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La Tweaker

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Posts posted by La Tweaker

  1. 4 hours ago, Allegra said:

    I remember one of the main issues in early LSRP was actually filling the nightclubs, because so many were opening and people preferred to hang around in their own gang neighbourhoods or what-not. 

    Yeah, most gang RPers avoided club roleplay because all people played in them was crappy EDM/Dubstep music, which gang members don't listen to, hopefully that'll change on this new server. Aslong as clubs start playing music that actually gets played in places like LA, alot of people will visit their clubs.

  2. 26 minutes ago, i dont wanna od in LA said:

    still better than the /breakin system on gtaw imo. admin interference shouldn't be required to rp something as basic and simple as a burglary. 

    Atleast on GTA:W people were forced to roleplay taking your things. When you wake up to your entire stash gone only to find out it was taken without a lick of RP, it's quite irritating. GTA:W isn't much of an example anyway, everything Mmartin has scripted has blown GTA:W and its bs script out of the water and when he gets around to making something for burglaries, I have no doubts that he'll do the same and shit all over the bs system Nervous created.

  3. 1 hour ago, i dont wanna od in LA said:

    read what i said again. I'm not talking about NPCing it either. I'm referring to the fact that if you had knowledge of property which could've contained weapons or drugs and was open you were able to carry out the breaking and entering organically. i agree though that there should be some kinda lockpick item added, but i don't think it's essential for day 1.

    the point he's making is that on lsrp nobody ever roleplayed burglaries because of the fact that a /check point existed, they'd just go inside an unlocked place, run around doing /check and take everything inside then leave without any RP, that's just how it went. The system was trash on LSRP and we can do it much better here, we dont need that outdated ass /check system.

  4. 18 hours ago, Xanakin said:

    Mainstream clubs usually play EDM and have the occasional sub-genre themed openings, back on SAMP the majority of the clubs were playing hip-hop & latin.
    In my eyes we're not about to restrict club owners on what music to have played, its on them if their customers decrease/increase based on their choices.

    I never saw that, most clubs ive been to were sadly playing the same old bs ass, recycled dubstep crap that rapes ur ears, im not saying it should be limited, but i hope they take the demographics of the city into account and try to play stuff that americans would listen to in clubs

     

    like u said tho i guess its on them if they miss out on customers and shit.

  5. I'm cool with clubs and I hope there's a couple around, not too many tho, and I also hope they run and operate like actual clubs. Most clubs I've been to play rap and rnb, for some reason all clubs play on roleplay servers is dubstep, which is so ear-rapingly annoying that only people who like that type of music attend clubs IC.

  6. 47 minutes ago, yekim said:

     

    what customization experience? the vast majority of freemode blendshapes look horrible and are completely unviable for character design. if u go on world or another popular server you'll come across the same 10 faces and hairstyles because while yes, there are a plethora of choices, most of them suck ass and only a few combinations end up being used anyways

     

    adding ped skins widens the avenue for community based modding, something which had an undeniable impact on lsrp's growth in the samp era. its an advantage you shouldnt throw away just because it hinders development for a while. there are limitations when it comes to modding the freemode ped, limitations which could be bypassed by implementing regular peds.

     

    here are some benefits:

    unique and personal character designs which stem from the modding ecosystem

    custom skeletons/yfts so characters can represent height, age and weight better. custom animations can also utilise these unique yfts which opens up the potential for unseen features. an example of this would be making a wheelchair, using the ped system, with a unique skeleton, that can be animated and synced with a character and work perfectly. you could also use this to have ped props, and animate them in great detail

    interoperability with rage - addon peds are very easy to implement (pretty much drag and drop)

    theyre very modular in design (a modder can easily export a ped, add or edit a clothing/body variation, then put it back in the game)

    bypass freemode limitations (like the game crushing all racial textures to 1mb dxt5) which prevents high quality modding of faces etc

     

    i really do think its something with untapped potential and itd be a shame to have it thrown on the backburner like world

     

     

    Adding on to this, each ped skin (Especially the gang related skins) have about 6 different faces and 2-3 different oufits (with the option to change the clothing color aswell) that can be selected, each of them being completely unique, so while 'duplicate' ped skins are worrysome to some, its highly unlikely that you'll see the same ped skin with the exact same face and clothing combinations and while the customization for these skins isnt as 'freely customizable' as some of the GTAO skins, they look alot better than the GTAO skins in my opinion, especially if you're like me and roleplay a gang member, I'd personally rather walk around with a skin that is barely customizable but looks how I imagine my char (The picture below), than walk around looking like a walking chess board, or a dickhead with a scorpion tattooed on my face.

