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SA-MP Game Update 13.3.10


ImperiumXVII

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We're back with yet another SA-MP update and this time we've got lots to unpack. Most notably, we've added 1500 new furniture objects and 3000 new textures to apply to your furniture objects so you can really create the interiors of your wildest dreams, thanks to @Caledonite! Also big thanks to @Kremz who, as part of the Mapping Team, has given us some custom models to add into the server and create roleplay around - the new and moved Vinewood gas station really fits the area.

 

We have also heard your cries to the heavens about trucking and what we identified was that amongst the main issues (there are apparently still one or two bugs left to fix...) trucking industries just didn't empty quick enough and were immediately filled again by other people trucking. We've increased demand for the following trucking commodities: Clothes, Furniture, Beverages, Meal (Food), Appliances, Fuel, and Transformer so that you aren't left waiting around doing nothing while you wait for that number to tick down. We've also increased the money you make from the ship so you're not left hanging out to dry when every other industry has filled up.

 

As has been available for literal years now, we offer official factions and companies the privilege of having their skins added to the game, and that's what we've done, adding new skins for the Filthy Bastards M.C. and 3 companies!

 

We have also identified the persistent server crash that we've been experiencing and we've squashed that mega bug (it was huge, I tell you, huge!) so we should see server crashes slow way down again.

 

I have spoken to the IFTC folks (we use gender-neutral language here for no reason in particular) and got their blessing to look for ways to spruce the map up where illegal factions typically don't have much to do, for example in Willowfield - especially Gilmore Avenue. @Draxxler has also pointed out some areas that could benefit from a rehash so I've been looking into projects for the Mapping Team to make the server feel more alive and give more unique opportunities to the factions that occupy these areas. Notably, the police station next to Gilmore Avenue will be removed in the coming days to allow Willowfield factions to grow without literally being stared at through the window of a police building.

 

All this is, of course, amongst a myriad of other features, additions and bug fixes, as seen here:

 

[SA-MP Game Update 13.3.10]
- Adds 1500 new furniture objects
- Adds 3000 new furniture textures
- Adds a trailer park to Flint County gas station
- Increased demand for the following trucking commodities: Clothes, Furniture, Beverages, Meal (Food), Appliances, Fuel, Transformer
- Increase the change per hour on the trucking production storages
- Increase the buying cost on the trucking ship storages
- Adds FBMC skins
- Adds company skins
- Adds new Vinewood gas station mapping
- Adds /relog block when damaged within 5 minutes
- Adds a freeze timer on /exit in case of custom mapping
- Adds a patch for a game bug allowing shooting from further away than the game allows
- Adds the ability for legal factions to change callsign without restriction
- Adds Caligulas apartments + complex
- Changes an incorrect URL on a billboard in Pershing Sq
- Changes /transfer to be allowed with savings active
- Changes /frisk to show up to $5000 instead of $500
- Removes 2 police stations (Fern Ridge and Idlewood) and replaces with 2 (Vinewood and Commerce)
- Removes /newspaper
- Removes a tree and a car blocking factions' env maps
- Removes DOJ building gate

 

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I'm glad I was able to contribute to the trucker job being fixed. Good job everyone involved and kudos for paying attention to the community about a problem.

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