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  1. The Los Santos Police Department ― “To Protect and to Serve” "It is the mission of the Los Santos Police Department to safeguard the lives and property of the people we serve, to reduce the incidence and fear of crime, and to enhance public safety while working with the diverse communities to improve their quality of life. Our mandate is to do so with honor and integrity, while at all times conducting ourselves with the highest ethical standards to maintain public confidence. The motto, "To Protect and To Serve," states the essential purpose of the Los Santos Police Department. The Department protects the right of all persons within its jurisdiction to be free from criminal attack, to be secure in their possessions, and to live in peace. The Department serves the people of Los Santos by performing the law enforcement function in a professional manner, and it is to these people that the Department is ultimately responsible." — Chief of Police Manuel Caldera Official Site of the Los Santos Police Department Employment Opportunities Report A Crime The Los Santos Police Department provides law enforcement services to the City of Los Santos and is responsible for protecting and serving its citizens. The Los Santos Police Department is directed by a Chief of Police, who is appointed to the office by the Mayor of San Andreas. The history of the Los Santos Police Department can be traced directly to Spanish colonial authorities embedded in the missions of the Los Santos countryside in the early 1600s. Needing protection from native raids and frontier bandits, a contingent of Spanish colonial soldiers were hired to guard the compounds of the city. After San Andreas declared independence as the San Andreas Republic during the Mexican-American War, the Republic voluntarily petitioned for annexation into the United States after the war. After growth on the American frontier and continued western expansion, during the 1840s the first formal policing agencies were established formally subsumed under the San Andreas State Militia, the Los Santos Rangers. This frontier service was little more than a night watch service as compared to modernized forces following Peel's doctrines. The department's formal history began in the mid 1870s with the establishment of the City Marshal's Office. This uniformed service was the first municipal civil service within the city of Los Santos. Fifteen police chiefs served from 1879 to 1889, albeit it wasn't until Jim R. Door was police chief for 15 years that a consistency was developed. The department developed into the municipal Los Santos Police Department in the early 20th century. In 1910, the department was one of the first departments in the world to grant policing powers to a female officer. In 1918, the department granted full powers to the first African-American female officer. During World War 1, the force quickly became involved in federal offenses and was seen as a home guard to prosecute saboteurs and other fifth columnists. This persisted for most of the early 20th century, where the "dragnet" policing system was developed with formal beats and patrols. Anti-riot and metropolitan squads first began development here, with squads such as the "Red Squad," an anti-communist policing unit. By the time of World War 2, the department had been through several chiefs and had several issues with bad conduct. With the reformist mayor Bowyer Street in charge of the city, he forced dozen of corrupt commissioners out and brought in a new chief, John D. Halmann. Halmann modernized the force in his brief 2 year tenure, resigning after his refusal to use the force as a strikebreaker unit. Chief Edward Sadler took control during 1941, wherein the force has heavily depleted by the draft. The formal twelve-week training period was replaced by a shortened six week period. During 1944, the Zoot Suit Riots of Los Santos began, resulting in large-scale rioting between servicemen and Latino immigrants. Retired Marine General William Baxter took control in 1951 and had the longest tenure of any Los Santos Chief, serving from 1951 to 1966, only dying of heart trouble. This is when the motto "To Protect and to Serve" was introduced. The 1964 Crenshaw Race Riots were a notable event for the department. Crime rates steadily increased. The department quickly adjusted, greatly increasing recruiting efforts, and bringing crime rates to a somewhat manageable level. As the department grew, criminals became more clever, becoming more secretive, conniving, and illusive. In response to this, various specialized divisions began to emerge, where officers with specific skill sets would be deployed. By the 1970s the department had a full range of different divisions, from field investigation to public liaison, to firearms licensing. The fairly recent invention of the helicopter allowed the department to purchase a full fleet of aviation vehicles, to provide eyes in the sky. The department's SWAT team began development during this period due to shootouts with domestic terrorist groups such as the SLA. By the 1990's the Los Santos Police Department was among the best in the United States. They had become world renown for their ability to efficiently protect and serve the city of Los Santos. All of this was put to the test during the Los Santos riots of 1992. The public was profusely outraged after a hung jury on a trial, culminating in widescale civil unrest not seen since the Crenshaw Riots of 1964. The department was not able to contain the unrest and the National Guard was called in. Although the department was forced to call in the guard, they still showed extreme discipline and organization during a time of high stress and confusion. To date, the Los Santos Police Department has some of the most specialized divisions throughout the country, including the elite Metropolitan Division that houses D Platoon, affectionately known as S.W.A.T. The department has reputable police detectives assigned to particular functions such as gang enforcement, organized crime, and surveillance. Organized under four Bureaus, the Los Santos Police Department provides necessary law enforcement services for all living persons of the City of Los Santos regardless of age, color, national origin, citizenship status, physical or mental disability. Public service is at the forefront of our duties and we ensure our officers are held to a high standard when delivering these necessary police functions throughout the City. Staff Officers make up the general management and leadership of the Los Santos Police Department. They are experienced leaders who have direct responsibility for specialized areas of the department. Staff Officers consist of the Chief of Police, two Assistant Chiefs and Deputy Chiefs: Chief of Police — Highest-ranking officer in the Police Department. As the General Manager of the Police Department, the Chief of Police is responsible for the planning, efficient administration, and operation of the Police Department. In this capacity, the Chief of Police directs, plans, and coordinates the enforcement of particular areas of crime, and aims to minimize crime risks across the entire city, to protect persons and property and for the preservation of the peace of the community. Assistant Chief — An executive to the Chief of Police who manages the department in their absence. The Assistant Chief has the responsibility of keeping the Chief of Police informed of all operational activities on a day-to-day basis. Examples of Available Roles: Chief of Staff Commanding Officer of a Bureau Deputy Chief — Directs the activities of one of the five Bureaus within the department. Responsible for the staffing and management of all operations within their assigned Bureau and report directly to the Chief of Police. Examples of Available Roles: Chief of Staff Commanding Officer, Operations-Central Bureau Commanding Officer, Counter-Terrorism and Special Operations Bureau Commanding Officer, Administrative Services Bureau Chief of Detectives, Detective Bureau Command Officers compile the backbone of the Los Santos Police Department's Command Staff. Command Officers have responsibility of directing activities related to specific assignments - normally divisions that function under a Bureau. Command Officers will commonly report to a Deputy Chief. Command Officers consist of Police Commanders, Captain IIIs, Captain IIs and Captain Is: Commander — Acts as the Assistant Commanding Officer at one of the five Department Bureaus or leads a Department Group. A Commander is responsible for ensuring compliance with Department policies and procedures by personnel under their supervision; conducts audits of operations; and, makes recommendations to higher management for improving productivity and increasing efficiency. Examples of Available Roles: Commanding Officer, Professional Standards Group Assistant Commanding Officer, Operations-Central Bureau Assistant Commanding Officer, Counter-Terrorism and Special Operations Bureau Assistant Commanding Officer, Detective Bureau Assistant Commanding Officer, Administrative Services Bureau Captain (I / II / III) — Is in charge of a geographical area or specialized division. They have final authority over officers in their command. A Captain is