     

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    Another pro is that if you're using a ped skin, players react differently to your character. On world when I used a Marabunta ped, people actually reacted to my char like he was a gangbanger and some even rped fear / got out of the way, walking around as a GTAO skin, people generally just react to you how they react to most other characters.

     

    Ped skins can also be heavily modded and modded ped skins can very easily be added in to the game to fit with just about any gang that can be roleplayed, for example, there's mods that replace the gang peds with characters that look like bloods, crips, 18th streeters, surenos and mara salvatrucha members.

     

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    • Thumbs 6
    • Love 1
  7. 4 hours ago, Kane said:

    - It takes away from the GTA 5 character customization experience and no one wants to see duplicate skins like we have on SAMP.

    If I'm being honest, that's never bothered anyone and most people love ped skins. I for one am willing to sacrifice being able to extensively customize my character to be able to use a ped skin (specifically one of the marabunta grande gang skins), I'm not a fan of GTAO Skins because they look pretty much the same as every other GTA O skin no matter how much u mess around with the face

     

    4 hours ago, Kane said:

    - The few ped models I've tried, you can't apply clothing on them and most of our script jobs will require changing in to a uniform so these models would be incompatible which we can't have. If @Lacoste The Builder is right, we could make a list of which peds can have their clothes changed and allow them based off of that. I wouldn't expect anything like that until post launch though.

    Like I said above, this is something I (and most others that want ped skins) are also very willing to sacrifice in order to be able to use a pedestrian skin instead of a GTAO skin. Script jobs have never meant a great deal to me (or others) so not being able to use script jobs as a ped skin doesn't really bother me, or most others.

  8. Just gonna put it out there that gang members and criminal enterprises still sell weed in modern day Los Angeles regardless of its decriminalized status, it's simply usually the lower quality shit, or stuff that they've laced or grown independently. The good weed comes from dispensaries, so this shouldn't and wouldn't (IMO) affect any type of illegal market on the server.

  9. 6 hours ago, PharmaFarma said:

    The problem on GTA World stems from both sides, however. In addition to civilians providing subpar experiences for roleplayers of other types, there's also subpar roleplay coming from the criminal element as well. There's only so much copy/paste robbery roleplay by people wearing checkered clothes that people can take before they've had enough. 

    If I'm being honest with you, and I mean no disrespect when I say this, but your comment is the epitome of the issues I cited in regards to SOME (not all) civilian rpers

     

    I don't wanna spend too much time bashing that server because to be frank, i don't really care what they're doing or what goes on over there anymore, as I've stopped playing, but from what I experienced, yes, the issue did stem from both sides, but it was far more of a thing on the civilian side of the spectrum, in fact, most of the sub-par robberies you likely experienced were committed by random dogshit factions that were too dogshit to even have a thread, or were done by people uninvolved in gang/illegal roleplay to begin with. Atleast 90% of illegal factions on that server did everything in their power to punish their members for engaging in subpar behaviour and if their members committed sub-par behaviour and weren't subsequently kicked from the faction, this is because the victim of the sub-par scene didn't even bother to look up the names of their attacker, or even to ask around to find out what faction the individual was in.

     

    I'm confident when I say that if you approach a faction leader about sub-par robberies committed by their members, 9 times out of 10 something is gonna happen as a result of it. Faction leaders want to hear about sub-par behaviour from their members so that they can get rid of them, if you don't point them out to these faction leaders, then nothing's gonna change, and nothing did change, mainly because they complain in general discussions more than they do in faction leaders' DM's, which results in faction leaders getting irritated with you or with civilian role players in general because they blame things on all factions and try to claim that illegal faction don't regulate their members, which is a blatant lie. In my opinion the problem that some civilian RPers have with illegal RP doesn't really lie with robberies, it lies with either not getting their way, or them perceiving a gang in a certain area that isn't South Central (Like Little Seoul or Vespucci) to be 'unrealistic', so they react with hostility IC, sometimes even disrespecting multiple gang members at once, they end up either stabbed, severely beaten, robbed or shot and generally get upset OOCly about that.

