Jump to content

What would bring you back into LSRP?


JesterJr
 Share

Recommended Posts

53 minutes ago, Sparkles said:

https://community.ls-rp.com/management/ This has a general snippet on each team's jobs - what are you wanting to see more of?

The work they deliver, its cool shit that your referring to, but for example nobody has seen Roze in weeks/months or about the economy team in general.

 

Its either hes gone awol or the communication is so bad here that we the players dont even know what some of the staff do.

 

basically no communication since sal left. 
 

seems like we only see the devs and ingame staff do stuff.

 

Link to comment
Share on other sites

  • Management
24 minutes ago, memooh said:

The work they deliver, its cool shit that your referring to, but for example nobody has seen Roze in weeks/months or about the economy team in general.

 

Its either hes gone awol or the communication is so bad here that we the players dont even know what some of the staff do.

 

basically no communication since sal left. 
 

seems like we only see the devs and ingame staff do stuff.

 

 

I understand the frustration this has caused, as I can admit that since Sal has left there has been a lack of context from the communications team, I have been working alongside them to try and produce a new server trailer. @wdmcnr has been given access to TikTok and Instagram to try and push some content to the social media side of things as a marketing point of view. I know Wdmcnr has recently become busy with work, which is extremely bad timing considering he took over the role in November. We are delegating the access down to @kaibr who should be able to assist with the marketing side of things. 

 

Moving onto the economy side of things, we have made mistakes since the launch regarding the economy the whole vision and aim was to have a realistic economy which to be frank. Has not worked at all, and has made people refuse to log in-game. That's why we have made the decision to remove tapering and increase welfare and hopefully bring people back in-game, I know we have caused more harm than good. This should be showcased in 1.8.0 once the final bits of development are complete.

 

I have been fairly busy with in-real life and there's no excuse but we do have some plans to try and get things back up and running via the teams, and hopefully get some new structure in place. I've already been in discussions with Property Team, Company Team to try and merge them together to produce a team called the Commerce and Estate Team which will be implemented in time for 1.8.0 with purchasable properties script which will also, include a council. I have been in contact with the Communication Team to try and give it a bit of a revamp with a sort of council so it isn't relying on one person to push marketing, but we are going to be looking at three people to try and keep the communication side of things alive and focusing on different areas of the servers needs which will be known as the Community Engagement Team. More stuff to follow within the coming weeks.  If you do have any queries, my discord messages are always open.

  • Love 1
Link to comment
Share on other sites

 This is going to be long, but my last comment on this thread. This one is actually constructive. But, long. Read as much or little as you'd like. The very bottom is my input as a new player the past two months on this server.

 

@livid said a lot of great points in their long post. I do not have comments on every point simply because I am too new and lack a lot of experience with the illegal side, and just got into a LEO faction- so I am pretty uneducated on both of those issues. I will comment on what I can, though.

 

 

9 hours ago, livid said:

There are many venues of roleplay that should be promoted and supported. @Deceive has been doing an excellent job with the Events Team and has been going out of his way to contribute all the necessary efforts to give players more reason to log In Game, so I have to give credit where credit is due. We need to realize that this server can only be run if the people want a server to roleplay on. People shouldn't be shying away from joining the server because they've already got assets on other roleplay servers and can't bother to start "all over again" on this server - which is why we should be rewarding players on the whole spectrum of roleplay with the tools necessary to carry out roleplay.

I agree that Deceive has been doing a great job and every event he has planned has had a very good turnout and drawn huge numbers in the server (huge by my standards, since 10/27). I agree with your point that people should not shy away from here solely because there, but I do understand that committing to a RP community, especially as an adult, is very time consuming and sometimes straight up hard, even at just one community. I do understand that this community isn't a Pokémon universe, and we can't "collect them all" (players). We just need to find a way to make LSRP the community they choose to invest their time in, with some unique feature(s) to us.

 

 

9 hours ago, livid said:

Business leases should be more accessible and less strict on the managing part; at some point I'm sure we've all hopped In Game at least once, roamed around when there's a "solid" amount of players online and were not able to find anyone In Game; and have thought to yourself "God, I wish there was an open business where people could just come and I'd know where to find people to roleplay with". As far as I'm concerned (this is a stretch, I admit) - literally just have a motivated member reach out to the upper administration team and have them set a spawn point and a default interior at a certain location and have them lead it as a business.

