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ProxyWire

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  1. Fire, It will surely help those who wish to roleplay around them
  2. Hi Everyone, This thread will be merely informative. Hopefully, this will help those who wish to roleplay around these drugs and have no knowledge or are lazy enough to look it up on the internet. Roadmap Amphetamines Benzodiazepines Cannabis Cocaine Crack Ecstasy Heroin Solvents Mephedrone NRG-1 Amphetamines This is a synthetic stimulant and it comes in the form of powder. There are variants and the powder could be white, yellowish, gray or even pink. It is snorted or ingested and it takes somewhere around thirty minutes before it takes effect. The effects that come along with consuming this drug are: Feelings of wakefulness; Alertness; Increased confidence; physical or mental activity; sociability; As the body's energy levels reduce the user is prone to feelings of anxiety, irritability, restlesness and also dizziness. With the constant usage of this drug, the user can develop tolerance, withdrawal is mostly emotional but there could be some feelings of depression, lethargy and extreme hunger. Benzodiazepines This is a prescription drug and they can be bought illegally on the black market. They are usually prescribed for short term treatment of anxiety and sleep problems. When this drug is taken at low doses, tolerance doesn't develop, however, if otherwise, their tolerance will develop quite quickly. The withdrawal symptoms include: Anxiety; Insomnia; Panic; Hallucinations; Depersonalization; Heightened sensory awareness; Depression; Risk of seizures with abrupt withdrawal; Cannabis Usually this drug is smoked along with tobacco but not necessarily. It's available in the form of resin, dried and chopped leaves, being oil the less common one. The effects of this drug may vary from person to person and also depending on which kind of environment they find themselves in and the ammount. Euphoria; Laughter; Vivid sensations; Imagery and hallucinations; Persistent ideas; Paranoia; Cocaine This drug is most commonly found as a white crystalline powder, and is usually snorted but is occasionally made into a solution and injected. The effects of cocaine are similar to amphetamines and crack in that they create physical and mental arousal. When cocaine is snorted the effect is almost immediate and then peaks and fades within 15 - 30 minutes. This often results in users repeating their use almost every 20 minutes or so in order to maintain the desired effect. The snorting of cocaine can lead to mucosal constriction and eventually perforation of the nasal septum. Crack This is similar to cocaine although the effects are even more extreme. They take effect immediately and last for about 10 minutes. Crack is usually smoked and this can produce particularly aggressive and paranoid behaviours. Crack is highly addictive, although reports that crack is instantly addictive are false. Effects for this one would be: Wellbeing; Exhilaration; Increased confidence; Loss of appetite; Indifference to pain and fatigue; Hallucinations; Paranoia; In rare cases users have died from overdose. Heavy and regular use can cause feelings of nausea, restlessness, insomnia, over-excitability and weight loss. Ecstasy Ecstasy mainly comes in tablet form but can come in capsules or powder. The tablets can come in a number of different colours and often display a logo. It is usually swallowed but is sometimes snorted; its effects are experienced after 20 - 60 minutes and can last for 3 - 6 hours. The chemical name for pure ecstasy is MDMA. Effects are as follow: Dilated pupils; The jaw tightens and there is often brief nausea; Sweating; Dry mouth and throat; Blood pressure and heart rate increases; Mild euphoric and hallucinogenic effect; Moss of anger; Empathy with other people and an enhanced sense of communication; Ecstasy affects the body's temperature regulation, with excessive dancing this can lead to overheating and dehydration - and in some cases death. It is recommended that users take small, regular sips of water but no more than a pint of water an hour as deaths