the input from other staff members? Their absence here is quite alarming. Correct me if I'm wrong but I believe Voronov is the only staff member who has came forth with an opinion thus far. Yet, on the lost "Will LSRP survive?" topic, there were numerous staff members weighing in. I sure hope they aren't being muzzled because what we need right now is honesty, transparency, and input from players of all kinds so we can get the full picture of the current state of LSRP, what people want to see, and from there chart the best path forward.
  3. Going to miss all of this. EHC x Harlows šŸ’Ŗ
  4. Plenty of English servers (albeit not at LSRP standards) are easily hitting the 100-200 player range. We're not asking for 2013 peak PB. We're asking for the bare minimum, 100-150 players made more than enough people comfortable to get on at all hours of the day/night. Old SAMP Every RP servers (and other gamemodes) would average around +130 players, with LSRP +300-1000(?) players. Modern SAMP If you do the bare minimum and tend to community needs, you'll easily slam 100-150 players. While GTA 5 is modern, the only reason SAMP is still thriving is because the newer games lack the charm and mixed simplicity-complexity of GTA SA. It's not about low-end PCs or nostalgia, there's more than enough evidence that there are willing committed players. I like many can't be fucked for V, it's just not the same. If you want to work on LSRP:V, establish a whole separate team and leave this community, establish two teams (V and SAMP), no mixers. Hand off SA's development to whoever is in charge of the new team. The only place you two merge is Staff Management and PR/Marketing. There are a whole bundle of very capable developers out there, even more so in V because of the language support is more openly there. SA-MP developers have came a very long way, an amateur creates amazing things and shares them on Open MP forums or on their silly little YouTube channel. There are ways to deploy servers and integrate test scripts without leaking/wrecking the server itself. Work with all these sparky eyed lil programmers and get something to work out. Stop aiming for monthly outputs and aim for weekly ones. Split the dev team: Master (networking, major server features), Hotfixes/QA, Mapping and a smaller team contributing QOL stuff. Give them different levels of access.
  5. Was an absolute blast seeing yall start up and become official. It was fun being both your allies and enemies as EHC. ā¤ļø
  6. Remember making this with the boys as a DTO and turning it into Harlow Bloods, had some good memories here until I left a few months ago but shout-out the day onesā¤ļø and a shout-out to man like Rush and MrMardy
  7. I was here at the start when things was just popping off i had a great time, left a few months ago and glad to see what it has become everyone involved did a great job s/o szalvr robby & Co. yall done did a great job. - BTW Redeyes lives.
  8. Today
  9. Respectable run.
  10. Lasted hella long gs had fun warring yall
  11. the audacity of some people giving their 2 cents while being apart of the bs really shows how things were/are done around here on topic: we're at the point of no return, i've been a witness to many solutions being offered- one of them being buying out the brand in hopes of reviving it but the answer's always been the same.
  12. Good run homies, i remember making this day 1. Came a long way, too bad lsrp fell off
  13. The lack of an adequate anti cheat encourages hacking. The lack of common sense upon reviewing cheater reports encourages hacking. Both of those are Management's fault. Kev's opinion in terms of how easy it is to cheat on this server is pretty much a public secret at this point. I believe we either spoke in the IFT chat or it was during an IFT meeting that I tried to explain how the lack of a good anti cheat is going to lower the playerbase. From what I do remember it was you, @badhbh, who couldn't understand how a poor anti cheat system can negatively affect the playerbase and cause it to shrink. Correct me if I'm wrong. Mind you that LEO factions are also heavily cheating, I have been part of several chases in which we wouldn't be able to find a certain suspect without the usage of nametags. PD/SD's usage of nospread was always accredited to their "training" and "well, that's their job. They are all good shooters" so that as well was nearly impossible to prove on forum reports. The reason for the lack of a decent anti cheat is subjective, my personal opinion is that it is very easy to do however that will mess up the gameplay for certain players as they are not able to operate without the usage of tags, aimbot and nospread. If a community like SOLS can withstand the nametag cheat, I fail to see how LSRP isn't able to combat it. That is, if they ever wanted to.
  14. my boy… ayden ware… time to come back home…
  15. lets be real the players and staff that made lsrp what it was back then are long gone. excited for LSRPV guys
  16. grape in peace harlows
  17. Part of what he said could be viewed as encouraging hacking, so it was hidden. One sentence regarding hacking was removed and the post restored. I've spoken to Kev directly about what exactly was removed, and he agreed that it may have come across incorrectly and we moved on. There was nothing removed about management, or his thoughts on the server/staff or management team.
  18. Just by hiding Kev’s post to make sure there’s nothing too harsh being said about the managment or the server’s state says a lot. Instead of putting that energy into fixing what is clearly broken, we are unfortunately dealing with control issues and fragile egos. If we take the last thread into consideration as well, there is about 12 pages worth of communities’ concern on what is going to happen next. That alone should be enough to show that there is something seriously wrong. Managment, I’m not sure if it’s clear but it is the community that shapes the server, and what you are doing right now is just spreading trust issues across your players. People might be ā€œheardā€, but you are still hushing them down, quietly filtering what you want to hear or just outright delete the post, and yet there’s still no plan being show on how things are going to improve. The ship is sinking.
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