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Mmartin

Management
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Blog Comments posted by Mmartin

    Referral Program

    1 hour ago, 9TriLLo said:

    Cool stuff, but was the referral program announced a few days after the server dropped in order to avoid the possible referrals from people who would've join anyway? 

    No, there's no nefarious motive behind it. We are brainstorming ways to get more people into the server and this was one of the ideas I found interesting so it was pushed out now.

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  1. 49 minutes ago, KnownAlmighty said:

    It all comes back, pendejo. Will we get to know about the economy system before launch? 

    Glad it's getting on the right path, with no doubt it'll be a great experience. 

    Here's off the top of my head:
    - We'll try to follow IRL prices 1:1, in some cases cents may be used for immersion (gas prices etc), but all payments are always rounded so we don't have to deal with decimals.

    - We're trying to tune the jobs for players to be able to make the same amount of $ in 6-8 hours that they'd make in a week IRL

    - We're going with a loan script (mortgage, vehicle financing) to allow players own property even before saving up tens/hundreds of thousands of $$$

    - We've tools in place to monitor all the cashflow to make sure there isn't an obscene amount of money going into the server from anywhere

    - We'll finetune prices in the first weeks and reserve the right to take someone's cash if there was an oversight on our side (more on that later)

    - System is bank/card focused and cash will be rare, we want it to be used for casual payments or illegal RP mainly.

     

    Economy's one thing we really wanna get right so we'll keep a close eye on it. 

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    Damage System Preview

    1 minute ago, i dont wanna od in LA said:

    that's really great, i'm just unsure what's the point of having JHP and FMJ on the server. would be dope if you guys could actually give FMJ more penetration (and thus less damage against un-armored targets I believe?).

     

    The goal is for different types of ammo to be more useful in different situations (ie against armor, vehicles etc). Even if there's no difference initially, it's a great avenue to expand the system in the future, for any ammo type.

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