9 hours ago, livid said:

The interiors and businesses don't need to be mind-blowing or anything special, as far as I'm concerned it can be "Joe's Bar" in the middle of Downtown Los Santos and have people of all backgrounds roam that area (sort of like a renowned mixture of Verona Mall and Idlestacks), and then when people feel like playing; they at least know where to go if they want immediate roleplay. We all complained about mallrats and idlerats, but, I would be more than happy to have the opportunity to interact with those and wish they'd return, so that we could maximize the amount of players online.

 

 

This 1,000,000%. My first few weeks of playing, peak was sitting at about 80. There were a lot of players around, but to me, "where is everyone?". I'd peek the map and see nothing was open, and simply logout- How am I supposed to meet people ICly when there's seemingly no one around to meet? I sincerely agree with simplifying business leasing. Something like, mapping team creates a few basic interiors for default businesses (bar, restaurant, store, etc.) and people could simply walk up to a property and /blease (or whatever), essentially functioning like /rent, following the same activity standards and eviction script as well.

Additionally, I think that opening a business should be possible by pretty much any supervisor+ in a business. This way the chances of "Bildo Supermarket" opening are greater at any given time.

Players should also optionally be given the choice to remove the interior, either by command or /stats > business or whatever. Make them double-confirm and give them the option to map their property whenever they'd like. @Superb is great about handling property requests on the forums, however, I don't see why he needs to be tasked with this on everything, especially if there is / can be a way to easily revert to the previous interior of a property.

 

 

9 hours ago, livid said:

Make ricers a thing. Vehicle modifications should be promoted way more and people should be given the freelance opportunity to pop modifications on their vehicles without the need of a mechanic through a similar thing as the solo scheme, where you could roleplay a certain task (such as purchasing and installing new rims), and then be able to forward your roleplay to a certain team that would then review the roleplay at hand and grant you the necessary modifications if they deem the roleplay to be fit. This would help promote people researching and finding out how certain things they want done actually work and it is a useful feature for real life situations as well. (Keep in mind, I used vehicle modifications as an example here - this can vary from small weed plants, to cooking meth, and whatever other thing your character would be able to carry out on any level of roleplay).

Agree with this. I personally think that if my house has a garage, I should have the option to do a lot of changes to my car myself. Rims, some cosmetic mods, even some tuning. Maybe make an engine puller to buy in /furniture that allows more tuning options at home. Make a modshop be the only place to get tint, new paint, maybe suspension and tuning (unless you own a, let's say, $7,500 engine puller at home). By tuning I mean engine upgrades, turbo, etc.

 

 

9 hours ago, livid said:

In order to fully execute the aforementioned idea, solo schemes should NOT be restricted to factions. Regular solo roleplayers or any faction member at any given time would be able to submit their roleplay logs to a certain team which would then review and grant the player the item/modification they spent time roleplaying/researching on. We need more freedom and less admin intervention in many of the current present tasks on the server. 

Agreed 100%, solo schemes should be much more obtainable. Drugs should not be as restricted. I am not educated enough on this topic, but I have heard of the Dark Net and don't fully understand that, either.

 

 

9 hours ago, livid said:

Make robbing houses a command and have many of these rentable properties actually become purchasable properties that you would pay tax for (replacing the weekly rent idea) and create the option of purchasing different levels of house alarms so that law enforcement would be notified and be able to intervene. 

This would be great too. Silent alarms, too, that can be pressed if an opportunity arises while getting robbed (idea- furniture item, must be within 2m of it).

 

 

9 hours ago, livid said:

Make it so that you cannot /v park vehicles and they disappear into thin air, but instead they'd be parked wherever you last left them - and this would promote people leaving their illegal supplies within houses, sheds, garages - which would in turn promote burglary roleplayers - which would in turn promote a motivated circle where law enforcement would also be able to intervene if the roleplay carried out wasn't careful enough. 

Or just remove /v park all together. Vehicles spawn where you have done /v setpark and then /v park and /v get are no longer needed. I am actually 100% on board with that. Lol this is what you literally said. Agree, my b

 

 

 

9 hours ago, livid said:

There are so many ideas to go off in order to promote player interaction and I'm sure the development team can take a deeper look into what I said and if they're in interested in anything that I mentioned earlier, they can reach out to me personally and I can create a suggestions thread where I would elaborate in much more detail and put a poll up. There needs to be a high risk high reward system implemented that doesn't involve admin intervention. 

I am also wanting it to be known that I am open to be contacted in regards to opinions, ideas, suggestions, etc. Sometimes I do get a good idea in this empty head of mine.

 

-------------------------

 

6 hours ago, Stinkywinky said:

I would personally like to see an in-game tutorial. This was a main feature in LSRP and was very useful leaving new players not feeling helpless or overwhelmed. A tutorial would be useful.