     

    For example, I once had a civilian roleplayer that was RPing a politician of some sort provoke my character in the middle of his territory for simply looking at her for a moment. My character was curious as to who she was and why she was suddenly hanging out on a corner in his hood, her response was to ask him 'Can I fucking help you?' and then to demand proof that the area she was standing was my character's territory. She got shot and wasn't very happy about it and as a result, reported me.

     

    That situation never caused me to look at all civilian roleplayers as being sub-par, or as all inherently bad. Some of the best RP scenes I've been part of on my gang related chars weren't always with my faction, in fact alot of them involved civilian roleplayers who were either living in the neighbourhood or just occasionally came around. The problem I have with civilian RPers is with the ones who as I mentioned before, show up to the ghetto as a complete random, act all superior, get put into your place (usually through violence) and then take to the forums to call the roleplay subpar, or to file a RPQ report that goes nowhere.

     

    Adding on to that, I had an alternative character on GTAW that I played quite often, she was a civilian mind you. I used to walk all over LS on the character and interact with pretty much everyone, gangs, cops and even other civilians. In my several months of RPing that char every day, I was only robbed once when I cut through an alleyway one time. I'll even go as far as to say that the overwhelming majority of gang role players protected the character I'm talking about from violence on multiple occasions, mainly because when my character carried herself like a civilian and it was quite obvious that she wasn't a criminal of any sort, so the gang didn't view her as a threat, nor did they try to get her out of their territory when she was there or attack/rob her. Because of this, it leads me to believe that all the talk of sub-par robberies is simply an exaggeration, though what isn't an exaggeration are the issues I've cited.

     

    With that said, though. I'm done criticizing that server because I don't wanna derail this thread too much. Also thankfully, LSRP never had problems in that scale when it came to civilian roleplayers.

     

    10 hours ago, Apophis said:

    I'd be doing them a disservice if I didn't say the ad system, map markers, static points, and business payment script / business item creation script weren't all fantastic

    Despite my obvious disdain for that server, I can atleast agree with this. They did something cool with their ad system and map markers, along with their business system. I didn't get to experience too much of that script, but being paid for an hour of work was a very nice touch. Nobody ever wanted to roleplay working at 24/7's etc on LSRP because there was very little reward for the effort you put in to roleplaying. I'm confident though that LSRP can come up with something that's on par, if not even slightly better than what they have.

     

     

     

    • Thumbs 3
  10. 5 hours ago, yekim said:


    lsrp can definitely compete with gta:w when it comes to civilian roleplay. there's a pretty toxic civi vs criminal discussion going on rn due to a lapse of quality in factions spiking chain robberies & crimes against the innocent. intrusive actions aren't fun when u have to encounter them whenever u hop on. a good representation and focus on illegal rp helps mitigate these issues because it becomes a lot more self governing. not to mention a lot of the civi focused features on gta:w are fluff n dont really serve a purpose other than to pad the server - people will happily go without them if it means a more immersive and fun experience

     

    there's also lot of disdain for groups like RPQ and IFM, with the general consensus being "why are noobs enforcing how i rp when they cant rp themselves" 

    Yeah I agree, and if I'm being honest Civilian RP on world isn't all its cracked up to be. The great civilian RPers are going to move here, I can see it happening now because even alot of them are fed up with some of the shit going on on that server. Civilians provoking gangbangers in their turfs, mallrats leading factions and being favoured by mallrat IFM members, civilian RPers constantly crying about being robbed when they pull up to the hood in their sports cars and walking around South Central and other slummy parts of LS dressing in suits / flashy clothes. If you go to some places, it doesn't matter whether you're innocent or a civilian, if you look like a target, you will be a target

     

    I'm confident that LSRPV is going to compete with that server in all ways, shapes and forms because I've never seen the amount of nonsense that I experienced there on any other community, especially not LSRP.

