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Can we bring back the old playerbase count?


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To put my two pence in here and a few people are on the same wave, I believe an effort should be made like Nasty said to revive the PB somehow, in my opinion what harm can it do? Alot of us love the server and alot of folks would come back for the nostalgia aspect of it or maybe they might want a break from world? 

There is a high volume of people and very high volume at that, that don't even know LSRP is back, I believe an effort should be made in the form of advertising potentially, send out a chunk email, post some YouTube vids, stuff along those lines.

What harm can it really do? Even if it brought back 150 players, it's better than what is going on right now. Just my two pence but I strongly believe along with others and effort should be made my management to revive it somehow, again what harm can it actually do giving it a go? @Mmartin

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2 minutes ago, Hellfire said:

To put my two pence in here and a few people are on the same wave, I believe an effort should be made like Nasty said to revive the PB somehow, in my opinion what harm can it do? Alot of us love the server and alot of folks would come back for the nostalgia aspect of it or maybe they might want a break from world? 

There is a high volume of people and very high volume at that, that don't even know LSRP is back, I believe an effort should be made in the form of advertising potentially, send out a chunk email, post some YouTube vids, stuff along those lines.

What harm can it really do? Even if it brought back 150 players, it's better than what is going on right now. Just my two pence but I strongly believe along with others and effort should be made my management to revive it somehow, again what harm can it actually do giving it a go? @Mmartin

 

Returning players who are mostly in their late 20s to early and mid 30s won't come back unless changes to the new player experience are made. Without OOC friends to throw money at you funding RP to kickstart something becomes a tiring grind and no grown adult will play more than 2 hours a day at best. I'm not sure why RageMP concepts weren't implemented on SAMP such as passive income for businesses/companies, the economy is beyond any form of repair and a reset will kill the remaining playerbase so might as well throw some capital at players who are willing to provide some quality RP.

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In 2021, the server was hitting 700+ players only because people had time on their hands. Now that lockdown is over and people have grown up, they've got responsibilities. I've been super active on the server since it relaunched but ever since I got a job IRL, I've somewhat stopped playing not only LSRP, but any other game that I used to frequently play. It's not the management's fault that this is happening. Its just a case of people growing up.

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22 hours ago, fruit said:

In 2021, the server was hitting 700+ players only because people had time on their hands. Now that lockdown is over and people have grown up, they've got responsibilities. I've been super active on the server since it relaunched but ever since I got a job IRL, I've somewhat stopped playing not only LSRP, but any other game that I used to frequently play. It's not the management's fault that this is happening. Its just a case of people growing up.

GTA:W consistently sits at 600+ 

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12 minutes ago, NASTY said:

GTA:W consistently sits at 600+ 

 

GTA V is more appealing to the younger generation who have time on their hands. Most of LSRP's playerbase is people in their mid to late twenties with responsibilities. The 200 or so people that consistently play LSRP, only do so because of the their stature in the community or having a sense of belonging in a community. I only prefer to play LSRP over any RAGE server (including LSRP V) because I've spent over 5000 hours on the server and I have friends here. Had I not spent so much time on the server and built friendships in the past, I doubt I would pay any attention to a niche roleplaying community on a 20 year old game.

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Sadly LS-RP (and SA-MP in general) is no longer attractive as the only place you can find something like this on - GTA 5 has pretty much replaced it for a massive chunk of SA-MP players. SA-MP is no longer the only place to find a dynamic world to roleplay in like it was before GTA V servers were mainstream.

 

I suspect the same will largely happen to GTA V servers once GTA VI servers start gaining popularity, though not to the same extent as GTA V is at least Los Angeles-based which will draw its own fanbase versus everything being Miami-based

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Are GTAV server even active? From my understanding they are have similar player base numbers as SAMP.

 

More advertising, more features and easier start for new players. Which means more money when starting out.

 

Purge the damn houses, every single house on the server is taken and I guarantee a massive amount are inactive. If someone starts playing and looks at the economy of LSRP, they are most likely highly demotivated because they are never going to afford a house, never going to afford drugs or guns and lets face it. The server runs on illegal RP. 

