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  1. Hello, We're still hard at work and today I'd like to give you a few development updates so you can see what we've been cooking up. Before anything though - I KNOW! You want to see some of that juicy illegal faction action. Drogas, gats, theft, all of that. Well sorry but not today. The Faction Team + some other members of our team have been hard at work preparing a thought-through bullet proof scheme to give our illegal scene the attention it deserves. LS-RP prides itself on being home to the most legendary factions of any online Roleplay community and we want to be sure we're doing things right before we start parading them around. So shoutout to all of you and I promise I'll show you some stuff you're going to love soonTM For the time being, let's talk about our clothing system. Which is your favorite hoodie? Is it Drawable 92, texture 12? Or Drawable 200, texture 0? You know... the yellow looking o-- forget about it. Forget about sliders and arrow buttons to click through every clothing item out there. Highlights The system is entirely integrated and you will never have to think about an undershirt again. If a shirt has an undershirt counterpart, the system detects it and uses it. There are no concepts of "undershirts" visible to the player. You can see a preview of any clothing item in your inventory, or in a store - without even trying it on. Some items have alternative states (hoodies with hoods on, unzipped jackets, etc). You can switch between those & the system will match your perfect undershirt for it. Just make sure it's compatible, or you'll be walking about with your belly button out. Clothing items are inventory item entities, which means you can store them in furniture (drawers, closets). They can be placed in bags, given to other players, stolen, etc. Different stores will hold different types of clothing items. Don't go looking for a fancy suit in Sub Urban. We're adding custom models for clothing. We aren't decided yet whether to use IRL brands or not. Let me know what you think about that. TL;DR, show me the video Besides that, there's still a lot of work going on behind the scenes. We're preparing electronics stores, character applications (which should open soon for our Patreon supporters), Kane's cooking up a great damage & death system and much more. It's been great to see the community engagement since we've opened the forums up. Love seeing new and old faces around. Thanks for all the support, can't wait for you all to play! Kind regards, Mmartin
    9 points
  2. Picture of James Amato in court COPYRIGHT @LOSSANTOSMOBS.COM The Los Santos Crime Family The LCSF, as it is known by the FBI, is an Italian organized crime syndicate that engaged in significant and organized racketeering activity. It was involved in a broad spectrum of illegal activities: murder, extortion, drug trafficking, corruption of public officials, gambling, infiltration of legitimate businesses, labour racketeering, loan sharking, prostitution, pornography, tax fraud schemes, and stock manipulation schemes. Today, with many rumours of the Los Santos Crime Family being known as a ‘defunct’ crime family in the media. With the incarceration of the upper echelon of the crime family, their operations out in Los Santos are in disarray, and nobody really knows who’s running the show. It is believed that James is running the show from behind prison bars using his two sons. He still has a hold over the crime family due to his connections out on the streets. Many of the former crews that operated under James' banner are now splintered. They pay lip service to the incarcerated boss, but they act as independent cells. There's no structure within the crime family. The membership of The LSCF is relatively small compared to it's East Coast counterpart, and it is believed that the crime family is only operational due to James Amato. OOC still working on the thread and trying work my way around the forums questions can be forwarded my way
    9 points
  3. some community's LSPD forums designs sahp designs for another defunct community vice city police department designs san andreas aviation agency Outcast MC, quit halfway through the project _ and special thanks to my hard drive for deleting 4 years worth of .psd, this is all I could salvage
    1 point
  4. Hey all, As another week went by we're back to give you an update on what we've been up to. The week was very productive in terms of infrastructure setup, but we've also got some visual things to show so let's get into it. Community Last Wednesday we opened our community forums to all of our Patreon supporters. We're slowly getting the forum, and the entire community suite into a state where we feel happy inviting everyone soon (October 1st) - it looks better every day. Out of nowhere, our Discord actually reached Level 3 boost thanks to your support, which is just great to see. We've also recruited a few new members into our Faction, Modding and Mapping teams; this puts us into a position where we now have an expert for every area of the server that we could think of. Overall the