    • Clap 1
  11. 4 hours ago, Redz said:

    As a supervisor within GND, I can attest that in most cases we rarely arrested unless we knew you were confirmed or tatted, but most of the time if you were caught with a known gang member. You being frisked and ID'ed was all for documenting purposes. But like I said previously, our goal with most injuctions were to create positive interactions and hopefully a realistic environment under those circumstances. But most importantly when they were issue, specific guidelines were asked to be followed as our main purpose for them weren't solely to get arrest.  

    This must have been the more recent injunctions, because unfortunately the ones I experienced happened how I described, good to hear that things have changed.

  12. 16 minutes ago, Redz said:

    We've always tried to keep it as realistic as possible when it came to rping injunctions however the roleplay surrounding them lacked severely which at some points resulted in us not even wanting to push for them.

    The main issue I saw with you guys and injunctions is you usually tried to enforce the injunction on the entire faction, instead of just on people they knew for sure are gang members. Usually when an injunction is filed, there's a specific list of individuals that it pertains to, and not just a whole neighborhood in general.

    • Clap 1
  13. 4 minutes ago, F0r3v3r said:

    Yes, it's against the rules, but tell me is everyone really abiding by that rule? No.

    of course not, in samp's final days, everyone was using VOIP, which carried over to other RP servers aswell unfortunately, anyone who says they never used VOIP and MGed is lying, if I'm being honest with you.

     

    6 minutes ago, F0r3v3r said:

    Leaders, supervisors and occasionally regular members moderate the usage of VoIP. If someone is transmitting unnecessary information over the TAC channel, such as "going for spikes" or something as such, they're told to direct it to the radio channels, not over the TAC channel, as it disrupts the radio traffic for the pursuing unit updating.

    Interesting, I didn't know this, so that's a good thing to know.

     

    7 minutes ago, F0r3v3r said:

    If an officer does call for backup in middle of the street, with no actual cover whilst shooting their gun, report them. With enough evidence they'll receive punishments for powergame. Cops ARE equal to players in terms of that, even if they tend to have certain things that make their job easier from the POV of the game. If you were in that situation and the cop reported you, use THEIR OWN video against them. Report them to IA OOCly or faction leadership, depending on severity and the rank of the officer and you'll receive a response back. If they're transmitting whilst they're dead, that's considered Metagame and Powergame and will be handled, I can assure you. If you stand there with your hands up not getting involved, you won't see results.

    Yeah, I would've reported it at the time, but at that point I was fairly certain that such actions were acceptable, whether or not I was wrong at the time, it's mainly that situation that causes me to dislike the use of VOIP by LEO's, it just seems unfair as hell to me, maybe that's because I haven't actually played as a LEO, so idk how important it really is, just always been something that strikes me as unfair.

     

    10 minutes ago, F0r3v3r said:

    I assume there were no staff members, supervisors w/e in the situation, therefore, some members might not "snitch" on their own, but it's what you can do with the right evidence. (Think about it. If you catch your friend or faction member breaching any rule that is not SEEN by anyone else. DO you report it?)

    Yeah, I assume there wasn't either, or it was during a time where VOIP wasn't as heavily regulated as it's said to be now. I'm not really even 100% sure when the situation I'm referring to happened, it was just something I remembered vividly and decided to bring up. I dunno if I ever even reported the dude to his superiors, perhaps I should've at the time.

     

    And yeah, you make a valid point.

     

    12 minutes ago, F0r3v3r said:

    I don't know who did this to you, but in SAMP it's almost impossible to shoot and reverse at the same time, because you literally can not shoot from a car. If something like this happened in another GTA V server, please don't put it on us. It's their own thing and report them for doing so. If this ever happens in LS-RP V, when a officer shoots and drives his car, please report them. That's your best course of action as that's power-gaming. 

