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RUMLY

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Everything posted by RUMLY

  1. RUMLY

    March Release Update

    Look above ur comment. Quite a few programmers have offered to help yet they've been turned away. That's sus as fuck. Seems like they don't actually plan on releasing this ever and just want the donations from patreon.
  2. If the server ever even launches, which at this point I'm starting to seriously doubt, yes, this type of RP could be fun. Lots of opportunities for different kinds of University RP. But like I said... Looks like we might be waiting on the forums throwing around ideas for something that's never gonna happen.
  3. Small RP. Random Mexican gardner, maids, typical valley blonde bimbo, annoying boomers, health conscious freaks. Oh and don't forget the homeless people.
  4. Sure, it would be more immersive to see the item you're roleplaying holding, but probably would be difficult to implement. Would you have a different bottle for each type of booze (vodka, tequila, etc) ? What about items that aren't already objects in gta storymode? If we're gonna be able to create items via a /createitem script the possibilities are endless and then you can't have visible items for each random creation. This WOULD be cool theoretically but I think it would bring more trouble than it's worth.
  5. I'd love for dogs to be added. Any pets in general make for fun rp. Hope they won't get locked behind a paywall. Defeats the whole purpose. Realistically, most people have a pet, so I don't get why everyone is complaining. No, you shouldn't be able to fight with it, make it attack someone etc. That would just open up a whole can of worms and I'd see it all unfold on the reports page. Fluffy pet=good
  6. The last thing I want to do is roleplay being on a computer when I'm playing on one. I'd much rather rp jobs that I'm not likely to do IRL or physical jobs out in the field.
  7. What are some stories of characters you've ran into that made you feel you were roleplaying with NPCs? What exactly made them feel bland?
  8. What laptop you use? It kind of makes my game a bit laggy.
  9. I'm very curious about how the furnishing system will work. Other GTA RP text servers haven't done such a great job and are still holding onto an outdated and hard to manoeuvre system. I'd personally prefer a drag and drop system, much much easier than using the keyboard to move items, but this isn't as big of a deal breaker as my next point. Currently, on GTA:W there is no way to actually view items before placing them. The furniture naming system is also quite shit, with furniture items having names completely unrelated to what they actually look like and this makes furnishing a COMPLETE NIGHTMARE. A system where you can preview furniture items before placing them would be a life saver for mappers, and I believe this server is very much capable of that as it would be very similar to the clothing system that's already in place. Another suggestion I'd like to make is having some interiors open to the public 24/7. Places like churches, public libraries, art centers/galleries and museums that would be mapped by the mappers team should always be available to players. Sometimes it gets boring roleplaying at people's homes or having to wait for a business to open, especially with players being in different time zones. I'd like to hear everyone else's opinions and ideas about the mapping system!
  10. Not a huge fan of scripted jobs. I'm actually curious what about them you enjoy? I mean that in a nice way.
  11. General consensus- yes to ped skins! More variety=more realistic characters and RP. Don't see why we wouldn't have 'em.
  12. Spoke a bit too soon, looks like the majority prefers no underscore. Personally, I prefer no underscore but it wouldn't be a deal breaker. Great question though, I wasn't even aware of this until you brought it up.
  13. Do not coddle or baby illegal roleplayers. That is the best way to ensure a high standard of RP in the illegal scene. I really really have high hopes for this server and I'm looking forward to both legal and illegal roleplay but I'm not going to lie, I am very curious to see how the illegal scene unfolds. I love seeing well roleplayed criminals and gangs that can string along more than two words at a time and actually show some character development instead of just pewpew pointless "gang wars" with no actual strategy behind it. Don't be afraid to clean up the scene when it's actually needed. Illegal roleplaying tends to attract more toxic players than the legal scene. This really gives the community a bad rep. Get rid of the bad apples while you can, before good illegal roleplayers decide to leave themselves. With that being said, do give the illegal roleplayers the proper guidance and support they need. A good set of admins who have roleplayed as criminals but aren't biased would be a great start. Also, strongly agree with IdleStacks. Make arms supplier role available to people outside of factions as well.
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