This is past due and is needed. I would have LOVED a simple, server-provided tour when I joined just to learn the command style here. Hell, it took me 2 months to realize that /lock p was an option- I was trying /plock.

 

 

6 hours ago, Stinkywinky said:

More civilian jobs.

Yes, please. The 24/7 / electronics / clothing / etc. cashier. Maybe make a "Fisherman" /mission where you get a boat to go fishing for a scripted company.

 

Additionally, I seen it suggested before that the waste job should be able to team up with other people and tag-team on a truck. This would be amazing. And could be applied with a potential fisherman job.

 

 

6 hours ago, Stinkywinky said:

A script to support business for example selling coffee and tea, we don't have a script for these but with new rules and implementation from the company team, company leaders are expected to sell something that is not physically there scripts-wise.

This needs to be a thing in my opinion. While inside a business, an employee should be able to create an item for sale from a list generated either by the server or the business owner & approved. Or, there just needs to be more item options to put on /buy.

I like the first option because it opens the doors to anything. A camping store could exist at that point selling bugspray and zap lamps.

 

 

6 hours ago, Stinkywinky said:

Premium to be revised - Make it so it is worth buying. Give some features/rewards for the premium. They are sat there with no meaning or reward - it is not worth buying.

I agree here. It needs more useful perks and also I feel as though it should be tiered (3 - 5 tiers). 

 

---------------------------

 

 

6 hours ago, memooh said:

I would like to know what heads of “departments” actually do.

 

there is barely any communication, marketing, roadmap, incentives etc etc.

4 hours ago, Sparkles said:

https://community.ls-rp.com/management/ This has a general snippet on each team's jobs - what are you wanting to see more of?

I think he just means a roadmap essentially, and I agree. What current projects is modding doing? Is mapping up to anything that isn't a secret or surprise? What is gonna be included in this fat 1.8 update? The git channel on discord is awesome, I love it very much, but if you don't know what you're looking at/for it's confusing. Also does not confirm what is "coming up".

 

-----------------------------

 

4 hours ago, Kotwica said:

(1) Clear roadmap of what we want the server to be and how we will get there. Relying off of our name from SAMP isn’t going to work.

(2) New features or opportunities for roleplay that are unique to LSRP, working with the illegal factions and IFM to address their concerns regarding guns.

1-Yes, 100% this is needed.

2-I agree, we need a few great unique to us features to draw people in. Throwing guns/items seems like a good start there imho.

 

4 hours ago, Kotwica said:

(3) A roleplay center, in SAMP this was Idlewood and then the Mall. The map is simply too big for new players to find roleplay.

This will be Mirror Park, as you've heard by now.

 

 

4 hours ago, Kotwica said:

(4) Better jobs for newer players, incentives to put in hours. This is partly addressed by the social security check that players receive but it’s not enough for a player to even afford a car to get to their place of work.

100% Agree here,  not even better paying just more engaging maybe. Like, trucking delivering to businesses near players, garbage guys getting a marker next to an open business / hotspot of players, etc.

 

 

4 hours ago, Kotwica said:

(5) Balancing the police and criminal roleplay. Not necessarily meaning limiting police officers that can be on duty but limiting the response for common call occurrence. The entire LSPD and LSSD shouldn’t be chasing a suspect who evades from a traffic stop.

This is true and I agree though haven't witnessed first hand. I can tell by having gone thru LSPD training just this last week that they are very adamant on realism from now on, and that is commendable. I liked a lot of what I was reading as I was going thru the process.

 

 

4 hours ago, Kotwica said:

(6) Make staff more approachable, this includes monthly chats with management and an overall zero tolerance policy for staff being rude to players. Staff is here to assist.

Personally I find you guys to be very approachable. I only really ever see staff being disrespectful during "banter" where I'd assume both parties are in on it, but the overall toxicity of the server does feel very strong some days, player-to-player and not staff in this case.

 

-----------------------------

 

 

All in all, I obviously am still here and haven't gotten discouraged or turned away from here.. I guess that's partly due to my disdain of other places to RP at. But I do genuinely have a lot of hope for this community and its' future. Below are some raw, 2am notes I took on how to market our server & improve where I see room. Take it with a grain of salt, I am crabby 99% of the time.


 

Spoiler

0) Create LS-RP subreddit.

 

1) Post weekly threads to Reddit on LS-RP, RageMP, GTA and GTA:O subreddits.

 

2) Tweet once to three times weekly with small updates, current WIP’s, anything worth mentioning.

 

3) Either web hook it or physically post some select snippets to Instagram and Twitter.