responsible for inspecting and overseeing the functions of the patrol officers and detectives to ensure compliance with the Department policies, procedures, regulations, and standards; supervising the administrative and support functions of non-sworn personnel; inspecting personnel, facilities, and tactics for safety and/or training needs; maintaining liaison with numerous municipal, governments, civic organizations, and private citizens to establish and maintain rapport to facilitate Department functions and to promote neighborhood safety and community policing programs. Examples of Available Roles: Commanding Officer, Mission Row Area Commanding Officer, Central Traffic Division Commanding Officer, Training Division Commanding Officer, Metropolitan Division Commanding Officer, Gang and Narcotics Division Patrol Division Commanding Officer Primarily responsible for the supervision of department personnel, Police Supervisors are plotted around the department in different assignments. They are considered the middle management of the Los Santos Police Department and are considered the first layer of management of police resources, staff and deployment initiatives. Lieutenant (I / II) — A position commonly held by police officers who command Watches within our Patrol Areas. Lieutenants can also be in-charge of a specialized division or section, where they must apply sound supervisory principles and techniques to build and maintain an effective work force. They are considered the final layer of supervisory staff before being appointed to a Command Officer role. Examples of Available Roles: Watch Commander, Mission Row Patrol Division Officer-in-Charge, D Platoon Officer-in-Charge, Gang Field Unit Sergeant II — This rank is held by seasoned Sergeants who adapt to a different role, most in the capacity as an Assistant Watch Commander. Sergeant IIs ensure appropriate and sufficient deployment of officers depending upon crime trends in their geographic Area; responds to scenes of serious crimes such as officer-involved shooting, homicide, major robbery and theft; reviews and ensures complete and accurate follow-up investigations. Examples of Available Roles: Assistant Watch Commander, Mission Row Patrol Division Gang Supervisor, Gang Field Unit Squad Leader, D Platoon Sergeant I — Supervises a squad or detail of Police Officers in the performance of their assigned duties; directs the activities of Department personnel in field activities; performs some initial and follow-up investigation of crimes; and does related work. Examples of Available Roles: Watch Supervisor, Central Traffic Division Element Leader, D Platoon Detectives are assigned to investigatory positions throughout the department's Detective Bureau and are managed by the Chief of Detectives. Detectives are responsible for the extensive review of police investigations through case packages and crime reports. Intelligence-based and result-driven, the Los Santos Police Department has some of the most experienced and reputable Detectives all across the country. Detective III — Reviews reports prepared by subordinates, informs the commanding officer of the status of the pending investigations, provides technical expertise, trains and supervises newly assigned Detectives and civilian personnel, and performs related administrative duties. Examples of Available Roles: Detective Supervisor, Major Crimes Division (Acting) Officer-in-Charge, Major Enforcement Section Detective II — Responsible for equipping Detective Trainees with the knowledge and tools that they will require in order to eventually become successful Detectives within their Specialized Detective Division. Examples of Available Roles: Detective Instructor, Major Enforcement Section Complaint Investigator, Internal Affairs Division Detective I — Often assigned to a specialized division and is responsible for responding to the scenes of crimes, conducting preliminary and follow-up investigations, preparing the required investigative reports, preparing a biopsy of the report, apprehending the suspect, preparing the case for successful prosecution, and testifying in court. Examples of Available Roles: Investigator, Gang and Narcotics Division Police Officers are considered the department's boots on the ground. They make up uniformed operations city-wide and are for conducting patrols, responding to 911 calls, taking civilian reports, and other field activities. This category of department employees are considered the largest and fulfill the basic, yet most important functionality of the Los Santos Police Department. Police Officer III+1 — A position commonly held by seasoned officers within the department who are assigned to a specialized division, such as Metro or assigned as a Senior Lead Officer, providing a link that help unite the LSPD with the communities it serves. This is the final paygrade assignment of the Police Officer category of the department. Examples of Available Roles: Senior Lead Officer Field Training Administrator Element Leader, D Platoon Assistant Gang Supervisor Police Officer III - This rank is held by experienced officers who have been deemed capable of having the skillset in order to train probationary police officers. Examples of Available Roles: Field Training Officer, Mission Row Patrol Division Field Training Officer, Central Traffic Division Field Training Officer, Gang Field Unit Field Training Officer, D Platoon (No insignia) Police Officer II — Assigned to a geographic patrol division within the City of Los Santos where they must utilize all the knowledge and tactics learned in the Academy. When upgraded to Police Officer II, officers have independent patrol status and have successfully completed the department's Field Training Program. Examples of Available Roles: Patrol Officer, Mission Row Patrol Division Gang Officer, Gang Field Unit Traffic Officer, Central Traffic Division (No insignia) Police Officer I — First step in the career ladder. Police Officer Is participate in the department's Field Training Program where they undergo rigorous on-the-job training with Field Training Officers to learn more about their role as a police officer. Examples of Available Roles: Probationary Officer Operations-Central Bureau's mission is to support, encourage, and empower all OCB Areas to work in partnership with the diverse residential and business communities of the Bureau to improve the quality of life, enhance public safety, and reduce the fear and incidence of crime. Mission Row Area 1130 Little Bighorn Ave. Los Santos, SA 90006 Serving the Following Communities: Downtown & East Vinewood, Burton, Alta, Mirror Park, Pillbox Hill, Textile City, Mission Row, La Mesa, Murrieta & El Burro Heights, Strawberry, Chamberlain Hills, Davis, Rancho, Cypress Flats, Elysian Island, and Harbor. Mission Row Division History Mission Row Division Map Meet Your Station Captains Meet Your Senior Lead Officers The Detective Bureau (DB) provides functional leadership for detective operations Citywide. The Chief of Detectives is responsible for managing, supervising, and coordinating the operations of the Detective Bureau. The Assistant Commanding Officer assists the Chief of Detectives in coordinating the bureau's activities and will act as the Commanding Officer during the Chief's absence. Gang and Narcotics Division Gang and Narcotics Division (GND) is responsible for disrupting violent street gangs and the means by which they support their lifestyle, including the manufacture, transportation, sale and use of illicit drugs, and sales of firearms in the greater Los Santos area. GND's enforcement efforts also focus on street-level enforcement strategies to effect a reduction in crime. Major Crimes Division Major Crimes Division (MCD) is responsible for investigating missing persons, hate crimes, threats made to public officials/prominent persons, aggravated stalking, piracy and counterfeit sales/goods, animal cruelty, pimping/pandering, pornography, and prostitution/human trafficking. Forensic Science Division The Forensic Science Division (FSD) is responsible for the forensic science that is a critical element of the criminal justice system. Forensic scientists examine and analyze evidence from crime scenes and elsewhere to develop objective findings that can assist in the investigation and prosecution of perpetrators of crime or absolve an innocent person from suspicion. Detective School The Los Santos Police Department's Detective School equips its candidates with essential knowledge, enabling them to proficiently execute the responsibilities of an investigator upon successful graduation from the program. The Counter-Terrorism and Special Operations Bureau (CTSOB) is tasked with preventing terrorism by effectively sharing information aimed at disrupting terrorist's operational capability and addressing the underlying causes associated with the motivational component; to Protect the public and critical infrastructure by leveraging private sector resources and hardening targets; to Pursue terrorists and those criminal enterprises that support them; and, to Prepare the citizenry and the city government for consequences associated with terrorist operations against the city. The Bureau is comprised of Metropolitan Divison and Air Support Division. Metropolitan Division The