activity's been amazing and I'm very thrilled to see all of us working towards a common goal. Development Although the main focus of this week's game mode development was bug fixing, small features and improvements as we take a deep breath before diving into yet another advanced feature after Inventory, there's still some progress to show as far as new features go. We've had the idea of an In Character internet for a while and the prototype's been done for months now, but we pretty much finished the feature this week. Our goal is to have an enclosed, In Character internet which integrates into many of our script features. Not only that, but companies, factions, businesses or even individuals will be able to create a website to reach their audience better. See for yourself: On the other front of Development, the Modding Team has been working hard to create and collect mods to use on the server. The main focus this week have been liveries for IC agencies and assets for a wide spectrum of players (leo, illegal, prison). A discussion has been started in the Mapping Team, in collaboration with the SD and Faction Team as to how we want to make the prison work. Factions The Faction Team Council has agreed upon and presented a schedule for the Faction Team to work through over the course of the next 4 weeks, this consists of: Rules of Engagement & Faction Reports Distribution Schemes & Turf Map Official Illegal Factions & Illegal Systems Faction Properties & Leasing The team is currently focusing on week 1 and has started reviewing the current Rules of Engagement, as well as the way Faction Reports are handled. With the Rules of Engagement being LS-RP's core function for the Illegal Roleplaying scene, members within the faction team are consulting and editing what they deem would fit LS-RP's GTA:V server. At the end of each week, the Faction Team will be holding a meeting to provide a general overview and agree on what should be implemented. You can expect a more detailed post after conclusions have been made. Legal Faction Boards We successfully set up all legal factions with their new forums. The structure isn't all that different from what we've had previously on lsgov, but before setting them up we polled all legal faction leaders to see what challenges they faced with the previous setup, so we can improve in these areas. We've taken steps to make sure the new forums can be easily maintained, the software is always up-to-date and faction leaders have access to uploading custom content (ranks/images) without the assistance of a Developer. I hope this post gives you some insight on what's currently going on. We've some exciting projects in our sights for the next week, so don't forget to check back as we announce these. If you aren't a member of our Discord, come chat with us and check out cool snippets before they hit the website or YouTube. https://discord.gg/ls-rp Kind regards, Mmartin on behalf the LS-RP Staff
    1 point
  5. Hey all, As we announced earlier this month, we're opening up the Community Forums to everyone tonight! We did our best to set up all boards that are necessary for now, if you feel like something's missing then you can share your thoughts in the General Discussion topic on forum improvements. We did stress-test the forum, but nothing really compares to real-life traffic, so please bare with us in case of any issues, we'll resolve them as soon as we can. Character Applications I'm sure you're wondering if you're going to be able to create a character before the server launch and the answer is - yes of course! We're already working on a new and improved application system. The applications are set to launch in advance before the server opens for you to get your character ready. In order to not overwhelm our team with handling applications, we're going to open Early Access Applications on the 19th of October, for everyone who's a "Early Supporter #2" or higher tier on Patreon at the time of submitting their application. This perk is also a replacement for the Community Forum Early Access perk, which becomes invalid tonight. We don't currently have a date for when the applications open for everyone, but I'll make sure to let you know in advance. Kind regards, Martin
    1 point
  6. Hey everyone, Welcome to our community site. As you're probably aware, we recently closed down our SA-MP server to shift our focus entirely on the transition to RageMP. We're working on getting this site nice and ready for you to keep up with all the latest news from both script and community development. Please bare with us as we try new things out before we settle on something we're all satisfied with. Account Registration We're happy to know that a bunch of you already want to make an account on here to reserve your name. Registrations will be open for everyone soon, we're working on a system where you can authorize the use of your username if you've had it on our previous community forum. In other words, if you had an account on the old forums, only you will be able to use that name on this new site. Stay tuned as we post more updates in the coming days! Kind regards, Martin