 

4) Hire professional video editors to create exceptional quality introductory video(s). There are websites for people who freelance this.

 

5) Update the wiki. It is insanely outdated and frankly not very helpful anymore. This should be an extensive webpage with almost every detail we’d want people to know on how to get started and going on this server.

 

6) Post driving laws somewhere easily accessible. Hyperlink to it on the /dmv menu. People are continuously irritated by the driving exam and honestly with good reason- there’s no where (seemingly) to reference the questions.

 

7) Either tier or lower the cost for premium. Give it more features. This would need to be discussed as I have no current suggestions on this.

 

😎 When pets come to the server, I say make everyone able to own one. This will be a huge turn-on as <REDACTED> currently makes you pay monthly for either a cat or dog. I suppose we’d lose some donation money from this, but hopefully the caveat is more players = more premium members.

 

Edited by MAK0
  • Love 2
Link to comment
Share on other sites

To follow up - let's remove the level three (3) limitation on being able to equip weapons, shall we? I believe it's absolutely unnecessary and it plays a key role in illegal roleplay demotivation of starting a new character. I know you're gonna say "Make 'em earn it!" but why should we make anyone earn anything? Everything should be laid out and the roleplayer should be able to express themselves in any way they deem fit. If it crosses the line and becomes rule breaking, they'll be reprimanded for their actions. Simple. 

 

Please implement bi-weekly updates! We need constant updates, even if it's little things - or nothing at all. We need to know what the development team is working on and what's being done. Fourteen (14) days is an adequate time period for shit to get done and I'm certain that players would be more motivated if they had the opportunity to see frequent updates on what's going on. You, as management, shouldn't be immediately trying to live up to high expectations. 

 

Promoting the server would do wonders - on any social media. This should be put as a number one priority and a trailer would be awesome. If the team needs any help creating it, I'm sure the player-base would be more than happy to participate; both the illegal and legal side of roleplay.  

 

Thirdly, there are no additional features that premium could have that it doesn't already so that people would be hooked onto buying it. The only thing I can think of is receiving a bundle of three (3) name-changes in it and one (1) custom license plate and custom number across all of your characters. This would make premium worth it and there would be more people buying this so that they can receive these benefits in bulk - rather than paying for it individually each and every single time. 

  • Thumbs 1
  • Strong 1
Link to comment
Share on other sites

31 minutes ago, livid said:

To follow up - let's remove the level three (3) limitation on being able to equip weapons, shall we? I believe it's absolutely unnecessary and it plays a key role in illegal roleplay demotivation of starting a new character. I know you're gonna say "Make 'em earn it!" but why should we make anyone earn anything? Everything should be laid out and the roleplayer should be able to express themselves in any way they deem fit. If it crosses the line and becomes rule breaking, they'll be reprimanded for their actions. Simple. 

I believe this is across accounts not per character. To keep newbies from joining and immediately be DMers which we did have a problem with for a short bit.

 

31 minutes ago, livid said:

Promoting the server would do wonders - on any social media. This should be put as a number one priority and a trailer would be awesome. If the team needs any help creating it, I'm sure the player-base would be more than happy to participate; both the illegal and legal side of roleplay.  

Trailer is being worked on, and comms team is open to non-staff 🙂

32 minutes ago, livid said:

Thirdly, there are no additional features that premium could have that it doesn't already so that people would be hooked onto buying it. The only thing I can think of is receiving a bundle of three (3) name-changes in it and one (1) custom license plate and custom number across all of your characters. This would make premium worth it and there would be more people buying this so that they can receive these benefits in bulk - rather than paying for it individually each and every single time. 

I definitely agree that premium could be reworked. That's why it was included in the December survey

Link to comment
Share on other sites

On 12/21/2023 at 8:36 AM, livid said:
On 12/21/2023 at 8:36 AM, livid said:

Give illegal players the incentive to sell drugs, weapons, get in faction wars - even senseless ones (on a street gang level). Make sure they won't be punished for this or have to put in immense amounts of work so that they can obtain basic supplies to perform illegal actions (weapons, drugs, turf) - by going a bit softer on the application formats and, while not necessarily lowering the standards; but simply making it easier to get into situations with people on the whole spectrum of roleplay.

 

Law enforcement roleplay is as solid as it can be, even though there are some inactivity concerns; I'm sure this will be resolved once illegal roleplayers start actively partaking in server activities, whether that be In Game or on the Forums (since we all know; if the amount of people chatting shit on Discord actually decided to hop In Game, we'd be breaking PB records).