 

It's not like back in the day with 400 players peak where you cant even join because it's full. This means new players are far less likely to see the point in grinding for literally hundreds of hours in order to gather some cash to actually enjoy RP, buy guns, start factions, buy cars and houses. 

 

 

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5 hours ago, swurvin420 said:

Are GTAV server even active? From my understanding they are have similar player base numbers as SAMP.

 

More advertising, more features and easier start for new players. Which means more money when starting out.

 

Purge the damn houses, every single house on the server is taken and I guarantee a massive amount are inactive. If someone starts playing and looks at the economy of LSRP, they are most likely highly demotivated because they are never going to afford a house, never going to afford drugs or guns and lets face it. The server runs on illegal RP. 

 

It's not like back in the day with 400 players peak where you cant even join because it's full. This means new players are far less likely to see the point in grinding for literally hundreds of hours in order to gather some cash to actually enjoy RP, buy guns, start factions, buy cars and houses. 

 

 

^ Even as a returning player there are so many empty businesses and houses that I would love to grind for. The /auction feature is supposed to help get rid of the inactive houses however since it only seems to do a couple houses at a time it looks like it would take ages for the market to clear up. Admins should definitely try to do some purging here and there to help even out the market, though I feel like if they did it all in one go it would possibly cause a crash and lead to everyone being able to afford houses too easily.

 

As for the guns and drugs I think we just need to allow different ways to obtain guns or get some more illegal factions going. From what I've seen so far the gangs pretty much all ask for the same crazy prices leading to very bland rp. There is hardly any incentive to actually go to one gang or another for better prices, it's all about who you enjoy going to, whoever is active at a given time, or whoever you bought from enough to get lower prices. Not every player wants to be gang affiliated so having a way to get illegal guns from smaller factions would definitely increase the quality of roleplay on the server.

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Don't get me wrong I definitely agree that guns shouldn't be cheap as chips. I personally wouldn't mind if some gun distributors charged more to make the others feel cheaper. The comment I made on "crazy prices" is from a new player's perspective, the prices I've seen so far would take a bit to grind for even with access to a road train. My main issue is having no incentive to shop around rather than just buying from the first gang member I see. This is only my personal experience though, I have yet to meet any straw men so I could definitely just be rping with the wrong people.🤷‍♀️

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Crazy prices on everything seem to be a general complaint from new players. Grinding trucking probably gets boring after a while, therefore other options need to be made available too. The quickest one would be to implement a paycheck system over the existing one for all players who are company members. This coupled with the passive income feature mentioned from RageMP but adapted to businesses and companies would potentially encourage players to engage with companies as well as encourage people to fund new companies that rely on pure RP as well, not just scripted jobs.

 

Someone with proper gaming advertisement experience also needs to be brought on board ASAP. This is salvageable, the LS map is big enough that it wouldn't be too crowded with 500 players, but small enough that you don't have to drive for minutes to get from one point to another like the V map. It just needs the proper touch of someone with experience in this domain and there's a good chance this downtrend can be reversed. Otherwise, this is running on borrowed time.

 

 

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8 hours ago, Lannetta said:

Crazy prices on everything seem to be a general complaint from new players. Grinding trucking probably gets boring after a while, therefore other options need to be made available too. The quickest one would be to implement a paycheck system over the existing one for all players who are company members. This coupled with the passive income feature mentioned from RageMP but adapted to businesses and companies would potentially encourage players to engage with companies as well as encourage people to fund new companies that rely on pure RP as well, not just scripted jobs.

 

 

 

 

Great point, i've been trying to do just that for our company members via the government. Unfortunately the current system relies on personal money to be spent in order to create RP for all company members. Which in my opinion is deeply flawed.

Not only do you shoulder the burden of providing RP to everyone, you're also expected to pay millions of your own cash on top of it. Large RP operations would require hundreds of millions of dollars long term, something only a handful of players have.

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Matthew Donnelly

 

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I've seen the playerbase come in waves. To tell you the truth? I do think it's possible. However.. there would need to be recurring and crazy events to keep that playercount engaged or they won't stay around for long. Sure we could hit 700 players, but keeping that many online at once? That's the hard part. It would also mean we would need to reach out to a newer audience or promote the server in new ways that we haven't thought of yet.

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