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ROZE

Retired Administrator
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Everything posted by ROZE

  1. Awesome stuff! Good to see savings back
  2. Fantastic work! Love seeing the money become a physical item!
  3. I really don't think forced CKs would even fix much, the kinds of people you're talking about don't exactly favour character development, if given a free CK they'd just link back up with their old buddies and do the same thing, if anything I think it would devalue a CK There are other ways to handle this, we just need to figure it out
  4. I completely agree that there should be more punishments for dying, personally I'd like to see a financial burden on PK other than just losing items It would also be nice if admins got an alert if someone has died many times in a short period so we can monitor their rp
  5. CKs won't be enforced and never will be We only do it in extremely specific circumstances
  6. I think the implementation of an official consequences rule that details how consequences must be roleplayed would help increase player awareness, improve admin intervention and make players think twice, so they don't break any rules We won't be forcing any CKs, we agreed this internally as we don't want to create situations where people are forced to pay for things Regarding the comment above me, $5 doesn't have the same value everywhere in the world
  7. Congrats and welcome back!
  8. Can I have a business? Please?
  9. ROZE

    Ben

    Our supreme commander
  10. ROZE

    Mmartin

    Last comment was on the 22nd of February 2022!? Here's a new comment for you
  11. Not what I'm saying at all, I actually like the idea but I think a lot of people would be against it, I'm trying to brainstorm by giving other thoughts Maybe this could be optional for the player to enable, but we could also have admins enable it forcefully for a player if they're constantly dying for supbar reasons, to make them fix their act Player deaths are really easy for us to track and notice when it's excessive
  12. I'm not sure if this is the right way to do it since people that play 10hrs a day would inevitably be more likely to be CK'd over someone who only plays 2 Losing money on death is a good idea though and I'll bring it up in the next lead meeting as a way of removing cash from the server, good idea here I think an optional hardcore mode could be cool that uses a system like or similar to this where dying could be a CK, I remember seeing Martin have some interest in it
  13. No problem guys I'm glad you enjoyed
  14. Please DM me links to all the things you're waiting for and I'll handle them today for you It shouldn't be taking this long, if something isn't done within 48 hours then we do have a problem
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