    1 point
  7. Hey all, Enjoy the preview of our remastered Radio System (XM) that we worked on this week!
    1 point
  8. 1 point
  9. In my opinion, we need expenses. Most of these communities (that I'm aware of) don't put enough emphasis on money going out from your character's pocket/bank, aside from buying character customization, vehicles, buying properties, and drugs/weapons. There need to be more day-to-day expenses, like medical bills and ambulance fees, utility bills, insurance, mortgages, leases, loans, and rent, etc. I get that people don't want to get home from work and hop in-game just to start grinding so they don't lose their virtual house, which is why finding the right balance between expenses and income is essential. Personally, I want to see a realistic economy that mirrors real-life prices, but at the same time, I don't want to have to spend hours almost every day working in-game so that my character can afford necessities for my roleplay. The economy is a hard to get right. We need it to be fair and not punish those who can't spend dozens of hours a week in-game, but at the same time it's clear that inflation will start happening and ruin the economy a year or so down the line unless approrpiate measures are put in place.
    1 point
  10. You can set your own badge numbers on these PD, SD, and FD badges. Badge base and number arrangement subject to change. By no means an official resource, just something I knocked together https://tools.modvirtual.uk/lsrp/badges/ Updated to reflect new LSPD 4-digit serial number format. Updated to include a toggle link on the LSPD badge between 5 digits and 4.
    1 point
  11. @Venta I really miss Venta Brothers.
    1 point
  12. Dope and I don´t mind seeing real life clothing lines either. It's not that big of a deal, half the time...people are "modding" their games with real life stuff anyhow. Adidas track suits, bunch of dresses, polo shirts and etc....numerous leather jackets.
    1 point
  13. Seattle Crew ⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯ From Wikipedia, The Free Encyclopedia The Seattle Crew is an American criminal organization, primarily suspected of robbing Armoured Vans. Despite being named the 'Seattle Crew' they have primarily operated out of Los Santos since 2016.[1] Multiple Armoured Van robberies have been tied to the crew, including the 2011 Brinks Armoured Van Robbery, 2014 Loomis Van Robbery, and the 2016 Seattle Shootout. [2][3] Police expect some form of military training from members of the crew, as well as connections to Arms Dealers, due to their equipment consisting of large drum magazine Assault Rifles, and bulletproof vests. ⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯ The Seattle Crew is a Russian-American armoured van robbery crew currently stationed out of Los Santos, and doing at least 2 major armed robberies per year. Formerly based out of Seattle, they moved after one of their robberies went very badly, resulting in the death of 3 people, including one of the crew's gunmen. Currently headed by Emil Galkin, the crew is known for its movie like theatrics when committing robberies, due to their use of automatic weapons, armoured vests, and intricately planned out heists, and its quite clear they get their main inspiration from film as well as events such as the North Vinewood Shootout. If you have any questions or interests in joining this faction, please contact me through the forums, or on discord. @DepressedFilmbro DepressedFilmbro#3622
    1 point
  14. Yes. Like 10-15 of the most expensive/luxury models in GTA V universe. But the restriction should be strictly IC, though. Make them expensive AF, so players gonna think twice if they want to spend most of their wealth on one vehicle.
