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Posts posted by Sons
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On 5/12/2022 at 7:00 PM, Ronnie2Polez said:
Only reason I suggested this is because bluntly put, GTA:W is already doing exactly this.
The competition point is what, here on LSRP V? I semi different script? Maybe, better illegal RP. Nothing guaranteed.
So, why would anyone expect people to flock over here from there, when here - is almost the exact same thing.
My point is, GTA:W has flaws - like the RP in general is pretty weird and not fun, where people like me who played LSRP for years know what I mean, and know what I'm trying to say when I say GTA:W is trying too hard to be like real life. Look, I'm all for realism, but there has to be a balnance.
If LSRP V goes for that super hyper realism thing, then this server will be exactly like GTA:W.
I know exactly what you mean, I would like to see something different, but the gta world has, for example an illegal side problem, so it should be better illegal things here.
lsrp shouldn't be too realistic because it spoiled this type of gameplay, from what I know and heard, it was something different before, okay lsrp doesn't have to do exactly the same as before, but there shouldn't be such a drastic change that happened in later times and that spoiled a lot of things. I really liked the lsrp gameplay, it stood out from the rest, there were different standards that allowed you to do a lot of things where you couldn't elsewhere, it was the magic of lsrp
Realism - everyone has a point of view, Fun - everyone has a point of view, Roleplay - everyone has a point of view, light, medium, heavy - everyone has a point of view etc. = everyone has own opinion and interpretation about many things related to roleplay, this is ambiguous, it was, is and will be, it needs to be clearly and cleanly stated
In fact, everything has pros and cons, but also problems, every server, every server over the years, every era, old, new standards etc.
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i know what you mean, because it reminds me of the good old days on samp roleplay servers, but could be problems, many things have changed, it doesn't mean that I would like a copy of the some rp server and this server should stand out in many ways, there should be some balance between fun and realism so that there is no exaggeration, but rather what stood out in the gameplay on lsrp, plus the fact that everyone differently defines every little thing, such as "fun" on rp, so should be simple and clear for everyone, it's a tough and extensive topic, but everything has pros and cons that depend on everything
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On 11/20/2021 at 9:55 AM, yekim said:
maintenance of exotic property is a big no lol forcing players to hop on to grind wealth would be a miserable experience. if you're advocating for ridiculous tax brackets and large weekly/monthly insurance costs then you're promoting a system where grinding is incentivized over roleplay. i shouldnt be locked into having a second job just to roleplay upper class. encourage people to roleplay better and punish the people that refuse to, rather than introduce arbitrary roadblocks which prohibit people from actually wanting to portray this shit well
people get lost in the prospects of a realistic economy but forget how detrimental a realistic economy would be for players who want to focus on roleplay instead of worrying about slaving away paychecks or business openings. quality over quantity
gta 5 is also a massive map relative to SA and you're much less likely to encounter a shitty roleplayer speeding through the projects in their pink turismo, not to say there shouldnt be consequences for doing so
so what you suggest? how it should look?
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they were already samp, so I'm sure they will be here on ragemp as well
seriously though, it will be cool if such a function appeared on the server
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Some of these terms are interpreted differently and there really is no simple, clear answer
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On 10/3/2021 at 12:35 AM, Cofii said:
Most real-life exocytic cars are made in a certain number. I think it would be good if it were introduced here, to be a nice balance.
On 10/7/2021 at 1:15 AM, King said:Why? Restrictions should be minimalised as much as possible. The less OOC interference with what happens IG then the better the server will be. If players want to blow all their money on expensive and flashy cars then so be it, I'm sure there will be a substantial price tag on these cars.
On 10/9/2021 at 2:11 PM, dimes said:Yes. Like 10-15 of the most expensive/luxury models in GTA V universe. But the restriction should be strictly IC, though. Make them expensive AF, so players gonna think twice if they want to spend most of their wealth on one vehicle.
12 hours ago, Kim V said:A system that another community has in place is an insurance system, and it's quite damn high for an expensive vehicle- and sports cars in general. Given as a lot of people just drove uninsured because of that, I think that a similar system should be put in place where insurance is divided and automatically /paid/ on each payday for each vehicle you have once you register the vehicle. That way, it makes it much easier to know who's rolling around insured and who's not- as it can be hard to keep up with a Grotti in a squad car. You can't register your vehicle in real-life without insurance so why should you be able to register it in a game and roll around and not pay insurance except 1/2 days a week where it's a lot of police around?
This above, so limited amount of supercars/luxury cars etc. Very expensive like a hell with higher taxes, insurance etc. No OOC bureaucracy restrictions, everything should be done IC'ly + everything should depend on many factors (I mean economy) so something like dynamic prices and the economy too (I just hit two things here: restrict super hyper exotic cars and economy)
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On 10/1/2021 at 3:36 PM, Zaw_ said:
Anything that that doesn't have advantage over others. I'd like not to see LSRP turns into a P2W game.
This.
LS-RP, competition point of interest, 1:1 realism/fun:
in General Discussions
Posted · Edited by Sons
I don't know if realism is a good term, more hyperrealism, making an exact copy of the real world to the point of absurdity, where more and more bureaucracy and paradoxes began to appear in the game, which could happen more in real life than in the game. I understand that each game/server can have different concepts and there can be hyperrealism, which is okay, but it doesn't have to and shouldn't be on lsrp, should create more alternative realities/ virtual realities/concepts even as it is on Russian roleplay servers, for example on trinity, where there are three states that are separated, one is a republic, the other a federation (as I remember correctly) of course there can be a million ideas (same as creating books, movies, series etc.) I don't know why not to go this way, focus on the game world, bring some things to results IC'ly and don't exaggerate to make real life out of it, that is for some time to be on the same patterns/follow the same path as today's roleplay servers