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Showing content with the highest reputation on 12/20/2021 in Posts

  1. Should they be allowed or at least be an option between the GTA:O character creation for players? IMO an option would be good due to GTA:O character creation restrictions.
    1 point
  2. Really like this idea. I always though GTAO's character creation was absolute trash (though I think we'll be getting something slightly more customizable iirc? I haven't played GTAO in years) even in 2013 so this would be a nice way to circumvent it if someone can't get anything that resembles a human. Not to mention that of course, R* didn't really care to add proper body sliders so everyone is basically a carbon copy of eachother.
    1 point
  3. There could be no worse thing than bringing roleplay to OOC means. People already found retarded ways to beef in LSRP back when everyone used their own Teamspeak, let alone having everyone in a single chat getting mad at eachother because X crew hit up Z crew unprovoked or Y crew keeps provoking X crew for no reason. Keep roleplay in the server as much as possible. A Facebook rippoff for our social media needs should eventually be implemented, like you said, e-banging has reached stratospheric levels in the last half a dozen years and no "realistic" depiction of gangs can be complete without the internet gangsters these days. But sharing IC shit in OOC channels is just a recipe for disaster in a million different ways. One of which is... no offense but I don't want to see people with stupid ass profile pictures like mine post IC shit acting like they're gangbangers, it's immersion breaking (and funny) to say the least. I'm of the opinion that Faction Management should force CK wars on factions who have been beefing violently, consistently, for ridiculously long periods of time. I've been in protracted PK wars and they really just aren't fun, eventually. You're logging on every day and you know some car filled with 4 guys armed with automatics is going to show up and shit on you eventually, and the same thing goes on for some times WEEKS, with the attacker and attacked alternating between eachother. This would deter people from constantly mass murdering eachother's blocks as the looming sword of a forced CK war (and actual consequences, imagine that) hangs over them. This would also guarantee that only smarter and less violent factions stay around for long. And no, I don't believe a mutual CK war agreement is enough. A bigger, more well connected faction has no reason to ever accept a CK war if they're smart at all because they will eventually win by attrition. More soldiers, more guns, more patience means a smaller faction is fucked because their attacks have less impact,or fail, or they just can't afford guns every day to retaliate. I don't agree. You have to think on this; crime is, increasingly, harder to commit, as avenues of making money through illicit means either get more esoteric or disappear completely, or the police crack down on them. As these activities become more esoteric, it also gets way, way harder to properly simulate them in a game that wasn't made with simulating them in mind; how do you simulate one of the most common criminal activities today, for example, card skimming and other credit-card related scams? You can't. The game isn't equipped for it and trying to program such a thing, make it useful and balance it in how hard it is to do and how much money it gives is a herculean task. We have to make some concessions to modern-day realism like keeping weed illegal so that illegal roleplayers can actually have easy avenues of making money, or else you end up with a situation where RPing a criminal is a chore where you're making 20 bucks per day selling crack to the one guy on the server bothering to roleplay a crackhead. At the end of the day, it's a game and one not meant to simulate Los Angeles, but meant to simulate Los Santos. Los Santos has its own culture, its own history, its own people, its own laws and its own everything. It's why I always found it really stupid that people got mad when others roleplayed factions that "realistically" don't really have a presence in real life LA - LS is LS exactly for that, to give us MORE roleplay freedom so that we can have more fun and more variety, and bend the rules of real life whenever need be so that we can make it at least mildly fun to play. On the topic of real-life brands in clothing; I'm of the opinion that they shouldn't be around. Management should really just make up their own brands - give the server its own culture, don't just jack shit from real life and have it interacting with shirts from fake teams and fake places. I know a lot of them are sexual innuendo and other such jokes, but it's more than possible to roleplay around these anyway, just ignore the fact that it was originally meant as a joke. Not to mention that making money off LSRP and having real-life brands in it opens it up to litigation if it eventually gets big enough to warrant it. And on a smaller, more personal note, I always thought it looked fucking retarded to have real-life brands in GTA games, cars, stores, fast food places, etc etc, it just doesn't fit the GTA game vibe.
    1 point
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