have also been related to users taking in too much water, which is very dangerous to the body. Heroin Heroin is one of a group of drugs called opiates that are derived from the opium poppy. It usually comes as an off white or brown powder. A number of synthetic opiates are also manufactured for medical use and are open to abuse due to their similar effects to heroin, these include: Dihydrocodeine (Df118); Codeine; Tramadol; Pethedine; Diconal; Methadone and Subutex are prescribed as substitute drugs in the treatment of heroin addiction. Heroin is usually smoked ('chasing the dragon'), snorted or prepared for injection. Heroin is a powerful pain killer and has euphoric qualities. The combined effects make heroin a very effective escapist drug. Effects include: Sense of wellbeing; Feeling warm and content; Drowsy and untroubled; Sense of calm; Feeling of pleasure; Absence of worry, anxiety or pain; At higher doses, the user may become heavily sedated, be sleepy, unable to talk, and appear to fall asleep for a few minutes at a time. This is referred to as 'gauching' or 'nodding.' There is an unpleasant period of withdrawal (often called “cold turkey”). These symptoms may begin within 6 to 24 hours of discontinuation and last for weeks, or even months after. Symptoms include: Sweating; Malaise; Anxiety; Depression; General feeling of heaviness; Excessive yawning or sneezing; Insomnia; Cold sweats; Chills; Severe muscle and bone aches; Nausea and vomiting; Diarrhoea; Cramps; Fever; Solvents Solvents are rapidly absorbed through the lungs into the bloodstream and quickly distributed to the brain and other organs. Within minutes users experience intoxication, with symptoms similar to those produced by drinking alcohol. Intoxication lasts only a few minutes, so some users prolong the “high” by continuing to inhale repeatedly. The users initially feel slightly stimulated and after successive inhalations feel less inhibited and less in control. Hallucinations may occur and loss of consciousness. Sudden death syndrome is a risk, although rare it more commonly occurs amongst young people when using air conditioning coolants, butane, propane and some aerosols. These cause the heart to beat rapidly and erratically resulting in cardiac arrest. Long term users can suffer from: Weight loss; Muscle weakness; Disorientation; In-attentiveness; Lack of coordination; Irritability; Depression; Regular abuse of them can result in serious harm to vital organs. Serious, but potentially reversible effects include liver and kidney damage. Harmful irreversible effects include: hearing loss, limb spasms, bone marrow and central nervous system (including brain) damage. Mephedrone Mephedrone is a stimulant drug similar to ecstasy or speed. It comes in capsules, tablets or more commonly in powder form. The capsules or tablets are swallowed whilst the powder is usually snorted. Users report a feeling of 'coming up' or of rushes as the drug takes effect. The main effects include: Feeling alert; Sense of calm wellbeing; Excitement; Stimulation; Elevated mood; Chattiness; Dry mouth; Loss of appetite; Poor concentration; Increased heart rate; Raised body temperature; Racing heart; Panic; Sweating; Distinct fishy smell coming from sweat; The effects occurs within 10 to 20 minutes and on average last for 40 to 60 minutes. According to users there is a highly addictive quality to the substance. NRG-1 Naphyrone (NRG-1; Energy1) is a stimulant drug that is closely related to mephedrone with similar effects to amphetamines, cocaine and ecstasy. It is considered 5-10 times more potent than mephedrone or ecstasy. Naphyrone usually comes in the form of a white crystalline powder and is normally snorted or swallowed in wraps of paper. As with other stimulant drugs, harmful effects include: Adverse effects on the heart and blood vessels; Hyperthermia (overheating of body temperature); Increased body temperature; Likelihood to become dependent; Psychiatric effects including psychosis and anxiety; In extreme cases, amphetamine-like drugs like NRG1 can cause death due to cardiovascular collapse or heart shock. https://www.gov.je/Health/AlcoholDrugs/pages/drugseffects.aspx