    1 point
  15. I don't mind any of the suggestions above but I am against making BMX for donators only again.
    1 point
  16. Hey all, We've been hard at work this past week and I'd like to show you some of the progress we've made. From the development perspective, we brainstormed and created one of the core features for our RageMP gamemode - the Inventory System. All items (with a couple exceptions) will be in one centralized inventory instead of having your character's belongings scattered across different systems and commands. You'll be able to access your weapons, drugs, accessories and more in a simple, user-friendly UI. In-fact, instead of reading about it, have a look at the preview we made. Factions During the last week we also held a few staff-wide sessions to discuss the shape of both legal and illegal factions on the server. We went over a lot, so I'll only go over the few most important points: We will start the server with the following legal factions: Police Department, Sheriff's Department, Fire Department, DOJ (courts), GOV (city & state). PD and SD will have a lot of shared responsibility, with the prison and rescue tasks falling under SD's jurisdiction. We will have the same structure for LSGOV boards as we did on SA-MP. We acknowledged some issues the previous lsgov forums were facing and found ways to address them. We will use a phpbb theme which is regularly updated and maintained, so we can easily upgrade our phpbb version as they get released. Faction leaders will be able to upload custom content for ranks, avatars and such themselves. Two factor verification will be enforced on users with sensitive access. Reinstatements into legal factions will open on the day of server's launch. Factions have a deadline of 14 days after the server's launch to open recruitment. The Legal Faction Council will consist of the Head of Legal Factions (IC Governor) and the Leadership. HOLF will serve as a liaison between Legal Faction Leaders and the Leadership. For the illegal side, we mainly focused on figuring out the flow of weapons on the server. We went over everything from how the weapons get into the server to the hands of suppliers all the way to the end user. We came up with a system where a Supplier will be able to fill out a OOC form with a list of weapons they want to buy, and pay for them with IC cash and OOC points. Supplier can either be a faction, or an individual. Official factions will have the best rates and most points to spend on weapons. Unofficial factions and individuals will be more limited. This is designed to encourage building relationships with larger suppliers if you want cheaper weapons, but doesn't restrict you if you aren't on good terms with anyone. We also try to get rid of the need of OOC connections to acquire weapons. Legal weapons will be harder to acquire and hard limits will be put in place to avoid stockpiling and sale of legal weapons. Simple forensics will be available for the police to investigate crimes. Players won't be able to park their cars if there's too many weapons in them. This is done to get rid of the stash car meta. I'll make sure to post more information once the weapon system is actually created, as some things are still subject to change. These systems are designed by dozens of people with years of experience in all aspects of roleplay and we actively try to get ideas from people of different backgrounds. Release Date At this stage we're unable to fulfill our original self imposed deadline for release of "Summer 2021". This is due to a series of reasons, but they all boil down to the fact that we don't want to release something we feel wouldn't have the standards we're trying to achieve. We're working hard to deliver a server which shake the RageMP scene to the core, and we can only do that with a rock-solid foundation. That being said, we're currently aiming to release in Q4 of 2021. Unless we encounter major roadblocks, we should all see each other in-game this year. Registrations We're getting our new community suite ready so you can join as soon as possible. We've had many messages from you about creating faction threads early, reserving your names, etcetera. We hear you and we'll open the registration on the following dates: 15th of September for our supporters on Patreon (thank you!) 1st of October for everyone I hope this update gave you some clarity regarding what we're working on right now. Improving communication with our player base is something we're continuously trying to improve - I'll try to do these updates at least once a week to keep you all in the loop. In the mean time, if you'd like teasers while they're still hot, make sure you join our Discord server. We're posting stuff that's work-in-progress in #snippets now and then. Thanks for reading, Martin
    1 point
  17. Please don't make our mobster characters to truck all day long for the next 4 months.
    1 point
  18. Most real-life exocytic cars are made in a certain number. I think it would be good if it were introduced here, to be a nice balance.
    1 point