    Yeah don't worry I'm not putting that on you blokes, it's mainly just a hypothetical situation that may or may not happen at some point as a way to point out how shit can be abused at some points. The main problem I have is that it's extremely hard for civilian and legal RPers to prove that a cop powergamed/mged with VOIP and usually (atleast in my eyes) if the supervisor happens to miss what happens, it's likely gonna be one of those 'too bad, just move on' type scenarios. For example, in the first situation I mentioned, I would've had no clue that the dude was still talking in VC with his boys and telling them where to find me whilst dead if he hadn't reported me and posted a video. For the hypothetical situation, if a cop were to do that, all we'd really be able to do is report them for reversing and shooting at the same time, we'd have no clue he MGed on voip.

     

    18 minutes ago, F0r3v3r said:

    And yeah, police are not super-human. If you witness super-human actions by a cop, PLEASE do your best to report them. These people will receive punishments, be it IC or OOC. You can't be corrupt without valid permissions either, so think about that when you witness a cop being blatantly corrupt. Thank you!

    Yeah, I always do my best to report these things, and thankfully as far as LSRP goes at least, I haven't actually had to IA or outright report a cop in some time for that kind of portrayal cause it's happening less and less, I hope that continues to be the trend when LSRPV comes out tbh.

    • Strong 1
  14. On 12/27/2021 at 9:45 PM, F0r3v3r said:

    Has this ever limited illegal role-players from using VoIP? Absolutely not. There're groups in factions that literally use a 2nd discord so they don't MG on the main one observed by Faction Management or they just use a regular group call in discord. It's not like we can change it because half of the people play legit, because if that was the case, the other half would still abuse VoIP to their liking. If it's the case that a member of the PD uses the VoIP as an unfair advantange, hence calling out shootouts whilst dead, screaming or being toxic over VoIP, not being reasonable etc, they will be punished, but you need to understand that in a shootout, you can not type out "Shots fired, Vespucci" or something, because your CALLOUTS need to be more precise and using just the general name of the location is never enough, because it  ends up with units having to circle Vespucci to find the shooting and in that time, it's quite certain the criminals have already rushed and killed the cop. It's a bad idea to remove VoIP from the police, because that's basically the only thing that makes us unique in that way. Communication is key in real life as well. Even if the criminals are smart enough to use radios, most of them do not because the radio lines are trackable and can be listened to, which sadly we do not have the access to in this video game.

    You make some good points, though I still disagree. It's against the rules for criminal RPers to use voice chat, and imo it should be, but it should also be the same for LEO RPers.

     

    Yes, the leaders of LEO factions say that they heavily moderate VOIP, but all I've seen is the opposite in my several years of playing, so I'm sure you can understand my scepticism.

     

    I've observed LEO RPers actively calling for backup while literally standing in the middle of the street shooting at somebody, which shouldn't be considered cool in my opinion, I was even in a situation some time ago where an officer that was shot down continued calling for backup even after he was death screened, the only reason I found out that he was doing so was because he recorded it and reported me for whatever reason, which is why I'm sceptical when I'm told that VOIP is heavily moderated. It's easy to say that it's heavily moderated, but it's hard to really prove that.

     

    On 12/28/2021 at 2:14 AM, True Neutral said:

    You compare apples to pears. PD or SD are government agencies that have many gadgets like headset radios or bodycams which makes sense to use VOIP. Escaping PD should be hard. 

    Police aren't supermen, even if they have 'gadgets' at their disposal. If you're actively being fired at by multiple thugs, you're likely gonna be in a state of panic, I doubt you'd be able to reach for your radio and calmly broadcast your location all while shooting back and reversing your car in the process, your aim is gonna be staying alive and not catching a bullet to the forehead.

     

     

    • Thumbs 2
  15. 6 hours ago, Cronic said:

    I don't think that would be possible, especially from a practical point of view. It's one of those things that can make sense in a theoretical way but you will never be able to put it in practice. This game has its limits. Just imagine being in a car or on foot pursuit and having to write and follow at the same time. Anyone can get a microphone, anyone can use it. 

    IMO it is possible. It's possible for gang RPers to co-ordinate situations without the use of mics, I don't think LSPD/LSSD are special nor should they be able to use VOIP either.  It just makes things unfair. If gang rpers are on the run from the cops and the driver wants to call backup, he has to stop the car, /call (number) type out the message, send it, all while trying to avoid being boxed in by a bunch of blokes sitting on mics yelling at eachother about where the suspect is. It makes it basically impossible to escape the police, which imo is extremely unfair because IRL it's far from that hard to lose somebody. If LSPD are truly committed to removing any sort of p2w mentality from their faction, remove the last thing that's enabling it, VOIP.