Metropolitan Division (Metro) of the Los Santos Police Department (LSPD) was created in 1933 as a compact, mobile crime-fighting unit that worked throughout the City to suppress criminal activity. Today, the primary responsibility of Metro is to provide support to the Department's community-based policing efforts by deploying additional crime suppression resources throughout the City. Assignments include uniformed crime suppression details, as well as responding to high-risk barricaded situations, stakeouts, security details, warrant service, and assisting investigators in solving major crimes. Air Support Division The Air Support Division (ASD) is tasked with providing Air Support to patrol and specialized units of the Department, to enhances officer and public safety, reduces the incidence of crime and thus reduces the fear of crime. To accomplish this mission ASD provides rapid response, tactical insight and airborne assessments of incidents, in a safe and professional manner. The Administrative Services Bureau (ASB) is responsible for overseeing the Department's records management, recruitment and employment, and in-service training. The Bureau oversees sworn and civilian employees in a wide variety of administrative and support functions in the Department. Recruitment and Employment Division The Recruitment and Employment Division (RED) is responsible for the following functions: Recruit potential candidates and provide guidance; respond to inquiries from candidates that are received by telephone, e-mail or correspondence; mentor candidates as they progress through the selection process and conduct oral interviews. Training Division The mission of the Los Santos Police Department’s (LSPD) Training Division is to provide state-of-the-art, meaningful, realistic, and relevant training to in-service and recruit officers in order to prepare them for field duty. Communications Division Communications Division (CD) serves as a support entity for the entire Los Santos Police Department. Communications Division's Valley and Metropolitan Dispatch Centers are the Public Safety Answering Point (PSAP) for the City of Los Santos. As the PSAP, Communications Division has the responsibility to staff and answer, on a 24-hour basis, the telephones upon which calls for service are received. Basic Supervisor School The Los Santos Police Department's Basic Supervisor School provides POST training curriculum to its candidates and allows employees to perform the duties of a field supervisor following successful graduation from the School. Field Training Program The Los Santos Police Department's Field Training Program (FTP) consists of observation and instruction and is intended to facilitate a probationary officer's transition from the academic setting to the performance of general law enforcement uniformed patrol duties. Urban Police Rifle (UPR) School The Los Santos Police Department's Urban Police Rifle (UPR) School provides the knowledge and skills necessary to safely deploy a .556 caliber tactical rifle both in tactical and patrol applications. The UPR School functions as a part of the Training Division. The Office of the Chief of Police directs executive analysis and planning for the current Police Department, as well as prospecting needed adjustment for the future for policing and law enforcement to be maximized and efficient. Chief of Staff The Chief of Staff is responsible for performing and coordinating special administrative audits and assisting, reviewing personnel changes, advising, and submitting recommendations to the Chief of Police, as well as being responsible for reviewing the operations of Command Staff and Supervisors. Professional Standards Group Professional Standards Group (PSG) is committed to identifying misconduct that discredits the organization and decreases police legitimacy within the diverse communities served. Additionally, PSG contains the Department's legal affairs unit. This faction is dedicated to providing quality police role-play to the server. Our team consists of experienced role-players who are dedicated to making this an enjoyable experience for everyone that our faction members encounter. We do not condone play-to-win mentality in our faction. We actively teach newer members of the faction to keep in mind that illegal role-play is one of the most important aspects to the server and are directly affected by our actions as a faction. This results into ensuring that our current faction members, as well as the newer ones keep in mind in situations that they are dealing with actual people who are spending their time on the server and are role-playing a character. We actively ensure that our faction members are there to portray a realistic law enforcement officer in modern America with heavy inspiration taken from the Los Angeles Police Department, that we aim to portray. For any concerns regarding our members, do not hesitate to submit any complaints to our team, where you will receive a reply within 48 hours. In order to ensure that your complaints go to us and are handled within a timely manner, we urge you to submit all complaints in the link above. Do not hesitate to also visit our forums if you wish to join our faction. That being said, we hope to provide you with an enjoyable and realistic police role-play and leave our own mark on the server.
    23 points
  2. The Los Santos County Sheriff's Department is a law enforcement faction that focuses on providing enjoyable and realistic police role play. The faction is primarily based upon and draws inspiration from the Los Angeles County Sheriff's Department. LSSD — Index Page Employment Service Center Patrol Car Ride-Along Requests LOS SANTOS COUNTY SHERIFF KENNETH LAROSA On the 1st of February, Kenneth Larosa, a 25 year veteran of the Department was promoted to Commander of the Administration Services Division. Larosa got his Criminal Justice degree at the San Diego State University where he would later move to Los Santos. His career began in 1995, where he become a Deputy Sheriff. For the most part of his career, he would stay at the Davis Sheriff's Station, where he would rise to the rank of Sergeant, becoming Watch Commander certified. For a change in career paths, Larosa would then be assigned as Operations Lieutenant for the Basic Sergeant Supervisory School in 2011. Initially in 2016, Kenneth Larosa was promoted to Captain, Coordinator of the Basic Sergeant Supervisory School. In July 2020, he was promoted to the rank of Assistant Sheriff and oversaw a majority of the Department, with a primary focus on the Administration Services section of the Department, as well as serving as the Chief of Staff. In August 2021, Kenneth Larosa became the 20th Sheriff of the Los Santos County. ASSISTANT SHERIFF Roderick Hayward Executive Office of Patrol and Detective Operations DIVISION CHIEF Edward Kennith Executive Office of Administrative Services Division Administrative Services Division The Administrative Services Division is comprised of Sheriff's Information Bureau, Training Bureau, Field Training Program and Basic Sergeant Supervisor School. The Administrative Services Division is responsible for providing administrative staff services to the Department Executives and to evaluate and refine policy and procedures through the inspection and training processes. It is also charged with identifying and mitigating areas of actual or potential Department Liability arising during the course of the Department's daily activities. The Training Bureau The Training Bureau is responsible for the entire recruitment process of the Los Santos County Sheriff's Department. The Training Bureau aims to provide the Los Santos County Sheriff's Department with the best suited and qualified deputy sheriffs by testing, assessing, and thoroughly evaluating each possible deputy sheriff candidate. The Training Bureau consists of three units; The Background Investigations Unit, the Recruit Training Unit, and the Weapons Training Unit. The Sheriff's Information Bureau The primary function of this Bureau is to maintain the Department's Operations Log and disseminate information and news to the general public, members of the Department and the news media. The Bureau is also responsible for evaluating proposed Department public relations programs. The Bureau responsibilities are performed through the operation of a 24-hour command information center, by program evaluation and development, by continuing liaison with the press and the community and by responding to telephonic and written inquiries. The Communications & Fleet Management Bureau The Communications & Fleet Management Bureau houses the Department's vast communication assets as well as fleet maintenance. The Sheriff's Communications Center, which operates out of The Big Ear, provides units with dispatch functions. The Facilities Planning Bureau The Facilities Planning Bureau houses all future plans for the Los Santos County Sheriff's Department facilities, including the upgrading of facilities, compliance with the San Andreas Fire Code across all facilities and the implementation of new facilities and stations. The Field Training Program The Field Training Program is responsible for the introduction of a newly assigned officer to the personnel, procedures, policies, and purposes of the