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Mladjoo

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  1. Glad to see my suggestion come to fruition.
  2. Lets make this thread alive again people
  3. Well if you post the poll on the forums you're only gonna reach the players that actively play the server, not the ones who left and the community as a whole. I'd suggest a community-wide poll on discord.
  4. Yeah, I do. I watch old RP videos as well, they're incredibly entertaining and I think a lot of people came to LSRP from them. And if sa-mp lsrp was to ever come back I'd definitely make a video or two just to put lsrp out there. As far as the GTAV server goes, I think it's past the point of that doing anything sadly, plus it'd be much harder to get into random situations on the GTA V map.
  5. Only thing I don't agree with here is not advertising the server. I think encouraging people to post on youtube would be the right move.
  6. I agree. SAMP LS-RP has unmatched fame when it comes to RP servers and it's most likely the best roleplay server to grace the internet. I also find it funny how people just disregard everything you say just at the mention of samp by saying it's old. RP was never the hot thing or that popular in the first case and it's always been relatively niche. Put a sa-mp client mirror on the website and that's all you need basically, even with the original sa-mp site shut down. And I have no doubt in my mind LS-RP would top RCRP when it comes to playercount, but as you said the difference is RC-RP's reopening was a passion project which I think helped it because it didn't feel forced. I think advertising should be something to think about, as well. I found out about LS-RP about 9 years ago through the trailer, been hooked since. Numerous others came to the server from seeing youtube videos about it (the hour long RP episodes.) Keeping it simple like that is the best move, don't need to try too hard. IMO that was LS-RP's selling point, it wasn't trying hard to be the best server, it just was, it was the place to be if you wanted to RP on an english server. SA-MP and its whole vibe has its own charm and as far as RPers go I don't think better graphics matter that much. If anything the storytelling and worldbuilding is better when you have less to work with game-wise. I'm talking about graphics and overly flashy scripts by the way - SA-MP itself has everything you need as far as RP goes. As for myself and other people I've talked to about this, I can guarantee that a lot of time would be spent on it if it were to ever come back. Very true. GTA 5 will always feel empty unless there's 2000 people around. On SA-MP everyone knows where the main hubs are and where to find other people.
  7. Missed my point. I was saying the old LS-RP system should stay the same, I am not a big fan of hyperrealism. I'm saying that GTAW limits the fun aspect and that's what this server (if it catches traction) shouldn't do. What GTAW has is definitely not quality RP and is very limited to what you can actually RP.
  8. In my opinion it's not, the Management sacrifice a lot of what makes the game fun for "balance reasons." Characters are CKed if a certain admin doesn't like them. LSRP on samp had it's faults, but one thing I admired is that any RP was allowed as long as it wasn't completely off the rails. GTAW's playerbase is huge no doubt about it, but as far as RP goes a quality server with 300-400 players beats a Second Life knockoff with 800 players. I think some of the players and most of the staff team are delusional about some things regarding RP, as most can't draw that fine line between the character and the player and can't get fully immersed into the game. They don't understand the concept of your character not being a representation of you. Also, I viewed a discussion regarding kevlar vests. An admin pitched in and his opinion was "The true Tarkov experience. No from me." I think that sums up the staff team very well. There wasn't an actual objective opinion, not a thought about balancing the feature but just a prejudiced view and a hard no. Even though kevlar vests outside of PD are a very real thing IRL (gun enthusiasts, bodyguards, criminals etc.) LS-RP gave players a lot of freedom regarding some things, but kept it balanced. I was once attacked by some members of PD on GTAW for winning a situation against them (didn't murder any of them keep in mind) and it was conluded that my character is "unrealistic" based off the fact that he gained an advantage against PD. There's this slight feeling I have that most players on GTAW are very new to roleplay and let their OOC views dictate what should happen ICly, particularly that the good guys should always win. I was shocked by the amount of players that had the opinion to run criminal RP into the ground, basically making the game just a chatroom with 3D avatars. Of course this isn't the reality on the server but slowly you can feel the hate people have towards certain players based off what they RP. Giving either illegal RP or legal RP an advantage is a dumb move, they should be kept equal and have a natural dynamic ICly, staff should intervene OOCly only when necessary. I completely agree with this though. It's impossible not to be biased by experiences I've had but there are things that could be learned from GTAW, although I still think LS-RP in its original form was better than GTAW by far, but this is a whole different playing field on GTA V now. I think the core of LS-RP shouldn't be changed and the main point should be to have fun, but not punishing other players when they ICly ruin somebody's fun (as that dynamic makes RP interesting.) LS-RP had it's fair share of RP quality problems but I don't think it's what made the server die in the end, it was a side effect of other things happening. Also, even though I've had many unpleasant experiences on LS-RP, something about the community kept bringing me back. GTAW's forums are a cesspit of people trying to be edgy and find any faults to attack people for. People neglect the fact that there's another human behind the screen, if everyone left their ego at the door and remained civil the RP sphere would grow in quality and playerbase. Sorry for the long post.
  9. GTA World is not a server that should be an example to any server that wants a HRP quality community.
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