 

There are many venues of roleplay that should be promoted and supported. @Deceive has been doing an excellent job with the Events Team and has been going out of his way to contribute all the necessary efforts to give players more reason to log In Game, so I have to give credit where credit is due. We need to realize that this server can only be run if the people want a server to roleplay on. People shouldn't be shying away from joining the server because they've already got assets on other roleplay servers and can't bother to start "all over again" on this server - which is why we should be rewarding players on the whole spectrum of roleplay with the tools necessary to carry out roleplay.

 

Business leases should be more accessible and less strict on the managing part; at some point I'm sure we've all hopped In Game at least once, roamed around when there's a "solid" amount of players online and were not able to find anyone In Game; and have thought to yourself "God, I wish there was an open business where people could just come and I'd know where to find people to roleplay with". As far as I'm concerned (this is a stretch, I admit) - literally just have a motivated member reach out to the upper administration team and have them set a spawn point and a default interior at a certain location and have them lead it as a business.

 

The interiors and businesses don't need to be mind-blowing or anything special, as far as I'm concerned it can be "Joe's Bar" in the middle of Downtown Los Santos and have people of all backgrounds roam that area (sort of like a renowned mixture of Verona Mall and Idlestacks), and then when people feel like playing; they at least know where to go if they want immediate roleplay. We all complained about mallrats and idlerats, but, I would be more than happy to have the opportunity to interact with those and wish they'd return, so that we could maximize the amount of players online.

 

Make ricers a thing. Vehicle modifications should be promoted way more and people should be given the freelance opportunity to pop modifications on their vehicles without the need of a mechanic through a similar thing as the solo scheme, where you could roleplay a certain task (such as purchasing and installing new rims), and then be able to forward your roleplay to a certain team that would then review the roleplay at hand and grant you the necessary modifications if they deem the roleplay to be fit. This would help promote people researching and finding out how certain things they want done actually work and it is a useful feature for real life situations as well. (Keep in mind, I used vehicle modifications as an example here - this can vary from small weed plants, to cooking meth, and whatever other thing your character would be able to carry out on any level of roleplay).

 

In order to fully execute the aforementioned idea, solo schemes should NOT be restricted to factions. Regular solo roleplayers or any faction member at any given time would be able to submit their roleplay logs to a certain team which would then review and grant the player the item/modification they spent time roleplaying/researching on. We need more freedom and less admin intervention in many of the current present tasks on the server. 

 

Make robbing houses a command and have many of these rentable properties actually become purchasable properties that you would pay tax for (replacing the weekly rent idea) and create the option of purchasing different levels of house alarms so that law enforcement would be notified and be able to intervene. 

 

Make it so that you cannot /v park vehicles and they disappear into thin air, but instead they'd be parked wherever you last left them - and this would promote people leaving their illegal supplies within houses, sheds, garages - which would in turn promote burglary roleplayers - which would in turn promote a motivated circle where law enforcement would also be able to intervene if the roleplay carried out wasn't careful enough. 

 

There are so many ideas to go off in order to promote player interaction and I'm sure the development team can take a deeper look into what I said and if they're in interested in anything that I mentioned earlier, they can reach out to me personally and I can create a suggestions thread where I would elaborate in much more detail and put a poll up. There needs to be a high risk high reward system implemented that doesn't involve admin intervention. 

 

Enjoy my little rant, tl;dr - Make LS-RP great again. Thank you. 

 

@livid perfectly summarized everything that needs to happen for the illegal side of things but I'll echo what was said...

- Go softer on the applications while not necessarily lowering the standards

Illegal roleplayers have no way of obtaining the basic items that we need (drugs/weapons) to create roleplay for ourselves and the community, unless we put in a MLA formatted essay explaining why our character would need said items, which would THEN grant us access to specific commands/script features. So of course the illegal roleplay scene will be stale when only a select few players have access to this, especially if they aren't active. I understand we don't want everyone to easily obtain weapons or hard drugs, and these items should be being distributed by gangs and such...but at the same time it should readily be available to players who want to engage in that type of RP. 

 

- Make it so you can't /v park, but instead they are parked wherever you last left them

Yes...creates oppurtunity for more breakins, which could lead to more engagement between LEOs and criminals.

Few things to add to the illegal side which some are already in the works...

House Robberies (being worked on)

ATM Hacking devices/skimmers 

 

As Livid stated, More freedom, player independency, and less admin intervention. Break rules or abuse anything given to you, be punished that simple 

 

On 12/21/2023 at 3:26 PM, livid said:

 Everything should be laid out and the roleplayer should be able to express themselves in any way they deem fit. If it crosses the line and becomes rule breaking, they'll be reprimanded for their actions. Simple. 