individual law enforcement department. The Field Training Program provides the initial formal and informal training specific to the department and the day-to-day duties of its officers and it makes the new officers' field training as effective as possible by assigning them to multiple Field Training Officers (FTOs). The Basic Sergeant Supervisor School The Basic Sergeant Supervisor School is responsible for the training of Assistant Field Sergeants, traditional education and lecture on the fundamentals of police supervision, field-based mentoring and evaluation, providing hands-on experience to solidify the material taught; and education, training, and evaluation of all new Sergeants in the Department. Central Patrol Division This Division is responsible for the performance of the basic police tasks of protecting life and property, preserving the peace, preventing and suppressing crime, and the apprehension of violators of the law. The Central Patrol Division is responsible for the operation of the following Stations: 1) Davis Sheriff's Station & 2) The Paleto Bay's Sheriff's Station The Davis Sheriff's Station The Davis Sheriff's Station services the following areas: 1) Davis, 2) East Los Santos, 3) Vespucci, 3) Downtown, 4) La Puerta and 5) Little Seoul. The Paleto Bay Sheriff's Station The Paleto Bay's Sheriff's Station services the following areas: 1) Paleto Bay, 2) Grapeseed, 3) Zancudo, 4) Sandy Shores, 5) Harmony, 6.) Los Santos City Central. Detective Division The Detective Division's mission is to support the overall mission of the Sheriff’s Department by providing the highest quality criminal investigative services on a countywide basis. The Major Crimes Bureau This bureau is comprised of the following details: 1) Homicide Detail and 2) Metro Detail along with a task force called: Taskforce for Regional Autotheft Prevention. This bureau investigates the following: Cases investigated by this Bureau involve: 1) accidental deaths, 2) homicides, 3) natural deaths (Coroner cases), 4) suicides, 5) missing juveniles when there is suspicion of foul play; or missing over 30 days, 6) missing and unidentified persons (adults), 7) shootings involving Department personnel that result in injury or death, 8.) assaults against on-duty Department personnel that result in life-threatening or serious injury and 9) found human remains. The Operation Safe Streets Bureau This bureau is comprised of the following details: 1) Gang Enforcement Team (GET) and 2) Operation Safe Street Detail (OSS). The responsibilities for the Gang Enforcement Team (GET) include (but not limited to): 1) Provide uniformed personnel to work directed patrol in the most active or violent target gang areas, 2) Gather, disseminate, and exchange information about street gangs and their association with Operation Safe Street Detail (OSS) and 3) Participate and prepare presentations for civic groups about street gangs and their activities. The responsibilities for Operation Safe Street Detail (OSS) include (but not limited to): 1) Investigate high-grade felonies of targeted gangs, 2) Gather, coordinate, and disseminate information concerning gangs and their related criminal activities and 3) Maintain liaison with various local, state, and federal agencies concerning street gangs Professional Standards Division The Professional Standards Division's mission is to provide and maintain professional standards among departmental staff and to analyze, prevent and resolve any abuse committed on duty or any complaint made on behalf of a Deputy Sheriff. The Internal Affairs Bureau The Internal Affairs Bureau is responsible for: 1) Conducting administrative investigations of policy violations by Department members, 2) Conducting administrative investigations of policy of equality violations by Department members, 3) Conducting administrative investigations for outside law enforcement agencies at the request of the agency, 4) Monitoring criminal investigations of Department members, 5) Responding to deputy-involved shootings and specific significant use of force incidents, and preparing an administrative review of the incident for the Executive Force Review Committee, 6) Conducting “for cause” drug tests at the direction of a Department member’s unit commander or higher ranking member and 7) Compiling data for all shootings involving Department personnel (e.g., hit, non-hit, unintentional discharge, warning shot, and animal shootings). The Internal Criminal Investigations Bureau This Bureau reports to the Sheriff and Undersheriff and is responsible for the investigation of allegations of criminal misconduct by members of this Department when the offense is committed within the policing jurisdiction of the Sheriff. The Advocacy Bureau The Advocacy Bureau is the legal advisor to Department Executives and Management. They oversee legal issues and provide legal advisement to multiple executive & investigative entities. Special Operations Division The Special Operations Division is comprised of the Special Enforcement Bureau and the Aero Bureau. The Special Operations Division provides support to all units within the Department and mutual aid assistance to outside agencies via its various bureaus and details, including Air Support for pursuits or rescue operations, as well as a tactical response to high-risk situations. The Special Enforcement Bureau Special Enforcement Detail SED is the 48-person, full-time, special weapons team tasked with high-risk warrant service, barricaded suspect resolution, hostage rescue, dignitary protection and maritime operations. SED on average handles 220 to 260 tactical operations per year for the department’s 42 contract cities, unincorporated county areas and mutual aid requests from other agencies. Additionally, SED conducts training for other LSSD members, personnel from a wide array of outside law enforcement agencies and military personnel. When not actively deployed on a tactical operation, SED members continuously train on a variety of core SWAT skills that include maritime interdiction and tactical explosive breaching. Emergency Services Detail Initially conceived as a full-time search and rescue unit, the Emergency Services Detail (ESD) quickly morphed into one of the most unique assignments within law enforcement. ESD members were the first in the country to achieve certified paramedic rating for fulltime law enforcement officers, and that practice continues today to include ESD supervisors. ESD personnel provide Tactical Emergency Medical Support to SEB Special Weapons Teams and to outside agencies upon request. Additionally, they conduct mountain searchand-rescue operations, underwater search and recovery, and swift water rescue operations for the Sheriff’s Department. ESD paramedics and crew chiefs staff the department’s Air Rescue 5 Super Puma helicopters. The ESD members on AIR-5 can provide rapid deployment of tactically trained and equipped personnel to active shooter/hostile events and other emergency incidents throughout Los Santos County and beyond. The ability to traverse the highly congested 4,000-square-mile county of Los Santos through the air provides a tactical response that would otherwise be significantly delayed by ground transport. Canine Services Detail In 1980, the Los Santos County Sheriff’s Department began a pilot program with police service dogs. Since that time, Canine Service Detail members and their partners have developed and proved invaluable in not only providing assistance on high-risk searches for patrol operations but also as completely integrated members on the Special Weapons Team. CSD members complete approximately 400 searches per year and respond to all Special Weapons Team activations. All CSD K9s are single purpose apprehension dogs with one exception. CSD has the only tactically certified bloodhound program in California. The tactical bloodhound program allows for the search for high-risk suspects who may have escaped containment and are deemed too dangerous for a normal bloodhound team. CSD hosts a 30-hour Canine/ SWAT integration course twice a year. Participants come from a multitude of law enforcement agencies and U.S. military units. CSD teams are capable of rapid response with other SEB details during active shooter or other emergency scenarios and possess the ability to fast rope and/or rappel with their K9 partners. The Aero Bureau The Aero Bureau performs aerial support services using various types of aircraft and is responsible for: 1) investigating violations of regulations governing flight of aircraft and prosecuting offenders, 2) investigating all fatal or serious aircraft accidents, 3) granting permission to land aircraft on, performing maintenance on, and continuing the certification of all helipads under the control of the Department and 4) providing airplanes and/or helicopters and flight crews. Custody Services Division Custody Operations consists of three custody services divisions: General Population, Specialized Programs, and Administration Command. Each division has distinct areas of responsibility. These divisions are responsible for the operation of the Department’s jail system and for the care, custody, security, and rehabilitation of all sentenced and pretrial inmates housed within the Los Santos County Sheriff’s Department’s jail facilities.
