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Showing content with the highest reputation on 10/13/21 in Posts

  1. You can set your own badge numbers on these PD, SD, and FD badges. Badge base and number arrangement subject to change. By no means an official resource, just something I knocked together https://tools.modvirtual.uk/lsrp/badges/ Updated to reflect new LSPD 4-digit serial number format. Updated to include a toggle link on the LSPD badge between 5 digits and 4.
    1 point
  2. some community's LSPD forums designs sahp designs for another defunct community vice city police department designs san andreas aviation agency Outcast MC, quit halfway through the project and special thanks to my hard drive for deleting 4 years worth of .psd, this is all I could salvage
    1 point
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  4. In my opinion, we need expenses. Most of these communities (that I'm aware of) don't put enough emphasis on money going out from your character's pocket/bank, aside from buying character customization, vehicles, buying properties, and drugs/weapons. There need to be more day-to-day expenses, like medical bills and ambulance fees, utility bills, insurance, mortgages, leases, loans, and rent, etc. I get that people don't want to get home from work and hop in-game just to start grinding so they don't lose their virtual house, which is why finding the right balance between expenses and income is essential. Personally, I want to see a realistic economy that mirrors real-life prices, but at the same time, I don't want to have to spend hours almost every day working in-game so that my character can afford necessities for my roleplay. The economy is a hard to get right. We need it to be fair and not punish those who can't spend dozens of hours a week in-game, but at the same time it's clear that inflation will start happening and ruin the economy a year or so down the line unless approrpiate measures are put in place.
    1 point
  5. @Venta I really miss Venta Brothers.
    1 point
  6. Yes. Like 10-15 of the most expensive/luxury models in GTA V universe. But the restriction should be strictly IC, though. Make them expensive AF, so players gonna think twice if they want to spend most of their wealth on one vehicle.
    1 point
  7. I don't mind any of the suggestions above but I am against making BMX for donators only again.
    1 point
  8. Please don't make our mobster characters to truck all day long for the next 4 months.
    1 point
  9. Most real-life exocytic cars are made in a certain number. I think it would be good if it were introduced here, to be a nice balance.
    1 point
  10. I suggest you make the prices high in a way it matches the economy (I wouldn't wanna see 10 million dollar cars, though). Also the so called exotic supercars should have a quota say per week. Every week the dealership gets a shipment of like 20-25 of them (different models too so it's not just a flood of the same car model) just like in real life and when they sell out players have to wait until they're resupplied again. That way even the ones with money will have a setback somehow and its gonna create a lot of hype around new cars. (Maybe create roleplay opportunities around marketing these cars when they drop.) Scarcity makes its value (monetary value and also status) go up and it will definitely be motivating for new players to earn money and drive a foreign) Another idea is that players can order these cars (online for example) but for a greater value than the dealersip price regardless of the monthly quota. This will sure make their pockets hurt lol.
    1 point
  11. I don't think they should be restricted, but I think they should be priced way higher, so it really is only rich people that drive them. For example, going on SAMP LSRP's economy, those supercars should have been like at minimum, $20,000,000. That way if you seen one, it would actually be cool, and reserved for the rich like they should be. (Sound like a capitalist prick but this just is how it is irl and should be ig).
    1 point
  12. my own personal gun warehouse and godmode
    1 point
  13. Anything that that doesn't have advantage over others. I'd like not to see LSRP turns into a P2W game.
    1 point
  14. I think limiting a number of exotic cars would make a good way to increase rarity and prestige, if there’s only 10 ‘buggati’ equivalents then they would hold their value and rarity. This would make car auctions and trades actually useful. as it is with real life, certain cars only have limited numbers produced by the manufactures to increase price and not flood the market, devaluing them. I disagree with the admin rule, unless it’s reasonable to assume that the car was obtained through the rule breaking.
    1 point
  15. I think that if they just add a weekly tax related to the Car price ( so the higher is the price the higher will the tax be ), they will solve this problem
    1 point
  16. Only mods that fit with the original atmosphere of the game. Not taking requests. Discord: highfreq#8218 From the BEst jersey Los Santos Dust Devils jersey — first clothing mod
    0 points
  17. 0 points
  18. conwell conwell how tf yall tried to do a hit and then u failed
    0 points
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