  19. Hey all, Yet another week has gone by and we're excited to share our progress. There's been a lot done behind the scenes, so if you're a fan of fancy visuals this one might not be for you but they're very important updates nonetheless. Development You've probably already seen the major feature preview of Radio Systems of the week. What the video doesn't highlight as much is the progress on the backend of our inventory system. We've completed scripting interactive items, placing items from your inventory into the world and a bunch of setup code that'll enable us to have a feature-rich, scalable and powerful inventory down the line. The Radio feature also showcased the first result of the collaboration between the Modding team and Devs, where objects made by @Mario were put into the main gamemode and integrated into the Inventory and Radio systems. Going on, @Kane created a Notes app for the phone (Link to Discord snippet) and a couple small improvements to the gamemode code. We've also built up our infrastructure more, some of our static game content is now hosted on a CDN for faster and more reliable and streamlined delivery. With that in mind, we've also welcomed two developers into our team - @Drew and @Smally whose sole focus for the time being will be web development and development of standalone applications. This should accelerate our development significantly. Under the umbrella of the Development Team, we've established a Designer Team to help us create fitting bits of graphic for our forums and some aspect of the gamemode. The founding members of the team are @Will, @elgreco and Rr Exciting news ahead is that we're targeting to launch the community forums for the general public on October 1st if everything goes according to a plan. If you'd like to make an account before, you can by becoming one of our Early Supporters over at Patreon. This gets you some more cool perks depending on the tier and directly supports the development of the server. Factions The Faction Team continues with its efforts in providing an ideal rule set for the server to abide by - this week, the topic revolved around Distribution Schemes and Turf Maps. The Turf Map has always played a major role alongside the Rules of Engagement to provide factions with a form of establishment and to create a roleplaying environment for their faction through properties, businesses, garages, complexes, etc. Many suggestions were made such as: • Do Organized Crime Groups really need turf? • Should we consider taking a different dynamic with Turf Maps? • Should Factions be forced into war if they plan on expanding on already owned turf? With Distribution Schemes (Weapon & Drugs), the Faction Team noticed that throughout the last couple of years on LS:RP there was an overall lack of diversity. Factions had no real need to interact amongst each other as there was nothing that they couldn’t acquire by themselves. To tackle this, we aim to introduce some exclusivity to what weapons and drugs some factions may acquire in the future. The Faction Team does plan on introducing a new scheme which they’re very excited about. White Collar Crimes/Fraud Scheme, which will entail skimming, fake IDs, use of scam sites, and possibly more. A lot has been addressed and a lot more will be discussed in the upcoming weeks regarding Distribution Schemes and Turf Maps and we are yet to have anything set in stone. - Writeup by @Ten Legal Factions The Los Santos City Government faction is looking for new ideas and suggestions to bring more interaction and involvement between the government and the community, as well as more interesting and immersive roleplay. We're open to all sorts of ideas, blue sky thinking is appreciated as well. If you have any suggestions, please PM @Maxim The Sheriff's Department has detailed their plan for reinstatements into the faction: The Police department has detailed their plan for reinstatements as well: - Writeup by @Imperium A lot of productive discussion happened overall within the staff team just this week. We've some exciting stuff planned for both script and community development in the coming weeks, so make sure you don't miss our updates. The best way to stay close to the action is to join our Discord for the quick-bits, or to follow us on Twitter and YouTube, to immediately see major previews as we release them. Kind regards, Martin Cover photo credits: u/Mr-Habanero on Reddit
    1 point
  20. I suggest you make the prices high in a way it matches the economy (I wouldn't wanna see 10 million dollar cars, though). Also the so called exotic supercars should have a quota say per week. Every week the dealership gets a shipment of like 20-25 of them (different models too so it's not just a flood of the same car model) just like in real life and when they sell out players have to wait until they're resupplied again. That way even the ones with money will have a setback somehow and its gonna create a lot of hype around new cars. (Maybe create roleplay opportunities around marketing these cars when they drop.) Scarcity makes its value (monetary value and also status) go up and it will definitely be motivating for new players to earn money and drive a foreign) Another idea is that players can order these cars (online for example) but for a greater value than the dealersip price regardless of the monthly quota. This will sure make their pockets hurt lol.
    1 point
  21. I don't think they should be restricted, but I think they should be priced way higher, so it really is only rich people that drive them. For example, going on SAMP LSRP's economy, those supercars should have been like at minimum, $20,000,000. That way if you seen one, it would actually be cool, and reserved for the rich like they should be. (Sound like a capitalist prick but this just is how it is irl and should be ig).
    1 point
  22. my own personal gun warehouse and godmode
    1 point
  23. Anything that that doesn't have advantage over others. I'd like not to see LSRP turns into a P2W game.
    1 point
  24. I think limiting a number of exotic cars would make a good way to increase rarity and prestige, if there’s only 10 ‘buggati’ equivalents then they would hold their value and rarity. This would make car auctions and trades actually useful. as it is with real life, certain cars only have limited numbers produced by the manufactures to increase price and not flood the market, devaluing them. I disagree with the admin rule, unless it’s reasonable to assume that the car was obtained through the rule breaking.
