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Showing content with the highest reputation on 05/29/2025 in Posts

  1. Contrary to common belief even among the experienced, average quality of roleplay has gone down over time. It's a numbers game driven by standards, and it starts with the factions scene. The more players you have the more factions you will have. When you have high standards, factions strive and compete to meet them. The more factions you have the tougher the competition. During the “Golden Age of LSRP” you had unofficial factions that would significantly outperform today's official factions in almost every metric you could compare them by. Really the only metric present-day roleplayers have the old-timers beat is realism. However realism is a double-edged sword because you can reach a point of overrealism. Playing to imitate real life for screenshots defeats the purpose of roleplay and, the rose-colored glasses aside, roleplay was best when people logged in and improvised. They were more active in-game than on the forums. Organic development was based on IC events. Now, I'm not here to hate on people who log in for 2 hours a day, manufacture a roleplay scene, take screenshots for their topic, and call it development. Everyone should have the creative freedom to roleplay what and how they want. However people who do that aren't at liberty to complain about declining standards when they don't set a good example for the new generation themselves. The best roleplayers I ever met never shied away from genuine interactions and making the best of a bad situation in terms of what was available for roleplay creation. People adjusted to the game universe and got creative. What the old-timers had figured out is that we were having fun living out our fantasies and making memories. We cared for realism just enough to provide structure for our roleplay but not enough to curb our youthful enthusiasms. People think their roleplay is the best and only right way to roleplay. It's not. Roleplay is subjective. What's fun or interesting to someone may not be fun or interesting to someone else. If more people understood that, embraced it, and weren't afraid to take an L every once in a while the server would be a better place for everybody. To answer your question, the Golden Age of LSRP will never return. SAMP is the past not the future. Though we can enjoy it while it lasts.
    6 points
  2. There's no place like home.
    6 points
  3. Harlows Pull Up / Blasting Back
    5 points
  4. The Laurel Avenue crew. Long live Valenti.
    2 points
  5. Think this pretty much sums it up. Let's not forget that we have changed a lot over the years; including our expectations of RP, what entertainment/value we actually get from it, our free time, etc. The "good old days" were great, but I think there's a lot more to it than just trying to steer things back to the way they were.
    2 points
  6. Fire like allways🦉🔥
    2 points
  7. you guys killed it, nice ss nd rp quality
    2 points
  8. Thank you for all the interest shown so far. I do want to point out that this adjustment does not mean joining will now all of a sudden be easy. We strive to roleplay everything realistically IC and recruitment is no exception. In fact, much of Valenti's success across all eras can be attributed to our stringent recruitment/progression process; delayed gratification has worked wonders for us in many other facets as well and will continue to be foundational to our success. There are other LCN factions where you can simply have an Italian name, ask for a drink and they'll hire you to do dirty work, but that won't cut it here. Working your way in will still require the ability to portray a realistic character, creativity, and patience. It's no secret our activity has been below peak levels for a while now and the server as a whole isn't as lively as it once was, so we felt a public Discord channel is an appropriate move for the time being. We're giving you a few nuggets on where and when you can find us to make joining a little more convenient, but it's on you to plan a realistic character and find your own pathway into the faction from there. In regards to the recent decline in activity: don't worry about it. All factions experience peaks and valleys when it comes to activity and ours are unavoidable due to our memberbase being much older than the average faction and increasingly pulled away from the game due to real life responsibilities. The beauty of Valenti, though, is that it's very rare that people ever leave the faction; they'll take a break from roleplaying and return home when they have time to get back into the game. Our ability to retain players over long periods of time is simply second to none and rest assured myself and countless other Valenti loyalists will return home when we have the time. We have experienced far greater activity slumps in the past and rebounded to incredible heights; I have no doubt that will happen again. All that to say: don't let our recent slip in activity deter you from joining, but rather look at it as a prime window of opportunity. The inactivity currently is at the associate level, which means naturally there will be a higher demand for manpower and more room for characters to advance than in many previous eras. That doesn't mean it will be quick or easy but now is certainly a great time to get involved if you'd like to make your mark on our historic storyline. With that said, I hope this adjustment dispells the misconception that we are a closed club full of elitists and don't want anyone to join because that couldn't be further from the truth. This is the Mafia; our exclusive nature IC is self explanatory, but on an OOC basis we are thrilled to have new people join. We may or may not be as engaging as other factions are in their Discord channels, but we are also cognizant of creating an immersive roleplaying environment IC with no OOC strings attached. Every single one of us was new to this faction at one point and we can all speak to how helpful the faction and its members were in developing us as roleplayers. Valenti has lasted so long because it's always been a breeding ground for the best LCN roleplayers and we are looking forward to seeing the next generation emerge and helping them along the way. Just two cents from the dead boss. Keep up the great work everyone.
    2 points
  9. Good luck with your char!
    1 point
  10. Hard times breed hard men. \/\/
    1 point
  11. Vicenza Road, Somera Road, Elsinore Road, Stradella Road 🙏
    1 point
  12. Under the "totality‑of‑the‑circumstances" test of Illinois v. Gates, 462 U.S. 213 (1983), probable cause exists where there is a fair probability that evidence of a crime will be found in a particular place. Affidavits must be interpreted in a "commonsense" manner that recognizes the training and experience of law‑enforcement affiants. United States v. Ventresca, 380 U.S. 102 (1965). As the affidavit below demonstrates, the convergence of independently corroborated surveillance observations, CSLI data, undercover recordings, and victim‑witness statements establishes far more than a "fair probability" that evidence of the enumerated offenses will be found at the Target Locations. Courts routinely uphold search warrants for the residences of suspected gang members where surveillance shows the member commuting between crime scenes and the residence. See, e.g., People v. Camarella (1991) 54 San.An.3d 592. CSLI and physical tailing place each SUBJECT at his respective residence within two hours of the Havana Club assault. Given the short temporal proximity and the inherent mobility of firearms, there is a fair probability evidence will be stored at these homes.
    1 point
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