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A VISION FOR THE FUTURE (PART II): How LSRP can thrive, not just survive


Martin_Busato
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7 hours ago, Drug Dealer said:

But from the outside, it does looks like the real devs have moved on to the RAGE:MP project after Kane left, and Mmartin still calls the shots despite being mostly absent. The rest of management feels like a public-facing shell with no real power beyond basic mod perms and in-game ranks lol

 

Kane was forced out the staff team, he didn't leave on his own accord. Yep, you heard that right. Our most experienced and head SAMP developer was forced out the staff team and apparently a few staff members threatened to quit if he wasn't. We went from having biweekly updates to just 2 updates in the last 4 months after he was pushed out. Is it a coincidence the player base started to drop dramatically since then? I think not. Thank those few staff members for putting the last nail in the coffin.

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23 minutes ago, YungDot said:

 

Kane was forced out the staff team, he didn't leave on his own accord. Yep, you heard that right. Our most experienced and head SAMP developer was forced out the staff team and apparently a few staff members threatened to quit if he wasn't. We went from having biweekly updates to just 2 updates in the last 4 months after he was pushed out. Is it a coincidence the player base started to drop dramatically since then? I think not. Thank those few staff members for putting the last nail in the coffin.

 

The reason as to why he was pushed out directly contributed to the decline of the playerbase. You seem like you have enough sources to leak things for you, you can ask them the specific reason.

 

If your sources don't have the answer, let me know.

 

Your timeline is also messed up, I am sure he was forced out in November which was last month, so how come you're stating that he was pushed out 4 months ago?

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  • Management

As much as I've appreciated the feedback we're going to be closing this thread as of today, and you may believe that you have not been heard - or that you've more to talk about but any further threads will just be locked moving forward. A few of you have sent concrete ideas for change to my forum PMs, and I appreciate it - and welcome others to do so too. This doesn't mean start PMing me with shit like "FIX THE SERVER" but if you've actual pain-points that we can actually do something about, let me know. We've got a good list from what's been raised to date, but at this point we're going around in circles on these threads.

You've had responses from Management and the development team, as it's been a matter of days since many of these issues have been raised - we have nothing concrete to show in order to address them, as they're generally much larger issues. I know that may make the words seem empty but just give us a chance.

 

I understand that hackings an issue as it always has been, I will take steps to see what can be done with our anti-cheat or policies surrounding the "burden of proof" required to issue a hacking ban. This isn't a quick fix and I appreciate your patience while we look into it. Please be aware that we only recently made a change to the anti-cheat to address a certain method of exploiting weapons on SAMP. We have and are capable of making changes to identify certain hacks/exploits. The community likely won't be updated regarding any future anti-cheat changes as that defeats the whole purpose, but I'm sure we'll let you know once we've addressed it.

I keep seeing people mentioning 'voting' for LSRP:V to go ahead or not. I want to be very clear, that shipped sailed long ago. The relaunch of V is long past the point of voting for it. danut and n0de have been working on it tirelessly since it closed. RAGE is very much happening and I understand that brings concerns for SAMP - but as it stands, SAMP's closure isn't something on our minds at this very moment. I can't promise you if things don't improve, that SAMP will remain open with a skeleton crew of players but that's also where the community comes in. I've seen so much passion for SAMP in the various threads, however a large portion of these voices are now banned or have left for other servers. If you want SAMP to continue to be supported, we need to make sure it has players. While voting on V isn't something we'll be entertaining, having a much more open means of communication with the community is something I'm aware we need to work on. Hopefully once we get back to business after the holidays, you'll see the results of these efforts.  

The holiday season is well underway for everyone on the lead/management team, and this kind of discourse is the last thing we wanted to see. For those excited for RAGE, there will be promotional material coming very very soon. RAGE insiders are aware of this and have been working with the Marketing team to come up with promotional material, and the quality from what I've seen is absolutely fantastic (s/o Conor). This is stuff we've been working towards long before any of these threads ever went up, and unfortunately any actions we now take, I feel will seem like a response to this discourse. For those that don't want RAGE, you're probably not going to like seeing the stuff we've been working on recently and that's fine. 
 

We will be opening roles such as the Illegal Faction Team after the holidays, and currently Illegal Faction Council LOI's are open internally. I encourage anyone (from the illegal roleplay side) to get involved in IFT as they have a direct line of communication with management and the development team, and can influence the direction of future updates both script-wise and in terms of rules/ROE. 

Please do us a favour and not get your pitch-forks out as I lock this thread. It's run it's course. Let us prove to you in the coming days/weeks that we're listening. 
Have a very happy holiday, we'll see you in the new year. 🎄

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