    1 point
  25. I think that if they just add a weekly tax related to the Car price ( so the higher is the price the higher will the tax be ), they will solve this problem
    1 point
  26. Thank you for your interest! Applications are now closed.
    1 point
  27. Hey everyone, We've hit the point in our project where we're setting up infrastructure that our future server will run on. This means we suddenly have monthly costs with no source of income for the server, as you can't currently purchase a premium account. The costs include dedicated servers, cloud service fees, software licenses and so on. This is why we decided to launch a LS-RP Patreon: https://www.patreon.com/lsrpcom By supporting the LS-RP V project before release (Q4 2021 - more on that later in tomorrow's blog post), you don't only help us cover the costs that otherwise we have to pay out of our pockets, you also get a variety of perks which include Credits to your LS-RP account to spend on premium features after launch, twice the size of your pledged amount Premium Member Discord Role Early access to our Community Platform (this site). This perk will open up on 15th of September 2021 Special Early Supporter badge on our Community Platform (and in-game) Access to weekly staff meetings to be among the first to see demos of new features. Join the discussions with your ideas! Lifetime premium membership of the highest tier sold out * Some perks are be restricted to individual tiers Thank you for considering supporting our project, we've spent thousands of hours brainstorming, developing and testing, and we're doing our best to get it to you as soon as we can. Please stay tuned as we have more news to come out tomorrow - make sure to give it a look as well! Kind regards, Mmartin on behalf of the LS-RP Leadership
    1 point
  28. Hey, we're looking to add new mappers and modders to our ranks, including team leaders. Positions Available: Modder Mapper Contact: Please add and message me on Discord at Kane#1683 if you're interested. (On the off chance I don't accept your friend request, please mention me in #main on the discord server.) Please come prepared with a portfolio. MODDING TEAM Modder Responsibilities: Choose your own projects to work on, or talk to the head of modding about having some assigned. Handle assignments from the development team. Requirements: Experience and knowledge of GTA V modding Ability to work independently when needed Ability to collaborate Experience in past modding teams is preferred but not required MAPPING TEAM Mapper Responsibilities: Choose your own projects to work on, or talk to the head of mapping about having some assigned. Handle assignments from the development team. Requirements: Experience and knowledge of GTA V mapping Ability to work independently when needed Ability to collaborate Experience in past mapping teams is preferred but not required
    1 point
  29. Only mods that fit with the original atmosphere of the game. I'm taking requests. Discord: Loera#8218 From the BEst jersey Los Santos Dust Devils jersey — first clothing mod
    0 points
  30. 0 points
  31. conwell conwell how tf yall tried to do a hit and then u failed
    0 points
  32. I. History of the Greek Catholic Church "And I tell you that you are Peter, and on this rock I will build my church, and the gates of Hades will not overcome it. I will give you the keys of the kingdom of heaven;whatever you bind on earth will be bound in heaven, and whatever you loose on earth will be loosed in heaven." (Matthew 16:13-20) In the beginning, there was only one Church, the Catholic Church. Throughout the Church's history, several rites were established based on the people's relationship with God. The primary rites of the Church were the Byzantine Rite, established in Constantinople, and the Latin Rite, established in Rome, respectively, each rite was practiced in the Roman Empire, East and West, even after the fall of the Western Roman Empire. After the establishment of the patriarchates, it was decided that the first most important patriarchate should be in Rome, where St. Peter became its first bishop,and the second most important in Constantinople. Through the several Ecumenical Councils, various dogmas were laid which eventually led to the Schism of the Western and Eastern Churches, eventually leading to the foundation of the Orthodox Church after the various controversies, such as Filioque. The Orthodox Church denied the Bishop of Rome's authority as First Among Equals, thus becoming a community of autonomous churches. The Great Schism happened in 1054, during Leon IX's papacy, and Patriatch Michael's I patriarchy. After the Great Schism, The Church of East (Byzantine) broke away from the Church of the West (Latin). In 1439, a synod was held in Fererra-Florence, which aimed to unite the Eastern Church with the Church of Rome, but only part of the Byzantine Rite Church was united with the Catholic Church. In order for the Eastern Church to unite with the Catholic Church, they had to accept the so-called Florentine points: I. Papal Primacy. The Pope is the Bishop of Rome, equal to the others, but Primus Inter Pares (The First Among Equals). As found in the Bible, Peter founded the Church after being given the Keys