Cranz Posted 6 hours ago Share Posted 6 hours ago Over the past period, I have observed a growing trend within law enforcement roleplay on the server. In many situations, whether during traffic stops or other encounters, there seems to be a tendency for officers to provoke escalation. Often, this gives the impression that the goal is to push the scene toward action, usually ending in a shootout. I believe this raises an important question: at what point did LSRP’s law enforcement factions begin shifting in this direction? And more importantly, shouldn’t the Legal Faction Team step in to establish clearer standards and expectations? It is somewhat concerning to see the overall quality of roleplay within the LSPD and LSSD decline when compared to past years. On a more positive note, I would like to highlight the excellent work done by Code Enforcement. Their approach demonstrates consistency, character development, and a clear commitment to maintaining high-quality roleplay. It sets a strong example of how legal factions can enhance immersion while remaining professional and engaging. I am genuinely interested to hear the wider community’s thoughts on this matter, as I believe it’s an important discussion for the overall direction of legal roleplay on the server. 2 1 El Cartel de Sinaloa Pacífico Logistics Group Link to comment Share on other sites More sharing options...
Chicken Bargain Posted 6 hours ago Share Posted 6 hours ago (edited) I made this suggestion months ago, back when PD’s subpar roleplay and constant provoking, almost daily, led Grape Street to respond with “mass deathmatching” That ultimately caused Grape to shut down, making them look like the bad guys. Now Harlow has to deal with PD/SDs constantly debauchery on a daily basis. I see it almost every night when I’m in Idlewood, doesn’t matter who you are either. Gangs cannot function and or properly roleplay with the provoking from SD/PD. This server averages probably 90 players a day during peak as of late. We don’t need two departments. Drop one and focus on the other. If we had 400+ players a day I’d be all for 2 departments, but we have 90 for probably 40 minutes. Shut down PD. The server would benefit incredibly. Edited 5 hours ago by Chicken Bargain Link to comment Share on other sites More sharing options...
GhostOfProtocol Posted 1 hour ago Share Posted 1 hour ago (edited) I'm not anti LSPD or LSSD, I think both are doing class in their own rights. What I would like to see from both is more character development. When was the last time you saw anyone in PD or SD off duty? It seems most of them spawn at the station and go straight onto /duty and then go out patrolling. Like I know police officers work a fair few hours but to have absolutely zero social life is a lot. If I had if my way I would genuinely remove spawning at the station and have people actually RP their commute into and out of work but I don't see a world in which that happens, especially with the ability to respawn when you /q now. I don't think a rule around it would work, but I definitely think the respective faction leadership teams should be having conversations with people about actively being off duty and developing their characters off duty as well as on duty. Edited 1 hour ago by GhostOfProtocol Adem Dervishi - Unassociated Illegal Faction Team Member 2013 Gang Link to comment Share on other sites More sharing options...
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