    8 points
  3. Los Santos Fire Department The Los Santos Fire Department preserves life and property, promotes public safety and fosters economic growth through a commitment to prevention, preparedness, response and recovery as an all risk life safety response provider. We provide exceptional Fire Protection and Emergency Medical Services by being metric driven, technologically sophisticated and community focused while reflecting the people we serve. Our motto, “Serving with Courage, Integrity, and Pride”, emphasizes our department's core values, and is what leads each and every single one of our employees in their day-to-day duties, so that our community can be safe and protected around the clock. (( It is the OOC goal for the LSFD to provide high-quality fire and ems roleplay at all times. )) Chief Fire Officers Fire Chief Kaitlyn Myers Office of the Fire Chief Deputy Chief Mark Yeager Chief of Staff, Administrative Services Assistant Chief Axel Thorne Bureau Commander, Administrative Services Bureau Bureau Commander, Operations Bureau Assistant Chief Eric Casey Bureau Commander, Emergency Services Bureau Fire Officers Battalion Chief Roger Mayweather Captain II Alice Winter Station Captain, Fire Station 11, Operations Bureau Captain I Maxine Hayes Unit Commander, Tactical Emergency Medical Support Unit Organizational Structure The Los Santos Fire Department is divided into separate sections, each termed 'Operations'. Within each Operation are various Bureaus that house divisions relevant to their specific functions. This organization structure is designed to better delegate the department's resources, so that every aspect is covered thoroughly and efficiently. The Administration Bureau is directly responsible for handling all matters revolving around department personnel. Discussions relating to positional advancement, disciplinary action, and relations with the public all happen within this bureau and its subsequent divisions. The Training and Support Bureau is responsible for the department's recruitment drives, training and certifying prospective employees, and training current department personnel so they are always prepared for their day-to-day duties. The Emergency Services Bureau oversees the prehospital care provided by firefighter/EMTs and firefighter/paramedics, who respond to medical calls and transport patients to area hospitals each day. The Operations Bureau is responsible for maintaining all relevant Fire Stations, as well as deploying specialized rescue and firefighting tactics. (( It should be noted this list only represents divisions where players actively roleplay. Realistically, the entire LAFD structure that we have used as a base would exist within the LSFD, but we cannot portray the entirety of that structure with the number of players involved. )) Administration Bureau: Professional Standards Division Human Resources Division Employee Relations Division Training and Support Bureau: Firefighter Recruitment Section Recruit Services Section In-Service Training Section Emergency Services Bureau: Tactical Emergency Medical Support (TEMS) Unit Air Operations Unit Paramedic Training Unit Operations Bureau: Fire Station 7 Fire Station 11 Urban Search and Rescue (( The current list of Bureaus and Divisions represent what we as a Faction roleplay around, though some may not be implemented during the beginning of the RageMP server to allow us to focus on the Faction's basic structure. This is subject to change at the discretion of Faction Leadership. )) Ranking Structure Chief Fire Officers Fire Chief The Fire Chief is considered the General Manager of the department, and is responsible for overseeing development and overall operation. The main duties of the Fire Chief include: serving as the figurehead of the department at media and general events; managing the department's personnel up to Deputy Chief in accordance with department policy and public service regulations; and the development and oversight of department policy, procedures, and expectations. Deputy Chief The Deputy Chief is considered the Assistant General Manager of the department, mostly responsible for assisting the Fire Chief with the administration of the department. The main duties of the Fire Deputy Chief include: assisting the Fire Chief with the administration of the department; overseeing the department's personnel up to Fire Assistant Chief; ensuring departmental policies, procedures, expectations, and public service regulations are upheld; and assuming command of the Fire Department with full authority in the absence of the Fire Chief. Assistant Chief The Fire Assistant Chief plays an important part in the administration of the department, overseeing all Stations, Fire Battalion Chiefs and running one of the Operations. The main duties of the Fire Assistant Chief include: overseeing the department's personnel up to Fire Battalion Chief; ensuring department policy, procedure, expectations, and public service regulations are upheld; handling all requests within their assigned Operation; finalizing promotions when necessary; and liaising with other departments and teams in situations that warrant such liaison. Fire Officers Battalion Chief Battalion Chiefs have a more direct line of communication with department employees, overseeing Stations within his or her Battalion. Fire Battalion Chiefs are responsible for personnel management and other administrative affairs. They are mostly responsible for personnel-related administrative affairs. Captain II Captain IIs are mostly responsible for interacting with his or her relative station personnel in the field, informing them on his or her progress, and monitoring how well he or she performs. Fire Captain IIs are also tasked with handling personnel-related administrative affairs within his or her Station, alongside of the Station Battalion. Captain I Fire Captain Is are mostly responsible for interacting with his or her relative station personnel in the field, responding to calls with them, informing them on his or her progress, and monitoring how well he or she performs. Fire Captain Is are also tasked with handling personnel-related administrative affairs within their station, alongside of the Station Battalion and the Station Captain. Firefighter-Paramedics Engineer Engineer is the department's Field Training Officer II role, and is the most senior non-commissioned position a member can achieve within the department, with its main focus being towards training and testing new members. Engineers actively assist, train and observe newer department employees, including answering any questions they may have. They demonstrate a proactive stance on both firefighting and medical calls equally. They also help their Station Captains in overseeing the Field Training Program. Firefighter III Firefighter III is the department's Field Training Officer I role, with its main responsibility being the training and testing of new members. Firefighter IIIs actively assist, train and observe newer department employees, including answering any questions they may have. They demonstrate a proactive stance on both firefighting and medical calls equally. Firefighter II Firefighter II is the most common and essential position of the department, with its high level of focus on field work, held by all fire-sworn personnel who have passed the Field Training Program, with the exception of a Field Training Officer and above. Their main duties include: responding to medical and firefighting calls as needed; acting as role-models to less experienced members of the department, and participating in household chores around their assigned station. Firefighter-EMTs Firefighter I Firefighter I is the lowest-grade fire-sworn position of the department, with the main goal of gaining knowledge and experience through practical duties alongside seasoned Firefighters. Their main duties include: working towards the completion of the Field Training Program, gaining and demonstrating knowledge and improvement through actions in practice, and responding to medical and fire scenes with other members of the department. Firefighter Reserve Firefighter Reserve is the department's part-time position for employees who are unable to dedicate to a full shift. Their main duties include: responding to medical and firefighting calls as needed, and participating in household chores around their assigned station. Information Resources LSFD Forums Faction Recruitment Faction Publications LSFD Twatter LSFD Snapmatic
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  4. ya know what time it izz wit dat omey me n my omeys from Drillaward up innis bih ..... shout out to la razaa omey and specifically HSG sur trece fuck tha redz ! and fuck them rats esey @Wavy @StrayShots5150 @propeller___
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  5. fuck them other foos ese ..... fuck da redz omey ..... real shit ...... rip big lobo da real chankla killa omey keepin it real in da calles real shit ....... fuck the faketeens omey !
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  6. yes as long as the AI isn't fucked up. And would be great if pets weren't locked behind a paywall.
    2 points
  7. This will be a showcasing section for me, showing off mods I've done in the past and present for GTAV. Everything that's shown off here is done by me, either created from scratch using my own, or other video games assets and everything will have its proper credits upon release. I hope everyone enjoys my work and gives feedback no matter what all feedback is accepted and taken as creative criticism. Thank you all and enjoy. I also take requests if you'd like anything regarding clothes, accessories, environmental and animations either PM me here or contact me on Discord at cranky#0017 Clothing/Accessories Some clothes and accessories I've worked on or am currently working on. Animations A few animations that are either WIP or done, for now these will be showcased for my faction and later down the line I'll most likely end up doing animations for all LA gangs. Environment
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  8. Hello everyone The last year has been an unusual period of time for the staff team and we are getting closer to another milestone — launching our community on the GTA V platform. In preparation for the many months of developing the script we altered the way our team is structured by introducing the 'Insider' team. The whole staff team has played a vital role in establishing the ecosystem and building the foundation for the server, without their knowledge and experience we would not have been where we are today. As of this post, the Insider Team will be removed and some members of it will be offered alternative positions within the core staff team based on contributions and activity during their time. We'd also like to thank Ten for his contributions to the Faction Team and for setting up and shaping the illegal faction scene ahead of the launch of the server, sadly he has resigned from the team a few days ago and we look forward to hopefully seeing him return in the future! We'd like to say a massive thank you to everyone who has contributed to shape the server — the community, the insiders and the staff team as a whole. Thank you for sticking with us through the most challenging period of LS-RP history. Moving on, we'd like to introduce our new staff team structure: Senior Lead Admin Baker — DadoJ — Kane Lead Admin nova Senior Admin DDaniels — Mitcholodolo — Redz Game Admin Xanakin — zalenac — ROZE — Benavides — Mario — Flemwad — Dos Santos Junior Admin Bellagio — Birdman — Zapper Trainee Admins accursed — Kendrick — Genny — jack — luca. Senior Tester betonists — danielswe — Turtle — Marshall Tester Bizarre — bobster — Caleb410 Junior Tester Farrell — Mac — AlmightyBounter — JamesW — Freedom Fighter — Faugh A Ballagh This list is not final and is subject to change.