  3. I am the wire that connects us all.
  4. Hello Everyone, This thread serves the purpose of guiding you through realistic roleplay and character development, along with a few tips that might help you with immersion. This guide isn't specifically for those who have never been involved in roleplay but also for those who have been doing it for years and wish to enhace their skills. Roadmap: Server Rules Basic concepts Character Development Realistic Roleplay 1 - Server Rules Believe me or not, the first step before you walk into any sort of roleplay is to be familiarized with the server rules so you can better understand what concepts can be portrayed and what concepts can not. Not only that is an important aspect but also obeying all the other set of rules in place that will serve the purpose of a better and enjoyable experience for everyone involved. Make sure that you go through the server rules that you can find on the link below and get acquainted with them: LSRP Rules Now that you're acquainted with the server rules, let's move on to the next matter. 2 - Basic Concepts Onto this section, if you're an elite roleplayer, this is something you don't need to read through as it is the most basic concepts and commands for roleplaying. For those who are new to roleplaying and aren't familiarized with the commands, I will list them below and explain one by one what they mean and how they are supposed to be used. /me (action) This is the command you want to use when you're detailing an action that you want to perform with your character. Example: /me returns a smile to John Doe and offers his hand for a firm handshake. Final product: * Joe Brown returns a smile to John Doe and offers his hand for a firm handshake. Alternative command: /melow - This command serves the same purpose but for a smaller range. /do (emote) This is a command you want to use when describing something around your character or ask for details. Example: /do Would there be any shattered glass on the ground? Final product: * Would there be any shattered glass on the ground? (( John Doe )) Alternative command: /dolow - This command serves the same purpose but for a smaller range. /my (action) This is a command you want to use to roleplay any feature related to your character. It's just like a /me, however directed to your character already. Example: /my phone buzzes as he's talking to John Doe. Final product: * Joe Brown's phone buzzes as he's talking to John Doe. /low (message) This is a command you want to use if you wish for your character to speak in a more hushed manner. This would be a command to use if your character wanted to address a group he's standing with and didn't want anybody else at a considerable range to hear. Example: /low I hate that guy, we should just move away for now. Final product: Joe Brown says [low]: I hate that guy, we should just move away for now. /s (message) This is a command you want to use if you wish to be heard from a considerable range. Could be used to get the attention of someone who's far across the street. Example: /s Hey! Where are you going? Come back here! Final product: Joe Brown shouts: Hey! Where are you going? Come back here! /w (message) This is a command that will allow you to whisper into someone's ear, which means that only the person you target with this command will be allowed to hear you. Example: /w Did you bring the gun with you? Final product: Joe Brown whispers: Did you bring the gun with you? /b (message) This is a command that will allow you to address your surrounding area on a OOC ( Out of Character) manner. Example: /b I need to relog. Final product: (( Joe Brown: I need to relog )) /pm ( id / name ) This is a command that allows you to private message another people who's online, of course, Out of Character. Example: /pm 12 Haven't seen you IG in a while, is everything okay? Final product: (( PM to Joe Brown: Haven't seen you IG in a while, is everything okay? )) 3 - Character Development Now that you have cleared all the above, we are ready to dive into what this guide's purpose actually is. This section will explain the things you should think about beforehand before creating your character and how you should keep development to the back of your head and also portray it in a realistic manner. The issue nowadays is that people create characters that have no goals whatsoever and they just want to rush through the first steps to go ahead and start their roleplay. Starting a character is like building a house, if you start from the roof down it will dissemble eventually. You need to build strong bases before you decide to go further. As far as it concerns the creation of your character, you should keep a few things in mind. I will list them below and address them one by one. What's your character's name? Well, there really isn't much we could say about this one! Pick a name for your character based on what you want to roleplay. You should take into account the ethnicity, where he's from and so on. What's his age? As above you should also pick the age of your character in accordance with what you wish to roleplay and the age that makes more sense for him to be. Remember that if you start at young ages, you can always age up, so long as the development makes sense and is called for. Where did he come from? If he's not from LS, why did he come from? This is where you should have special attention as this might be a crucial part of your character and everything that comes past that. You need to figure out if you want to roleplay a character that was born and raised in Los Santos or if he came from anywhere else on the map. In case you're trying to roleplay a character who comes from another country or state, it is important that you know what made him want to move to Los Santos. I believe this is where most people lack as I have seen completely unrealistic choices as to why a character decided to move on from one place to the other. Usually moving to another place within a permanent setting is a big deal and means that you would most likely leave your past life behind and many people wouldn't take the risk unless it was strictly necessary. Some other people do it because their jobs require them to. There are a lot of situations that could lead your character into moving on with his life, so be mindful about it and pick wisely. Who's his family and what do they do? It's pretty obvious that even though you might have an actual player who's roleplaying your relative that your character would most likely have a family. You should also take this into account and figure out what you want for your character. Did he move/is he living with his family? What do they do? Most people don't believe it but