 

 

Edited by $piffy
  • Thumbs 2
Link to comment
Share on other sites

@livid said it all - homie spitting facts!

 Plus this

2 hours ago, The Streets Are Kalling said:

I think that they should get rid of the rules about levels, such as robbing and scamming. I personally believe that there shouldn't be a level limit when it comes to illegal roleplay, but that's simply my opinion regarding it.

Focus more on illegal side of the RP more, make it easy to set up a faction.

Nerf the LEO - they're so over powered with their unlimited ammo and ganging up on a single suspect.

Take staff reports more seriously, alot of staff get away with alot of things here.

Apart of this, LSRP will picks up new players, and old players already shown interest in returning to the server if most of these issues get addressed properly.

Besides that, do more community meetings, i know IRL can be hold alot of people, but maybe 30mins a week is doable for everyone.

Before i end this comment, i want to dedicate a special thanks to the Devs team, and the staff of still hops IG and on discord to assist.

  • Love 1
Link to comment
Share on other sites

My buddies and I were dedicated members who would create tons of RP for the community, both on the legal/illegal sides, and I felt like I only heard from staff members whenever we were in trouble. If we presented an idea or asked for something (realistic requests) that would enhance the RP experience for the community then we would simply get ignored 10 out of 10 times. Unless the staff member was a personal friend. I would like to think that I was one of the more creative members who had only one goal in mind, to create more RP for others, and some of my ideas were cool af but they were all ignored or shut down. This resulted with us roleplaying in our own little corner of the server.

 

So yeah. I would like to see some cooperation from staff when it comes to factions/businesses rather than working against them. In my honest opinion, they should be top priority seeing as they are the ones who bring the actual RP and scenarios to the server and its members.

  • Thumbs 1
Link to comment
Share on other sites

1 hour ago, BillyTheKid said:

My buddies and I were dedicated members who would create tons of RP for the community, both on the legal/illegal sides, and I felt like I only heard from staff members whenever we were in trouble. If we presented an idea or asked for something (realistic requests) that would enhance the RP experience for the community then we would simply get ignored 10 out of 10 times. Unless the staff member was a personal friend. I would like to think that I was one of the more creative members who had only one goal in mind, to create more RP for others, and some of my ideas were cool af but they were all ignored or shut down. This resulted with us roleplaying in our own little corner of the server.

 

So yeah. I would like to see some cooperation from staff when it comes to factions/businesses rather than working against them. In my honest opinion, they should be top priority seeing as they are the ones who bring the actual RP and scenarios to the server and its members.

Can you give some examples of things needed from staff?

Link to comment
Share on other sites

Cooperation, Sparkles.

 

Let me ask you this, do we still get banned if we speak up against admins? Can we talk freely these days?

 

I stayed so loyal to this server because this is where I learned to RP but I went inactive around 3 years ago and moved on, mainly because of unqualified staff and all the massive egos.

  • Clap 1
Link to comment
Share on other sites

1 hour ago, BillyTheKid said:

Cooperation, Sparkles.

 

Let me ask you this, do we still get banned if we speak up against admins? Can we talk freely these days?

 

I stayed so loyal to this server because this is where I learned to RP but I went inactive around 3 years ago and moved on, mainly because of unqualified staff and all the massive egos.

 

I don't think in the years I've been playing LSRP, I've ever heard of someone getting banned for speaking against admins. As for the cooperation, cooperation in what area? 

Link to comment
Share on other sites

  • Lead Admin
On 12/21/2023 at 12:53 PM, memooh said:

I would like to know what heads of “departments” actually do.

 

there is barely any communication, marketing, roadmap, incentives etc etc.


 

Dude what the heck man did you miss my illegal update

 

https://community.ls-rp.com/entry/93-illegal-faction-team-update/

  • OK 1

Lead Admin Mitcholodolo

Illegal Faction Team Council

YouTube | Kick

Link to comment
Share on other sites

Removing some of the admins/testers.
EDIT: The ones whom have an ego, and the ones w/ weird behavior.
 

  

On 12/22/2023 at 4:19 PM, izumi said:

 

I don't think in the years I've been playing LSRP, I've ever heard of someone getting banned for speaking against admins. As for the cooperation, cooperation in what area? 

Not saying it's right or wrong but a guy accused Mmartin of doing something weird. It was insensitive and inappropriate but I believe that player whom said said allegation against Mmartin is indefinitely banned.

 

On 12/21/2023 at 8:52 PM, Cursed_King said:

Focus more on illegal side of the RP more, make it easy to set up a faction.