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  9. Hello Everyone, This thread serves the purpose of guiding you through realistic roleplay and character development, along with a few tips that might help you with immersion. This guide isn't specifically for those who have never been involved in roleplay but also for those who have been doing it for years and wish to enhace their skills. Roadmap: Server Rules Basic concepts Character Development Realistic Roleplay 1 - Server Rules Believe me or not, the first step before you walk into any sort of roleplay is to be familiarized with the server rules so you can better understand what concepts can be portrayed and what concepts can not. Not only that is an important aspect but also obeying all the other set of rules in place that will serve the purpose of a better and enjoyable experience for everyone involved. Make sure that you go through the server rules that you can find on the link below and get acquainted with them: LSRP Rules Now that you're acquainted with the server rules, let's move on to the next matter. 2 - Basic Concepts Onto this section, if you're an elite roleplayer, this is something you don't need to read through as it is the most basic concepts and commands for roleplaying. For those who are new to roleplaying and aren't familiarized with the commands, I will list them below and explain one by one what they mean and how they are supposed to be used. /me (action) This is the command you want to use when you're detailing an action that you want to perform with your character. Example: /me returns a smile to John Doe and offers his hand for a firm handshake. Final product: * Joe Brown returns a smile to John Doe and offers his hand for a firm handshake. Alternative command: /melow - This command serves the same purpose but for a smaller range. /do (emote) This is a command you want to use when describing something around your character or ask for details. Example: /do Would there be any shattered glass on the ground? Final product: * Would there be any shattered glass on the ground? (( John Doe )) Alternative command: /dolow - This command serves the same purpose but for a smaller range. /my (action) This is a command you want to use to roleplay any feature related to your character. It's just like a /me, however directed to your character already. Example: /my phone buzzes as he's talking to John Doe. Final product: * Joe Brown's phone buzzes as he's talking to John Doe. /low (message) This is a command you want to use if you wish for your character to speak in a more hushed manner. This would be a command to use if your character wanted to address a group he's standing with and didn't want anybody else at a considerable range to hear. Example: /low I hate that guy, we should just move away for now. Final product: Joe Brown says [low]: I hate that guy, we should just move away for now. /s (message) This is a command you want to use if you wish to be heard from a considerable range. Could be used to get the attention of someone who's far across the street. Example: /s Hey! Where are you going? Come back here! Final product: Joe Brown shouts: Hey! Where are you going? Come back here! /w (message) This is a command that will allow you to whisper into someone's ear, which means that only the person you target with this command will be allowed to hear you. Example: /w Did you bring the gun with you? Final product: Joe Brown whispers: Did you bring the gun with you? /b (message) This is a command that will allow you to address your surrounding area on a OOC ( Out of Character) manner. Example: /b I need to relog. Final product: (( Joe Brown: I need to relog )) /pm ( id / name ) This is a command that allows you to private message another people who's online, of course, Out of Character. Example: /pm 12 Haven't seen you IG in a while, is everything okay? Final product: (( PM to Joe Brown: Haven't seen you IG in a while, is everything okay? )) 3 - Character Development Now that you have cleared all the above, we are ready to dive into what this guide's purpose actually is. This section will explain the things you should think about beforehand before creating your character and how you should keep development to the back of your head and also portray it in a realistic manner. The issue nowadays is that people create characters that have no goals whatsoever and they just want to rush through the first steps to go ahead and start their roleplay. Starting a character is like building a house, if you start from the roof down it will dissemble eventually. You need to build strong bases before you decide to go further. As far as it concerns the creation of your character, you should keep a few things in mind. I will list them below and address them one by one. What's your character's name? Well, there really isn't much we could say about this one! Pick a name for your character based on what you want to roleplay. You should take into account the ethnicity, where he's from and so on. What's his age? As above you should also pick the age of your character in accordance with what you wish to roleplay and the age that makes more sense for him to be. Remember that if you start at young ages, you can always age up, so long as the development makes sense and is called for. Where did he come from? If he's not from LS, why did he come from? This is where you should have special attention as this might be a crucial part of your character and everything that comes past that. You need to figure out if you want to roleplay a character that was born and raised in Los Santos or if he came from anywhere else on the map. In case you're trying to roleplay a character who comes from another country or state, it is important that you know what made him want to move to Los Santos. I believe this is where most people lack as I have seen completely unrealistic choices as to why a character decided to move on from one place to the other. Usually moving to another place within a permanent setting is a big deal and means that you would most likely leave your past life behind and many people wouldn't take the risk unless it was strictly necessary. Some other people do it because their jobs require them to. There are a lot of situations that could lead your character into moving on with his life, so be mindful about it and pick wisely. Who's his family and what do they do? It's pretty obvious that even though you might have an actual player who's roleplaying your relative that your character would most likely have a family. You should also take this into account and figure out what you want for your character. Did he move/is he living with his family? What do they do? Most people don't believe it but most often than not, family is what shapes you and if your relatives aren't much of good guidance figures, there's a chance that you will be completely out of boundaries. This is an important point for you to understand as it will help you develop your character and drift around the scenes he might be presented to as it massively helps in backing up why your character was built in a certain way. Where does your character currently live and with who? Based on what you're trying to portray, you should pick an area on the map that best suits your character. If you're trying to portray a character who's a gangmember, then it only makes sense that he would live and develop around a hood, on the other hand if you're portraying a character that is a hard worker and already achieved some goals in life, maybe it's best if you choose a more peaceful place where they could perform their day to day tasks. What does your character do? Based on the above, what is it that your character does for a living? Based on the way he was built, is he a hard worker dude or is he a lost soul that does anything on his reach for a buck? This is also a point that will chase your forever whilst roleplaying a character. When you decide what you want for this section, you should drift around the subject and do so realistically. It's been clear and frowned upon that some people create their characters with a multitude of things that they are elite at doing so. I am yet to see someone who's a professional mechanic who does bar gigs on the side and also is a full-time trucker. Or characters who are professional at picking locks, top one gun smugglers, and the best getaway drivers. In my honest opinion, people should focus on one or two activities at most and develop around them. Doing a multitude of activities that may not fit the character you're trying to portray will certainly look bad and it will surely be frowned upon. Be wise and pick an activity that makes the most sense for the background of your character. What's your character's goal on the long run? This is also a very important subject that you should be mindful of. When you create your character, you should know from the get-go what the goal for this character will do. Usually creating characters that have no objectives will only lead them into doing things that do not pertain to their characters and most likely will lack any content and development. Deciding what you want your character to be in the long run will help you figure out the path that must be taken and will clearly give you more joy when doing so. 4 - Realistic Roleplay With all the above in mind, I believe you're now ready to get started. There is just so much to talk about when it comes to realistic roleplay and every detail matters when we're taking it on a more serious note. Realistic roleplay is all about the immersion, how you drive your character through the events, and most importantly, is about asking yourself if the actions you're performing would actually happen in an IRL setting. There are many things that the script does not allow, but you shouldn't take it as an excuse to bypass them. When it comes to realism, I always look at a few factors and those are the ones I will bring up to you ( there are just so many more that we could go about this subject all day long ). Behavior When it comes to how your character behaves, you should always take a minute or two to ask yourself if the action you want to perform is at all realistic and meets the grounds of your character. You should make sure that behind every action of your character there is enough reason to do so. Oftentimes people do things in the heat of the moment and it leads to a cluster fuck of events that ruin the immersion and that sometimes are borderline breaking the rules of the server. It's important to have solid grounds when roleplaying your character's actions and how he behaves when subject to certain scenarios. Activities You should always have sufficient grounds and reasons behind the activities you want to pull and if the place you want to execute them is at all appropriate. Oftentimes people perform actions at places where is not realistic at all to do so. You should always look around you and withdraw yourself if you feel like that is not the right approach to make. Weather Even though more often than not the script doesn't bring any downsides for the weather, you should always take it into account and understand if your character's clothes meet the criteria and if your driving should change by any means. We wouldn't see someone zooming across the city at 140 mph/h on a rainy day with no care for their life or those who might be on the road. Time of the day You should always take into account the time of the day as this will also play a huge role within realistic roleplay and immersion. For example, if you're at night time, there are things that wouldn't be realistic for your character to spot, for example, someone driving past you on a dark alley in a car with tinted windows. Crime and LEO's Now, this is a critical subject that should always be addressed to new and old-time roleplayers. More often than not we come across scenes where Illegal roleplayers and Legal roleplayers clash heads into each other. Both sides should be mindful of their portrayal and realistic scenarios. There's just so much we could talk about on this subject but I believe we can make it short. When roleplaying an LEO you should always take into account that things aren't always black or white and that not everything must result in severe actions. There should be a middle ground established between the two entities so things can work smoothly. When roleplaying a character that has more illegal than legal grounds, you should also ask yourself two or three times if this is the right approach to make. What we usually see is more of a cops and robbers mentality and we should get rid of it. This is an appeal for both sides to roleplay things accordingly and meets the IRL setting. People who roleplay illegally shouldn't be granted the excuse of escalating issues without proper reasons/means and resort to the last option which would be a shootout. LEO's should also be mindful and take into account that, for example, a single officer walking into a hood to arrest one person is something that doesn't happen in an IRL setting. I hope this guide helped you understand the basics of roleplaying as well as a few commands that are used to do so. I might be updating this thread as we go and as I gather more information. If you have any questions you'd like to ask, feel free to do so via PMs. If you have any suggestions or things you'd like to see added to this guide, also PM me on forums.
