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Kirigakure

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About Kirigakure

  • Birthday April 30

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  1. The main thing I would like is for it to be acceptable for players to outrun or even outshoot the police. LSPD has so many advantages like unlimited guns, armor and being in a voice comm hivemind that its already super hard to evade or beat them. The few times that you do you'll be reported and it'll be voided. Sometimes it feels like you are railroaded into just rolling over and letting them win. 'You jumped off a 5 foot ledge, your ankle would have gotten twisted right there. Why didn't you /ragdoll?'
  2. It would be nice if the Combat Pistol and SNS Pistol were easily obtainable by illegal RPers. Make the more overpowered weapons like Automatic Rifles, SMGs, High Caliber Pistols and Weapon Attachments harder to find, requiring connections and plugs. Besides we all know that these plugs will only supply the same group of people they have coordinated and allied with for years. Then those people will stockpile and hoard these weapons. What transpires in-character has very little to do with who has access to the guns. Allow unofficial and smaller groups to get a small amount of weapons. A few pistols, knives and ammunition every month. Also allow for PF weapons to be exchanged, sold and the licensing to be obtained by criminals freely.
  3. GTAW has up to 700 players online during peak hours some days and the issue with the majority of the map being a ghost town. What you want to do isn't really being restricted though. You can still create or do whatever you want in terms of the interior/business idea. 'Different culture of characters' would still exist. In the end all it would mean is that if there are 5 groups of players, they would be occupying five different streets in one of the areas and then be sharing one or two streets in the areas to open their businesses on as opposed to these players being spread all throughout the map with no possible chance of interacting with one another. I agree with that as well, especially the lack of support for illegal RP but most of those points have already been heavily discussed which is why I am bringing up the issue of GTA 5s map and how even 700+ players is not enough to prevent it from mostly being a ghost town. Other than that I agree with all of your alternate solutions those are great ideas as well. The game needs to be designed in a way that players are funneled into interactions and encounters with other players. My suggestion is perhaps a little strong handed and it would be better if the average player was being funneled in a way they do not realize they are being funneled; However, if the server opened and in the UCP the property application forum just stated what buildings are available for use then the majority of the people disagreeing with this would not even notice and just apply to create whatever business they wanted in one of the buildings made available to them. A lot of the complaints against this are just buzzwords or kneejerk reactions to the word 'restrictions', 'restrict bad' 'freedom good' Roleplay and restrictions go hand in hand. There is no such thing as RP without restrictions. RP with freedom and liberty
  4. Yes, you are wrong. For role-play to occur you need other players to interact with. More people outside on the street means more people to interact with and RP with. As it is currently on GTAW, there is hardly any people on the streets and if you do spot someone you cannot interact with them as they are likely in a car driving at maximum speed to an open business on the opposite end of town. This issue is entirely solved by focusing on developing several hotspots on the map where you are garunteed to always find players going about their business, loitering and RPing. It is also what LS-RP did differently in the past on SA-MP compared to the other servers as I stated in the OP. As far as restricting interiors, let me clarify; I am saying the location of where you can open a business or buy houses should be restricted, I am not saying the interiors you can design should be restricted in anyway.
  5. Compared to San Andreas the GTA 5 is massive and even when the gta server has 700+ players active the map feels incredibly empty outside of the businesses which serve as hubs to find RP. It would be cool if the map started off heavily restricted as far as support for interiors, businesses and homes then expanded as neighborhoods filled. This means we would have a busy street with several businesses open on it all the time as opposed to random things scattered all across the massive map. However I am not saying that the entire server should be restricted to a tiny area. I mean several different points on the map serving as hubs for communities to form around. For example the hood areas would focus on filling the houses around the davis and the businesses around the clothing store. Davis -black/latino gangs Vespucci -mobs -legal rpers Vinewood -mobs; jews, italians Downtown -lspd -offices; law firms, doctors County -sherriff -gangs; bikers, trailer trash, etc None of the groups above are restricted to those areas but just an example of the types of factions people like to play and the areas they tend to open around. Just start off with an area for each type of faction so everyone can be close together and actual run into players while walking around their neighborhood as opposed to all RP taking place in houses. When I moved from NGRP to LSRP this was what I immediately noticed back in the day. Even though NGRP had slightly more players at the time that I switched over it felt like much less because you had players spread all throughout LS, San Fierro, Tierra Robada and the county. Where as in LS-RP you could walk through Ganton/Idlewood and even East LS and run into people posted on every block. Even though people look down upon the Mall and Idlestacks I think having those known areas where people gravitate to when their friends or faction are offline or at random hours in the night are important. RP requires another person, keeping everyone close together would make the game seem 100x more alive.
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