     

    IMO the use of voip by police agencies is something I've never agreed with, and the day VOIP is abolished for good, I'll applaud LEO rpers.

    • Thumbs 1
  16. 1 hour ago, IdleStacks said:

    Kitting yourself out in full Bulls gear or whatever would be a bit too much for me though, that would just remind me of the HQ skin Chiraq era on SAMP and probably give me nightmares.

     

    Yeah nah unless that gang member is a massive fan of the bulls, nobody's gonna go around fully kitted in gear tied to that team, what I'm referring to is strictly gang related hats, most other articles of clothing are trivial and wouldn't exactly need to be branded. Hat banging is a prevalent thing when it comes to modern gangs and is the go-to method nowadays for representing one's street gang and for identifying fellow/rival gang members.

     

    https://www.gangenforcement.com/gang-adopted-sports-attire-and-commercial-logos.html

  17. 18 minutes ago, DDaniels said:

    What are the pro's to more guns in the server and around the illegal faction community?

    A more realistic illegal economy, more realistic gang rp, gangs not having to rely on russians & italians for guns when realistically no gangbanger would ever want or care to interact with either of them, because gangs get weapons in their own ways, they don't approach mafia bosses and sell them hundreds of bags of cocaine for guns.

    • CJ 1
  18. On 12/17/2021 at 7:57 AM, IdleStacks said:

    On the topic of real-life brands in clothing; I'm of the opinion that they shouldn't be around. Management should really just make up their own brands - give the server its own culture, don't just jack shit from real life and have it interacting with shirts from fake teams and fake places. I know a lot of them are sexual innuendo and other such jokes, but it's more than possible to roleplay around these anyway, just ignore the fact that it was originally meant as a joke.

    I agreed with most of what u said, but this. Sports teams (especially real life brands) are vital for gang roleplay, as every sports team out there has a logo/letter that they represent, each of these letters also represents a specific, or multiple gangs. The in game 'teams' consist of three teams, the magnetics, the feud and the boars, so unless the only 3 gangs are Mafia Crips, MS-13, Florencia and Bloods (That for some reason wear purple hats) then using the ingame teams to represent your gang IC is really non feasible. To enhance gang roleplay, we need modded clothes with real life team logos on them (even if it's only a few select teams). The only other option would be for management to go ahead and make a bunch of fake brands/teams and implement completely new designs into the game, which is really non feasible when we've got perfectly good hats to roleplay wearing to represent our factions already available on gta5mods.com and also actively being used on other RageMP communities with 0 issues.

     

    Adding on to that, I'm not gonna roleplay drinking something that's called pisswasser, or a drink with some weird sexual innuendo. I'm gonna RP drinking Corona.

  19. 16 hours ago, danielswe said:

    If I lose a suspect because I was too close to them in a pursuit and they took a sharp turn, then I won't be upset at all OOCly for losing them. It was done properly and realistically. Same with shootouts, if the suspects lead us to an ambush, then it would be our fault for following them and get gunned down if we don't have enough backup.

    Good, I hope all of the LSPD thinks that way. Too many LEO RPers in the past (both here and on other servers) have ran with this mindset that police are somehow invincible and that no gang in the world would dare target a LEO for any reason, it's especially irritating when LEO's come to gang turfs and provoke in characterly, which just shouldn't be happening, cops should excersize proper fear for their lives when they enter any community that's occupied by a gang, they're entering a community where everybody, including the vast majority of civilians in that area either fear, dislike or completely hate them and them being gunned down for mouthing off to a couple of cholos, really isn't very far fetched.

     

    There's news repots that document members of Compton gangs like CVTF shooting at the police from rooftops and even trying to shoot helicopters down. Or that guy from 18th Street who killed a cop, caught a death sentence and is now martyred by the gang, cop killers are generally worshipped in jail, so ur average gang member without shit to lose really doesn't care, especially if that cop disrespected him/her in some way.

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