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Weapon and Drug Schemes


Baker

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Hi all,

 

As most of you are aware, the Faction Team has been working hard on establishing the core illegal script systems along with guidelines and rules surrounding illegal roleplay.   This blog post will provide an update on what the Faction Team has been working on, along with how the illegal roleplay scene will play out when we launch the server.

 

Faction Tier System

The Faction Team has re-developed the faction tier system and this will provide factions with specific perks and rewards as they move through the tiers towards official.   A lot of brainstorming has gone into this system and is based off issues we encountered during the SA-MP server.

 

  • Unofficial (eligible to apply for any scheme after 1 month of being open)
  • Verified (attained after being open for 3 months and having a successful application)
  • Official (determined after a minimum of 3 months whilst being Verified)

 

Drug Scheme

The Faction Team has decided on taking a completely new approach to the Drug System/Scheme and have suggested that instead of giving drugs directly to the players, we will provide them with both the utilities and ingredients needed to manufacture the drugs. Players can still receive drugs from Faction Team in cases that certain drugs aren't able to be manufactured currently.  You may apply to join the Drug Scheme once you have been open for 1 month.

 

Weapon Scheme

Unofficial Factions will be able to apply to the Weapon Scheme after 1 month of being open - applicants will be reviewed on a case-by-case basis and are not guaranteed admittance into the scheme.  The amount of weapons and ammo given is something exclusive to members of the scheme and is based on faction size and status (unofficial, verified or official).   

 

The 1 month period will begin from the day the server launches and having a faction thread for more than a month pre-launch doesn't make you eligible.

 

Join a Scheme Pre-Launch

In order to have an effective drug and weapon system in place from day 1 on the server.   We're looking to introduce some members to these schemes pre-launch.   This means you won't have to wait the original month (stated above) but you'll be required to have exceptional illegal roleplay experience and a good-standing history in the community to reserve yourself a spot.

 

Requirements for the pre-launch scheme:

  • Only factions will be able to apply.   
  • You must have a minimum of 10 faction members.
  • Must be the leader of the faction that is applying.
  • Must have experience in/around illegal factions.
  • Must have a good standing in the community 

 

The Weapon & Drug Scheme will be open for applications from the time of this blog post (22nd January 2022).   Applications will close on the 24th February 2022.   

 

You can apply to join the pre-launch scheme by following this link.

 

Thanks for reading,

Baker

 

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excuse my scepticism but what separates this from the old strawman system? is the weapon scheme going to end up like its old friend by becoming a lucrative group whos membership is afforded only to a select few, while the rest have to blow mafia recruits and fight for scraps? why do it on a strict case-by-case basis? you could just give admittance to groups that dont break rules and allow them to buy basic weapons instead of falling into the same old pattern of constant regulation

 

its already been proven that factions cant be trusted to distribute weapons properly. what about grey characters that arent in illegal factions but still wanna engage in criminal rp? there's never going to be an incentive for somebody to sell them firearms when they can hand them out to their faction members n ooc friends instead

 

if u dont see the issue with having 1 guy (the faction leader) applying to the scheme, and then giving him the guns with the expectation of proper distribution then idk what to say lol 7 years of samp went out of the window

Edited by yekim
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9 hours ago, yekim said:

excuse my scepticism but what separates this from the old strawman system? is the weapon scheme going to end up like its old friend by becoming a lucrative group whos membership is afforded only to a select few, while the rest have to blow mafia recruits and fight for scraps? why do it on a strict case-by-case basis? you could just give admittance to groups that dont break rules and allow them to buy basic weapons instead of falling into the same old pattern of constant regulation

 

its already been proven that factions cant be trusted to distribute weapons properly. what about grey characters that arent in illegal factions but still wanna engage in criminal rp? there's never going to be an incentive for somebody to sell them firearms when they can hand them out to their faction members n ooc friends instead

 

if u dont see the issue with having 1 guy (the faction leader) applying to the scheme, and then giving him the guns with the expectation of proper distribution then idk what to say lol 7 years of samp went out of the window

I appreciate the critical thinking, but I don't think this should be done under the blog post. Add me on discord so we can talk about it, I'm very much open to suggestions and critisicm and would love to hear what you have to say 

 

Batu#6226

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3 minutes ago, presidentialdrugs said:

will the schemes system ever open up to nonfactions applicants? So that you don't need to be apart of a faction to apply for a scheme? 

Baker has said in discord that the schemes will open to individual roleplayers down the line, yes.

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I like the idea of the tiered faction system and with some clearer boundaries/goals for them to aim for. Never really interacted much with the weapons or drugs systems on old LSRP so can't comment on that except that it looks good to me. Might need to create a shady character just to give everything a go. 

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