I don't think it should be easy, but there should be ALOT more RP/commands/scripts geared towards illegal RPers as there was more illegal RPers then LEO. LEO pretty much got their shit polished but missing stuff.
I say don't make it easy b/c we had DM factions that would do stupid traffic shit and escalate a citation/ticket into a whole shooting. Yea it's fun sometimes, but when it's a 5/7 day shit it's annoying.
 

On 12/21/2023 at 8:52 PM, Cursed_King said:

Nerf the LEO - they're so over powered with their unlimited ammo and ganging up on a single suspect.

I think LEO ammo was suppose to be changed? I mean. It's not going to make a difference. Criminals can carry 250. Cops can just replenish ammo at the station or at the trunk of their patrol vehicle. I've never seen a criminal shoot over 30 bullets and not die unless it was an automatic.

  

On 12/21/2023 at 8:52 PM, Cursed_King said:

Take staff reports more seriously, alot of staff get away with alot of things here.

I agree with this. I got DMed by a tester in game. Admins pretty told me to eat a dick in a polite way and to take it to the forums even though it was blatant DM. I took it to a staff report, they read it and didn't watch the clips. It's been nearly a month and not a single PM has been sent.
I kill one person and I'm labeled as a DMer and got harassed in my PM by an admin for 30 minutes. No hard feelings though, I could care less.

 

  

On 12/21/2023 at 6:47 PM, The Streets Are Kalling said:

I think that they should get rid of the rules about levels, such as robbing and scamming. I personally believe that there shouldn't be a level limit when it comes to illegal roleplay, but that's simply my opinion regarding it.

I think they should lower it. If you don't got common sense and can't avoid being robbed/scammed past level 2-3 which is a good amount of hours natural selection will get you!

 

  

On 12/21/2023 at 6:34 PM, $piffy said:

- Make it so you can't /v park, but instead they are parked wherever you last left them

Yes...creates oppurtunity for more breakins, which could lead to more engagement between LEOs and criminals.

Imagine the server pop. When it's high, cars left and right. Uncalled-for. /v park is needed. To avoid people stockpiling and having stash vehicles force people to HAVE to stash inside a house, so the guns can circulate, when the house/property is robbed, through the server instead of people stockpiling - we're humans after all it's natural for us to resource guard which will happen. Happened on SAMP with people being stingy. Script more apartment complexes and allow people to go on LOA or be low on activity w/o losing their property filled with their guns.

Edited by Scheming
Link to comment
Share on other sites

 

36 minutes ago, Scheming said:

Removing some of the admins/testers.
EDIT: The ones whom have an ego, and the ones w/ weird behavior.
 

  

Not saying it's right or wrong but a guy accused Mmartin of doing something weird. It was insensitive and inappropriate but I believe that player whom said said allegation against Mmartin is indefinitely banned.

 

I don't think it should be easy, but there should be ALOT more RP/commands/scripts geared towards illegal RPers as there was more illegal RPers then LEO. LEO pretty much got their shit polished but missing stuff.
I say don't make it easy b/c we had DM factions that would do stupid traffic shit and escalate a citation/ticket into a whole shooting. Yea it's fun sometimes, but when it's a 5/7 day shit it's annoying.
 

I think LEO ammo was suppose to be changed? I mean. It's not going to make a difference. Criminals can carry 250. Cops can just replenish ammo at the station or at the trunk of their patrol vehicle. I've never seen a criminal shoot over 30 bullets and not die unless it was an automatic.

  

I agree with this. I got DMed by a tester in game. Admins pretty told me to eat a dick in a polite way and to take it to the forums even though it was blatant DM. I took it to a staff report, they read it and didn't watch the clips. It's been nearly a month and not a single PM has been sent.
I kill one person and I'm labeled as a DMer and got harassed in my PM by an admin for 30 minutes. No hard feelings though, I could care less.

 

  

I think they should lower it. If you don't got common sense and can't avoid being robbed/scammed past level 2-3 which is a good amount of hours natural selection will get you!

 

  

Imagine the server pop. When it's high, cars left and right. Uncalled-for. /v park is needed. To avoid people stockpiling and having stash vehicles force people to HAVE to stash inside a house, so the guns can circulate, when the house/property is robbed, through the server instead of people stockpiling - we're humans after all it's natural for us to resource guard which will happen. Happened on SAMP with people being stingy. Script more apartment complexes and allow people to go on LOA or be low on activity w/o losing their property filled with their guns.

What was MMartin accused, who's the player and what did they get banned for? I'm genuinely curious because I've been on the community since 2015. and haven't heard about that.