most often than not, family is what shapes you and if your relatives aren't much of good guidance figures, there's a chance that you will be completely out of boundaries. This is an important point for you to understand as it will help you develop your character and drift around the scenes he might be presented to as it massively helps in backing up why your character was built in a certain way. Where does your character currently live and with who? Based on what you're trying to portray, you should pick an area on the map that best suits your character. If you're trying to portray a character who's a gangmember, then it only makes sense that he would live and develop around a hood, on the other hand if you're portraying a character that is a hard worker and already achieved some goals in life, maybe it's best if you choose a more peaceful place where they could perform their day to day tasks. What does your character do? Based on the above, what is it that your character does for a living? Based on the way he was built, is he a hard worker dude or is he a lost soul that does anything on his reach for a buck? This is also a point that will chase your forever whilst roleplaying a character. When you decide what you want for this section, you should drift around the subject and do so realistically. It's been clear and frowned upon that some people create their characters with a multitude of things that they are elite at doing so. I am yet to see someone who's a professional mechanic who does bar gigs on the side and also is a full-time trucker. Or characters who are professional at picking locks, top one gun smugglers, and the best getaway drivers. In my honest opinion, people should focus on one or two activities at most and develop around them. Doing a multitude of activities that may not fit the character you're trying to portray will certainly look bad and it will surely be frowned upon. Be wise and pick an activity that makes the most sense for the background of your character. What's your character's goal on the long run? This is also a very important subject that you should be mindful of. When you create your character, you should know from the get-go what the goal for this character will do. Usually creating characters that have no objectives will only lead them into doing things that do not pertain to their characters and most likely will lack any content and development. Deciding what you want your character to be in the long run will help you figure out the path that must be taken and will clearly give you more joy when doing so. 4 - Realistic Roleplay With all the above in mind, I believe you're now ready to get started. There is just so much to talk about when it comes to realistic roleplay and every detail matters when we're taking it on a more serious note. Realistic roleplay is all about the immersion, how you drive your character through the events, and most importantly, is about asking yourself if the actions you're performing would actually happen in an IRL setting. There are many things that the script does not allow, but you shouldn't take it as an excuse to bypass them. When it comes to realism, I always look at a few factors and those are the ones I will bring up to you ( there are just so many more that we could go about this subject all day long ). Behavior When it comes to how your character behaves, you should always take a minute or two to ask yourself if the action you want to perform is at all realistic and meets the grounds of your character. You should make sure that behind every action of your character there is enough reason to do so. Oftentimes people do things in the heat of the moment and it leads to a cluster fuck of events that ruin the immersion and that sometimes are borderline breaking the rules of the server. It's important to have solid grounds when roleplaying your character's actions and how he behaves when subject to certain scenarios. Activities You should always have sufficient grounds and reasons behind the activities you want to pull and if the place you want to execute them is at all appropriate. Oftentimes people perform actions at places where is not realistic at all to do so. You should always look around you and withdraw yourself if you feel like that is not the right approach to make. Weather Even though more often than not the script doesn't bring any downsides for the weather, you should always take it into account and understand if your character's clothes meet the criteria and if your driving should change by any means. We wouldn't see someone zooming across the city at 140 mph/h on a rainy day with no care for their life or those who might be on the road. Time of the day You should always take into account the time of the day as this will also play a huge role within realistic roleplay and immersion. For example, if you're at night time, there are things that wouldn't be realistic for your character to spot, for example, someone driving past you on a dark alley in a car with tinted windows. Crime and LEO's Now, this is a critical subject that should always be addressed to new and old-time roleplayers. More often than not we come across scenes where Illegal roleplayers and Legal roleplayers clash heads into each other. Both sides should be mindful of their portrayal and realistic scenarios. There's just so much we could talk about on this subject but I believe we can make it short. When roleplaying an LEO you should always take into account that things aren't always black or white and that not everything must result in severe actions. There should be a middle ground established between the two entities so things can work smoothly. When roleplaying a character that has more illegal than legal grounds, you should also ask yourself two or three times if this is the right approach to make. What we usually see is more of a cops and robbers mentality and we should get rid of it. This is an appeal for both sides to roleplay things accordingly and meets the IRL setting. People who roleplay illegally shouldn't be granted the excuse of escalating issues without proper reasons/means and resort to the last option which would be a shootout. LEO's should also be mindful and take into account that, for example, a single officer walking into a hood to arrest one person is something that doesn't happen in an IRL setting. I hope this guide helped you understand the basics of roleplaying as well as a few commands that are used to do so. I might be updating this thread as we go and as I gather more information. If you have any questions you'd like to ask, feel free to do so via PMs. If you have any suggestions or things you'd like to see added to this guide, also PM me on forums.