of Heaven by Jesus. Although Peter was equal to the other apostles, he was special given his mission; II. The recognition of the Filioque (also from the Son). As written in the Gospel, the Holy Spirit proceeds the Father. The Niceno-Constantinopolitan Creed agreed to the Gospel, prohibiting future alterations of the creed. However, because of heresies of the heresies of the Aryans, which established a hierarchy of the Holy Trinity, the Western Church was forced to introduce Filioque, affirming that the Holy Trinity is one and the same. Thus, the Holy Spirit proceeds after the Father and the Son. The Son was sent the Holy Spirit from the Father. However, in the Oriental Catholic Church, Filioque is not obligatory; III. The use of unleavened bread. Although the Oriental Churches use leavened bread during Mass, they henceforth have to recognize the validity of unleavened bread; IV. The recognition of the Purgatory as an intermediary space in which souls that have committed forgivable sins can atone, although it is not mentioned in the Bible. The Oriental Church which united with Rome also adopted the following: I. The infallibility of the Pope. The Pope cannot be wrong when it comes to matters of Faith; II. Immaculate Conception. The Blessed Virgin Mary was born without ancestral sin, she and Jesus are the only sinless people; III. The possibility of ordaining celibate priests. Priests can get married in the Eastern Church, in fact, in the Orthodox Church marriage is necessary for a priest to be ordained. In the Roman Catholic Church, all priests must be celibate. In the Oriental Churches, priests can be celibate or married, with the condition of being married before being ordained; IV. Baptism by sprinkling water. In the Oriental Churches, Baptism is practiced by immersion, practice rejected by the Catholic Church due to it being dangerous. The Greek Catholic Church does as it pleases when it comes to Baptism. II. Hierarchy of the Greek Catholic Church The Greek Catholic Church's hierarchy is divided between the Major Clergy and the Minor Clergy: The Major Clergy: I. Bishop. The Pope is the Bishop of Rome. A Patriarch, Metropolitan or an Archbishop are still bishops. The bishop is the descendant of the apostles, which granted their authority and powers to their descendants through the rite of the Laying of the Hands; II. Priest. There are different types of priests, such as bishops, archpriests and vicars. Not all priests have achieved full priesthood, which the bishop has got. The priest is ordained by the bishop. The priest is in charge of a parish, or is assigned to help another priest as a vice-parish priest, or even assigned to an administrative function. The priest leads the Holy Mass and other sacraments daily; III. The Deacon, which is either permanent or temporary. The temporary deacon prepares to become a priest. The deacon has the lowest status among the Major Clergy. He must assist the priest or bishop during liturgical matters. Those who wish to become married priests must married during their diaconate. The Minor Clergy: I. Hypodeacon. They help the priest, but they must not be confused with the deacons; II. Lecturer. He is the choir's leader. He receives this title in the 3rd year of seminar. During his second year as a seminarian, he is accepted for diaconate or priesthood, and during the first year he obtains the clerical attire. III. About Monkhood In the Eastern Church there is the Order of Saint Basil the Great. The monks are called Basilians, and it is the only monastic order in the Byzantine rite. However, there are Latin monastic orders that practice the Byzantine rite. Franciscans, Jesuits, etc. are not monks, the only Latin monks are the Benedictines, but those Latin orders are accepted. IV. The Greek Catholic Church of San Andreas The Bishop of the Greek Catholic Church of San Andreas is James Malkovich, ordained in 2000. He was appointed bishop of San Andreas by the age of 50 by Pope Benedict himself during an ordainment ceremony in Rome along ten other bishops. He founded the Greek Catholic seminary in Los Santos, where seminarians prepare for priesthood. Both the Greek Catholic and Roman Catholic churches share the Catholic Cathedral of Los Santos. Bishop Malkobich is also working in accomodating a monastery in Los Santos County. Together with the other Greek Catholic priests, and under the supervision of Vicar General Michael Hughes, the diocese of San Andreas is developing at a steady pace. Rector Aaron Foster is currently coordinating the Greek Catholic Seminary of Los Santos. V. ((Out of Character)) This faction has been opened by a 3th year seminarian at the Greek Catholic Seminary, thus our perspective and portrayal are throughly guided. Althoguh it is a religious faction, we're open to members of the community of all faiths. Our objective is to portray the first church faction on the community. Knowledge of Catholic rites and theology are not required in order to join the faction. We will be hosting various religios and community-related events alongside other factions, such as the Government. The Greek Catholic Church of San Andreas condemns religious fanaticism and violence. You can find more or inquire about roleplaying with us on our Discord.