 

I certainly think it should be made easy; coupled with the implementation of commands and scripts. These things cannot happen 24/7 (5/7?) because the players would get warned after the first situation, admin jailed after the second, and banned after the third (order depending on severity) - which in turn also helps the staff members have something to do since I believe they haven't had the opportunity to fully conduct their staff duties due to the player-base drop.

 

Yes, changing the amount of bullets for LEO won't change anything for the reasons mentioned. 

 

If you've been unfairly killed by a staff member and no action has been taken against them, you are more than within your rights to post a topic about this and let the community know about the incident. It's something that many people, including myself, would opt for if they deem so strongly that the reasons were unjust and that this deserves repercussions.

 

I don't understand the "server pop" part and the entire sequence that follows afterward. "/v park is needed" - then you follow it up with statements that only prove that /v park is not needed. Your guns and drugs don't magically disappear in real life on command and instead they can be found at any given physical location irrelevant of whether you're In Game or not. If you don't want them stolen, then hide them better. 

Edited by livid
Link to comment
Share on other sites

12 minutes ago, Sparkles said:

This is something that criminal RPers have complained about though. Limiting the ammo would also make cops mag dump less since they have to conserve resources.

If I was to be mag dumping. What's stopping me from replenishing more ammo after said criminal is dead at the back of my trunk or at the station?

 

  

13 minutes ago, livid said:

What was MMartin accused, who's the player and what did they get banned for? I'm genuinely curious because I've been on the community since 2015. and haven't heard about that

I think it was some stupid shit like accusing Mmartin of lying that his house was broken into to push back the release of the server or something like that. IDK if the guy was trolling but I believe he's banned indefinitely.
It's still funny though.

 

  

13 minutes ago, Sparkles said:

There are currently 65 complexes, totaling to 1065 apartments. Is there a place where there should be a complex but is not one currently? I'm not opposed to looking into it.

https://docs.google.com/spreadsheets/d/1xuD2RlRKt4Bi0ZHKYtC3k0qkNvV-RS8FOPpyT937nO0/edit?usp=sharing

 

Shoutout whoever made this. A UCP map on places to stay at should definitely be scripted when the PB kicks up and people are hopefully, struggling to find a place to buy!

Edited by Scheming
Link to comment
Share on other sites

16 minutes ago, livid said:

If you've been unfairly killed by a staff member and no action has been taken against them, you are more than within your rights to post a topic about this and let the community know about the incident. It's something that many people, including myself, would opt for if they deem so strongly that the reasons were unjust and that this deserves repercussions.

It's coming soon. Don't feel the need to do it already as other players know the bull shit that happens and they simply just don't get online.
FwmsGx4.png
Player count speaks volume, as well as some of the staff that's resigning.

 

16 minutes ago, livid said:

I don't understand the "server pop" part and the entire sequence that follows afterward. "/v park is needed" - then you follow it up with statements that only prove that /v park is not needed. Your guns and drugs don't magically disappear in real life on command and instead they can be found at any given physical location irrelevant of whether you're In Game or not. If you don't want them stolen, then hide them better. 

Why have the road littered with cars, giving trolls the opportunity of taking their car to ram it onto the road? /v park is needed to help clean clutter/liter. Imagine if we didn't have faction tow for the server; people would be complaining constantly about abandoned cars or cars left in places that it shouldn't be.
I think /v p is needed. You're saying don't DeShawn cars to give people an opportunity to steal the car as well as gun to create RP for LEO. Why not FORCE them to put their stuff inside of houses realistically, and have a house robbery system for guns and drugs. What criminal IRL has guns inside their car unless it's drill time.
They put it up in their house.

Edited by Scheming
Link to comment
Share on other sites

7 minutes ago, Scheming said:

If I was to be mag dumping. What's stopping me from replenishing more ammo after said criminal is dead at the back of my trunk or at the station?

Nothing, but having a limit will help combat some of the complaints about the cops and robbers type feel that's carried over from SAMP. Forcing replenishing, having a limit on the amount that can be stored, etc. 

 

 

8 minutes ago, Scheming said:

Shoutout whoever made this. A UCP map on places to stay at should definitely be scripted when the PB kicks up and people are hopefully, struggling to find a place to buy!

I definitely agree to a UCP map or IG app on being able to find places for rent or buy. 

Also at some point the complexes will be getting a custom apartment interior per complex, but that's a project that's going to take a bit of time with how small the mapping team is and with other projects ongoing.

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

 Share

  • Recently Browsing   0 members

    No registered users viewing this page.

×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.