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  10. Hey, Today everyone got access to the character editor, and after trying it I feel like the user experience leaves a lot of space for improvement, for example: Selecting heritage is very hard, the popup menu feels clunky and the fact that there is no displayed parent ID, you have to manually count them and hope you get it right. Would be nice to have the parent IDs displayed Eyebrow and Hair color are tied together, they should be separate to allow people to have different colored eyebrows and hair. The sliders on the face attributes are a bit hard to use and they jump in increments of 0.1. The GTAV customization allows for values between -1.0 and 1.0, so it would be nice if we had like a small input box where we could manually input these values, like 0.64, etc. This is what I could think of about the character creation system, what do you guys think about it?
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  11. [video]https://youtu.be/0fAQhSRLQnM[/video] [justify]First of all, joining the crew changed everything. And let me explain this to you. Everything in life may run on money, but in the mob, that's literally the only thing that matters. When you join, you become a part of a machine. And whether you like it or not, the machine doesn't stop, it doesn't break, and the only purpose it ever serves is making more money. So what's your role? What do you do? Exactly that. You make money. Not because you want to. No. You do it because you HAVE to. And if you don't? You're history. You're gone. Nobody's even gonna remember you existed. That's it. And the funny truth about all of this is - the moment you come to a conclusion like this is usually the moment it all settles in, and even though you've known it all along, that's when it truly hits you: "Holy shit. I'm in the fucking mob." But hey, that's your new day-to-day reality, buddy. After all, nobody forced you, you wanted this. Right? You know, Bill would always tell me how of all of this, the life itself, was about "loyalty" and "respect". How that would get you farther than anything else in this life and how this was what this thing of ours was all about. And if I'm being honest? A part of me wanted to believe him. After all, it felt good knowing we had principles and values. That there was honor among thieves. But still, even then, it wasn't hard to see past the fairy tales, I mean. I knew what the mob was really about and that the only way to stay afloat was to earn and keep your mouth shut. So that's what I did, I earned. Besides, regardless of our beliefs, I still had a lot of respect for Bill. The man was practically like a father to us, and the way he handled things? It was sensible, forthright. It really made you feel like you were in good hands. Like everything was alright and that things were going to be OK as long as you didn't step out of line. I trusted him, more than others. And in this life? Believe me, that's saying something. Still, those were the days I miss the most. My Philly problems were long-settled, I was making good money through my connections in and out of the crew and even Bill was beginning to be happy with what I was laying on the table. The wines n' dines at the restaurant, late-night drinks and cards with the guys, the money, the ladies - all of it became the new norm, our second nature. And going back in time, honestly? Guys like us had everything. Life was good. [justify]The way they usually bring on new guys into the crew is - a guy appears around, gets known, gains trust from the right people, and eventually somebody's gonna have to vouch for the guy. See, when you vouch for somebody, anybody, it means that you're personally guaranteeing the reputation of a person that's dealing with the family, with your life. It means that if, and ever, the guy that you brought in either steps way outta line, goes to the cops, turns out to be an agent or anything else that's along those lines? You know it's you that's gonna be held accountable. I mean, you might as well pop one in your head yourself at that point, cause chances are you'll be doing yourself a favor. Y'know? Cause you gotta understand. It's a very serious thing. You don't just vouch for anybody. And frankly, when somebody vouches for somebody, usually they're so close they could be family. I mean shit, a lot of the times they ARE family. So with all of this in mind, when I vouched for Rocky, I naturally had my reasons. Now, if anyone here's been following the story from the get-go, you'll remember that Rocky, ironically, was the guy that brought me in and introduced me to Artie LoZoppo, during a time when I was dead broke and seriously in debt. In so many words, Rocky threw me a lifeline when nobody else would. Felt only fair that I return the favor. But more importantly, I knew Rocky. He was the only guy I really trusted. A simple man. Sincere and loyal. I'd known him for long enough to know that here was a guy that would never fuck me over. And that's a rarity in this life. That's why I brought him in. Because, let me tell you something, when the chips are down, the only thing you can rely on in this life, is friends like that. Why? Let me tell you why. See, as the years passed by, many many guys I had known closely, like Little Mike, Artie, Charles, Mark, my good friend Ray - everyone wind up dead, six feet under. And when you see everyone around you disappear like fairy dust? That's when you start growing eyes in the back of your head. Because the ugly truth is, life ain't worth a penny in the mob. One day, you could be having dinner with a guy you've known half your life and the next he'll be shoving a switch-blade into your adam's apple. So my advice? When in Rome, do as the Valentis do.[/justify]
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  12. Allowing mixing of two different skin tones too should be a thing
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  13. Getting on the character customization server reminded me of how much I hate GTAV's version of it. Any word on when/if we're gonna get ped skins? All the hairstyles look like complete ass and I don't want to regress to spamming /ame's so I can properly RP a fat character.