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  33. . . . SOUTH SIDE NUEVE FLATS 13 also known as Nine Flats, is a Mexican-American gang located on the southern side of Rancho Boulevard, Los Santos. Nueve Flats name originated from the total of nine buildings of apartments/flats located in the neighborhood by Jamestown Street and Rancho Boulevard; Rancho Projects, later adopted by the gang as Nueve Flats. The residents within the community consist of anything from normal families and retired elder people, to drug addicts and prior convicted felons. The area is well known for its high crime rate, resulting in a record-high of 82 reported deaths and over 200 arrests due to possession of controlled substances between 2017 and 2020, all within the vicinity of Nueve Flats; making it one of the most dangerous neighborhoods in Los Santos. An out-growing issue in the community of Nueve Flats are the constant crimes being committed on a daily basis, at any given time of the day. However, it is well known that those responsible for the high activity of crimes, mainly consisting of armed robberies and many others, are being done by its local gang that resides in the community. The name of the gang is known by South Side Nueve Flats 13. . . . DOWN INSANE FLATEROS (DIF) is one of the most notorious cliques that operates under S/S Nueve Flats 13. In its early days, Down Insane Flateros (DIF) main focus was mainly robberies, to sell the stolen items in exchange for quick cash. But gradually over time, the clique started expanding to other types of operations; in this case, drugs. Starting off with simple controlled substances such as a Xanax and Valium to eventually getting their hands into more deeper controller substances such as weed, cocaine and among others. With the large number of demands for these drugs, the numbers of cash flow for the clique has tremendously grown over the past few years. Giving them more opportunities to expand their drug market, and illegal operations across the southern side of Los Santos. . . . CONNECTION WITH THE MEXICAN MAFIA Nueve Flats originated back in 1970s, under a small group of mexican-american to protect local hispanic demographic within the area. It has been an on-going battle over the years due to the high presence of african-american gangs that reside within close limits of Nueve Flats neighborhood. In late 1970s, Nueve Flats adopted the number 13 which signifies an alliance with the Mexican Mafia. This alliance helped Nueve Flats to grow into a ruthless street gang that lifted a heavy presence and fear to those other african-american gangs that were located on the southern area of Los Santos. OOC INFORMATION: For any questions concerning the faction, contact @Birdman, @Marshall or @Pwedmy. Link to our faction discord channel: S/S Nueve Flats 13 Discord Server Credits: Rufio, Marshall, Smalls.
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  34. Faction info Our goal is creating a community that consists of ethnic baltic or broader eastern european characters, mainly with criminal background. We will be providing ways to start out in the faction as an imigrant off the plane or you can start out in any other way you would like to. The end goal is a creation of self sustainable criminal network of multiple brigades of criminals who operate in the greater west of the Los Santos. Faction will follow a strict ruleset that will be enforced to establish our standards on any member of the faction. After you have received the rights to post screenshots on the topic, you are instantly liable to be CK'd at any given time for any given reason that the faction leadership or high-ranking members see fit. We also follow the concept, that in any RP scenario that can lead to a major impact on the faction development, if a character is killed or dies, he is forced to selfck. By that we are enforcing the meaning to RP a character with realistic sense of fear and survival instinct. Discord invitation for anyone interested, enter at your own risk
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