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Hold these


Mmartin

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Hello,

 

Tonight we're releasing SA-MP Game Update 13.3.12. We've added a bunch of items (a lot of them from the new Trap House furniture pack, too) that you can hold on to for dear roleplay. Try it ingame via /hold. We've also /transferdrug, so you can now mix drugs of different strengths with proper results. This also enables /cutdrug again.

 

The full changelog is:

- Added /hold (/hold L, /hold R, /hold L/R index, etc)
- Added construction where GFU used to be (just south of Idlewood PNS).
- Added minor stadium outside mapping for events
- Fixed invisible object colliding near Mulholland intersection
- Fixed spawning with armor when shouldn't in some cases
- Internal fixes & optimizations

 

Another worthwhile point to mention is we've also migrated our codebase to open.mp. And when I say we, mostly Noble. We've a test server running open.mp up now and we'll be testing its stability and new features that open.mp provide to server owners and players alike. We're expecting to do a trial run with switching to open.mp in production in the coming weeks. I'll explain why this is exciting in due time, but switching to a client/server with active development is exciting by itself!

 

 

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Happy gaming!

- Martin

 

 

 

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Amazing. If /place would also be added with those same objects for quick scenes it would be a complete feature, it's amazing even without it still.

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