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  14. Hey all, Today I'm happy to showcase to you guys how far along we've came with our damage system which is just about complete. It's been really fun testing and we can't wait for you guys to hop in game soon and experience it yourself. Check out this video by @Xanakin to see more about it: We really brainstormed how to handle damages and different type of weapons and I think we came out with a pretty solid system. We currently have more than 60 custom inventory weapons implemented and more than 20 different ammo types. Each weapon will have a base damage and a list of compatible ammo and a range of distances it can fire accurately and how far. V's native range for hitting targets is quite large so this was necessary to do. Each ammo type will be configured with a different multiplier. So some types of ammo will be stronger, some will be weaker and so forth. When it comes to deciding how much damage it's time to give, it all comes down to these factors: base damage, ammo multiplier, distance and bodypart. Some bodyparts will increase your damage, and some may lower it. Another part of our system that I'm quite happy about is the attachment system! We've added just about every weapon component that exists on GTA V and that will all be accessible. As demonstrated in the video, you'll be able to have each piece in your inventory and use them on weapons it's compatible with (not all can have attachments)! Here's an example of some of the pistols and their ammo types we've added: (not final!) thead tr {background-color: ActiveCaption; color: CaptionText;} th, td {vertical-align: top; font-family: "Segoe UI", Arial, Helvetica, sans-serif; font-size: 9pt; padding: 3px; } table, td {border: 1px solid silver;} table {border-collapse: collapse;} thead .col0 {width: 189px;} thead .col1 {width: 164px;} Weapons Ammo Types LSPD SWAT Staccato P 9mm FMJ, 9mm JHP H&K USP 9 9mm FMJ, 9mm JHP Beretta 92FS 9mm FMJ, 9mm JHP Glock 19 9mm FMJ, 9mm JHP FN 509 MRD-LE 9mm FMJ, 9mm JHP Glock 17 9mm FMJ, 9mm JHP Beretta 92X 9mm FMJ, 9mm JHP Glock 21 9mm FMJ, 9mm JHP Sig Sauer P320 9mm FMJ, 9mm JHP Sig Sauer P365X 9mm FMJ, 9mm JHP Glock 43X 9mm FMJ, 9mm JHP Kimber Custom LW .45ACP FMJ, .45ACP JHP Colt 1911 Classic .45ACP FMJ, .45ACP JHP Smith & Wesson 4506 .45ACP FMJ, .45ACP JHP Smith & Wesson M&P9 M2.0 9mm FMJ, 9mm JHP Thank you all once again for your continued support! Regards, Kane
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  16. hi bud, have fun!
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  17. hi, welcome aboard
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  18. Hey all, We've been hard at work this past week and I'd like to show you some of the progress we've made. From the development perspective, we brainstormed and created one of the core features for our RageMP gamemode - the Inventory System. All items (with a couple exceptions) will be in one centralized inventory instead of having your character's belongings scattered across different systems and commands. You'll be able to access your weapons, drugs, accessories and more in a simple, user-friendly UI. In-fact, instead of reading about it, have a look at the preview we made. Factions During the last week we also held a few staff-wide sessions to discuss the shape of both legal and illegal factions on the server. We went over a lot, so I'll only go over the few most important points: We will start the server with the following legal factions: Police Department, Sheriff's Department, Fire Department, DOJ (courts), GOV (city & state). PD and SD will have a lot of shared responsibility, with the prison and rescue tasks falling under SD's jurisdiction. We will have the same structure for LSGOV boards as we did on SA-MP. We acknowledged some issues the previous lsgov forums were facing and found ways to address them. We will use a phpbb theme which is regularly updated and maintained, so we can easily upgrade our phpbb version as they get released. Faction leaders will be able to upload custom content for ranks, avatars and such themselves. Two factor verification will be enforced on users with sensitive access. Reinstatements into legal factions will open on the day of server's launch. Factions have a deadline of 14 days after the server's launch to open recruitment. The Legal Faction Council will consist of the Head of Legal Factions (IC Governor) and the Leadership. HOLF will serve as a liaison between Legal Faction Leaders and the Leadership. For the illegal side, we mainly focused on figuring out the flow of weapons on the server. We went over everything from how the weapons get into the server to the hands of suppliers all the way to the end user. We came up with a system where a Supplier will be able to fill out a OOC form with a list of weapons they want to buy, and pay for them with IC cash and OOC points. Supplier can either be a faction, or an individual. Official factions will have the best rates and most points to spend on weapons. Unofficial factions and individuals will be more limited. This is designed to encourage building relationships with larger suppliers if you want cheaper weapons, but doesn't restrict you if you aren't on good terms with anyone. We also try to get rid of the need of OOC connections to acquire weapons. Legal weapons will be harder to acquire and hard limits will be put in place to avoid stockpiling and sale of legal weapons. Simple forensics will be available for the police to investigate crimes. Players won't be able to park their cars if there's too many weapons in them. This is done to get rid of the stash car meta. I'll make sure to post more information once the weapon system is actually created, as some things are still subject to change. These systems are designed by dozens of people with years of experience in all aspects of roleplay and we actively try to get ideas from people of different backgrounds. Release Date At this stage we're unable to fulfill our original self imposed deadline for release of "Summer 2021". This is due to a series of reasons, but they all boil down to the fact that we don't want to release something we feel wouldn't have the standards we're trying to achieve. We're working hard to deliver a server which shake the RageMP scene to the core, and we can only do that with a rock-solid foundation. That being said, we're currently aiming to release in Q4 of 2021. Unless we encounter major roadblocks, we should all see each other in-game this year. Registrations We're getting our new community suite ready so you can join as soon as possible. We've had many messages from you about creating faction threads early, reserving your names, etcetera. We hear you and we'll open the registration on the following dates: 15th of September for our supporters on Patreon (thank you!) 1st of October for everyone I hope this update gave you some clarity regarding what we're working on right now. Improving communication with our player base is something we're continuously trying to improve - I'll try to do these updates at least once a week to keep you all in the loop. In the mean time, if you'd like teasers while they're still hot, make sure you join our Discord server. We're posting stuff that's work-in-progress in #snippets now and then. Thanks for reading, Martin
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  19. Damn - Nice designs Keep that shit up
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  20. These chains are love Keep up the great and incredible work ♥
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  21. If someone decides to come here ( Rome ) for a vacation, let me know!
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  22. Going to transform these in avatars asap
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  23. Aww man. That sucks to hear. Hmu on discord if you ever wanna chat bro. I’m all good thanks for asking sir.
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  24. You have to consider that there are going to be times on the server with low pop and no one really around to RP with. Script jobs can help to fill in that blank space, especially for people who play in less than ideal time zones. I am more often than not left only RP'ing with a select few individuals who fall into my time zone and the scripted jobs help to aid our RP. If they didn't exist, I wouldn't be playing at all. It's also a great introductory job for someone who is brand new and helps them learn server commands and ease them into pursuing a job at a player-owned business and such.
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  25. i heard he talked shit so i had to uzmi his skraps
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  27. not gonna lie could be better but im alright what about u buddy?
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  29. yooo we chilling
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  30. wow you're so cool and quirky and awesome i love it because you're greek and you make halloumi and halloumi tastes so so yummy in little tummy wummy woo woo
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  31. anyways we ended up throwing it down in downtown sarajevo, this motherfucker is lucky tht i got hit by an artillery shrapnel
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  33. 1 point
  34. The big dawg coming to the big dawgs division soon Long ass time bro, whats good Appreciate the love bro, be ready for more content after launch!
    1 point
  35. Permission granted for saying the gypsy word.
    1 point
  36. bracing myself for impact, this shit was way too easy and there's definitely gonna be some noobs.
    1 point
  37. Back to good old days when you could tell what rank somebody is just by looking at what skin he's using.
    1 point
  38. This was unfortunate wording and pedo RP was never allowed. That being said, after consideration, we've decided to edit this archaic rule and disallow any of the actions mentioned in the rule, without exception or permissions. Acts of sexual violence and dangerous or illegal paraphilias are not something we're going to facilitate in the community, even as "roleplay". Punishment for breach of this rule is ban.
    1 point
  39. No form of rape, pedophilia or child pornography should be allowed under any circumstance imo.
    1 point
  40. 1 point
  41. 2014 was a good time. Shoutout all the Cycowoods and BBB ballers. @Ali_Moreno
    1 point
  42. Toying around with a Gang 'Field Office'
    1 point
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