  5. Hello All, Today I am here to show you how I edit my roleplay screenshots and hopefully, this will help those who are looking to edit their own via photoshop. So, let's get started 1- To begin with, you have to figure out what layout you like the best. I personally don't like the 800x600 method so I edit my screenshots as 1920x700, which grants me more interesting angles. To say the least, this is completely up to you at the end of the day, so, pick the size you like, and let's jump on to the next step. 2- Once you have your project created, it is time to figure out what works best for the scene you're trying to showcase, so, there are three things I usually do: Usage of a single screenshot with text, Junction of two or more screenshots and text, Screenshot without any text. 3- Now it's time for you to drag your screenshots into your photoshop project and you can do that by simply dragging the picture into the application. You have your screenshot loaded in, so, it's now when you decide whether you want it to be a screenshot without or with text, or the junction I have mentioned previously. For showcase purposes, I will expand into the last one since the others are pretty standard and easy to go along with. 4- Now that you have both of your screenshots set, you want to angle them in a way that will allow you to fade one into the other, granting you better angles and interesting effects that will further improve the way they are displayed. As you can see I have decided to drag the second screenshot more towards the middle and now it's time that you start messing around with them. The first step is always to rasterize the screenshots you imported so you have all available options to use and you can do that by right-clicking both screenshots and pressing the "rasterize layer". Both of your screenshots are now rasterized so that means you can use a bunch of new features and today we'll get through a few that I personally like and use. If you want the fade effect when working with two or more screenshots all I have to do is create a layer mask for the screenshot on top. Let me show you: As you can see above, there's a white layer that has been created. 5- Now it comes the easy part. All you have to do is go through the menu on your left and pick the "Gradient Tool". Please keep in mind that you must have your layer selected so it works the way it is supposed to. Upon doing so you will want to press and drag your mouse to one side or the other to find out the best angle. You should see your screenshot fading into the other as if they were part of the same scenario. Check below: This is what it will look like after you're done with the steps above. 6- Now that you have your screenshots set, it's time for you to import your roleplay text and use the correct color hexacodes to match the in-game ones. I will provide you with the codes at the end of this thread. On top of that and if you like, you can add a stroke around the screenshot, I'll leave that for you to decide. 7- For the text, all you have to do is select the text box tool and click anywhere on your project to get started. You can copy and paste from your logs and even amend any typos you had at the time so you have the cleanest version possible. Once that has been done you can move the text box anywhere you would like and apply the colors to match what's being showcased. You will notice that the text seems too soft and sometimes even gets mixed with the background colors, so, what I usually do is adding a stroke to the text as well, making it seem thicker. To do that you just have to go through the panel on the right, choose the text layer and right-click to access "Blending Options". Once that menu is open, follow the settings I will show below: All you have got to do next is export your screenshot and post it wherever you like! ############################## As promised, here goes the color codes:
  6. I walk hand in hand with crime. Paisa RP here I come
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